Player Matchup

Anubis
Anubis
DUHASTABUNCH
Anubis
Level 60
God Stats
29W - 25L
1,464 SR
Queue Stats
45W - 53L
1,435 Elo+
Party 1
Fenrir
Fenrir
DUHASTALOT
Fenrir
Level 85
God Stats
58W - 61L
1,573 SR
Queue Stats
211W - 251L
1,519 Elo+
Party 1
Neith
Neith
DiickJones
Neith
Level 4
God Stats
2W - 1L
1,344 SR
Queue Stats
2W - 2L
1,180 Elo+
Party 1
Team Averages
Level 50
1,461 SR
1,378 Elo+

VS

Team Averages
Level 57
1,428 SR
1,355 Elo+
Izanami
Izanami
KingShaneJames
Izanami
Level 27
God Stats
18W - 11L
1,591 SR
Queue Stats
104W - 113L
1,423 Elo+
Party 2
Atlas
Atlas
Zerotimes
Atlas
Level 67
God Stats
1W - 4L
1,207 SR
Queue Stats
90W - 134L
1,329 Elo+
Party 2
Sobek
Sobek
homefry614
Sobek
Level 77
God Stats
13W - 11L
1,487 SR
Queue Stats
331W - 440L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 2 / 9
9,796
754
12,195
8,241
3,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DUHASTALOT
Fenrir
14
11 / 2 / 6
10,254
789
13,530
7,847
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
12
0 / 1 / 14
8,226
633
5,030
4,738
1,534
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,674
590
4,494
10,424
1,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Zerotimes
Atlas
12
2 / 6 / 2
7,985
614
7,104
10,018
3,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
11
2 / 5 / 2
8,348
642
4,170
16,138
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
5
5
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
2
9
6.25
W
Fenrir
DUHASTALOT
Fenrir
11
2
6
7
W
Neith
0
1
14
7
L
1
8
3
0.31
L
Atlas
Zerotimes
Atlas
2
6
2
0.5
L
Sobek
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,755
Damage
15,768
20,826
Taken
36,580
8,608
Mitigated
15,560
8,539
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,195
779
0
5,233
8,241
3,429
0
4,580
3,661
33,655
0
W
Fenrir
DUHASTALOT
Fenrir
13,530
2,623
0
1,951
7,847
3,645
0
3,872
3,975
0
26,977
W
Neith
5,030
1,171
0
1,355
4,738
1,534
0
3,304
1,434
0
11,793
L
4,494
2,553
682
837
10,424
1,395
0
2,485
7,652
0
22,146
L
Atlas
Zerotimes
Atlas
7,104
1,553
0
254
10,018
3,869
0
4,357
5,343
21,509
0
L
Sobek
4,170
309
359
4,813
16,138
10,296
0
5,646
9,757
12,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
24,007
109
Minions Killed
100
5
Camps Cleared
4
627,289
Distance Traveled
616,490
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,796
754
51
4
1
199,193
3
W
Fenrir
10,254
789
32
2
4
220,542
2
W
Neith
8,226
633
26
2
0
207,554
3
L
Izanami
7,674
590
43
3
1
196,254
6
L
Atlas
7,985
614
41
3
2
194,227
1
L
Sobek
8,348
642
16
1
1
226,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role