Player Matchup

Cu Chulainn
Cu Chulainn
Franklin21-Z
Cu Chulainn
Level 105
God Stats
5W - 7L
1,771 SR
Queue Stats
125W - 139L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
krazdol
Morgan Le Fay
Level 85
God Stats
2W - 4L
1,047 SR
Queue Stats
95W - 104L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
lauty_progamer14
Cernunnos
Level 119
God Stats
9W - 8L
1,547 SR
Queue Stats
122W - 126L
1,434 Elo+
Party 1
Arachne
Arachne
teycerg11
Arachne
Level 100
God Stats
13W - 6L
1,681 SR
Queue Stats
141W - 154L
1,510 Elo+
Party 1
Ares
Ares
xuriysantixpro
Ares
Level 22
God Stats
16W - 21L
1,873 SR
Queue Stats
47W - 80L
1,435 Elo+
Party 1
Team Averages
Level 86
1,584 SR
1,469 Elo+

VS

Team Averages
Level 84
1,536 SR
1,480 Elo+
Cthulhu
Cthulhu
Googan5
Cthulhu
Level 6
God Stats
2W - 1L
1,589 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
IAMGON3
Medusa
Level 120
God Stats
1W - 1L
1,469 SR
Queue Stats
51W - 40L
1,565 Elo+
Party 2
Tyr
Tyr
ImMortal SasSin
Tyr
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 209L
1,412 Elo+
Solo
Hun Batz
Hun Batz
mynameisJEFFS
Hun Batz
Level 125
God Stats
4W - 4L
1,514 SR
Queue Stats
37W - 35L
1,469 Elo+
Party 2
Discordia
Discordia
tiltONchase
Discordia
Level 104
God Stats
1W - 3L
1,607 SR
Queue Stats
29W - 29L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Franklin21-Z
Cu Chulainn
20
16 / 3 / 12
15,650
559
38,659
29,208
46,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
krazdol
Morgan Le Fay
18
4 / 8 / 8
12,998
464
13,446
16,475
6,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
20
5 / 5 / 9
13,942
498
20,956
26,185
12,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
teycerg11
Arachne
20
7 / 4 / 14
13,784
492
19,690
28,594
12,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 9
10,764
384
7,781
26,757
26,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Googan5
Cthulhu
15
2 / 5 / 13
11,468
410
15,429
26,182
40,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
IAMGON3
Medusa
17
10 / 7 / 7
12,300
439
24,932
22,608
10,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 10 / 5
11,266
402
13,678
32,463
30,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
mynameisJEFFS
Hun Batz
20
10 / 5 / 6
14,032
501
14,681
24,708
11,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
tiltONchase
Discordia
18
4 / 6 / 2
12,250
438
14,695
17,399
8,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
60
33
Kills
27
27
Deaths
33
52
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Franklin21-Z
Cu Chulainn
16
3
12
7.33
L
Cthulhu
Googan5
Cthulhu
2
5
13
1.7
L
Medusa
IAMGON3
Medusa
10
7
7
1.93
L
1
10
5
0.35
W
Morgan Le Fay
krazdol
Morgan Le Fay
4
8
8
1
W
Cernunnos
5
5
9
1.9
L
Hun Batz
mynameisJEFFS
Hun Batz
10
5
6
2.6
W
Arachne
teycerg11
Arachne
7
4
14
3.5
L
Discordia
tiltONchase
Discordia
4
6
2
0.83
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,532
Damage
83,415
127,219
Taken
123,360
104,439
Mitigated
100,874
39,876
Healing
22,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Franklin21-Z
Cu Chulainn
38,659
5,719
0
7,548
29,208
46,636
148
7,042
21,956
23,688
79,680
L
Cthulhu
Googan5
Cthulhu
15,429
906
1,494
1,951
26,182
40,562
29
6,591
19,029
41,101
0
L
Medusa
IAMGON3
Medusa
24,932
11,455
0
5,579
22,608
10,047
1,658
4,559
17,535
0
99,836
L
13,678
3,686
948
6,673
32,463
30,075
172
7,951
22,937
0
64,766
W
Morgan Le Fay
krazdol
Morgan Le Fay
13,446
1,008
0
2,051
16,475
6,963
1,149
2,958
13,205
58,169
0
W
Cernunnos
20,956
9,843
0
12,618
26,185
12,089
2,984
7,722
18,311
0
133,120
L
Hun Batz
mynameisJEFFS
Hun Batz
14,681
4,424
0
4,174
24,708
11,970
392
7,201
16,853
0
92,603
W
Arachne
teycerg11
Arachne
19,690
14,906
0
15,036
28,594
12,603
2,235
6,491
21,837
0
96,065
L
Discordia
tiltONchase
Discordia
14,695
250
0
2,085
17,399
8,220
200
1,838
15,114
74,778
0
W
7,781
56
0
2,623
26,757
26,148
140
9,504
16,822
31,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,138
Gold Earned
61,316
567
Minions Killed
601
0
Camps Cleared
0
2,835,616
Distance Traveled
2,548,876
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,650
559
142
5
0
581,440
2
L
Cthulhu
11,468
410
46
2
0
511,292
4
L
Medusa
12,300
439
147
5
0
463,078
5
L
Tyr
11,266
402
109
4
0
506,910
2
W
Morgan Le Fay
12,998
464
102
4
0
498,980
4
W
Cernunnos
13,942
498
175
6
0
542,763
1
L
Hun Batz
14,032
501
143
5
0
566,524
1
W
Arachne
13,784
492
118
4
0
677,996
2
L
Discordia
12,250
438
156
6
0
501,072
6
W
Ares
10,764
384
30
1
0
534,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role