Player Matchup

Thor
Thor
BeyondPlusUltra
Thor
Level 158
God Stats
4W - 7L
1,422 SR
Queue Stats
376W - 369L
1,638 Elo+
Solo
Cupid
Cupid
Fatedvila
Cupid
Level 148
God Stats
3W - 2L
1,680 SR
Queue Stats
136W - 146L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
GabbyRollins
Baba Yaga
Level 156
God Stats
9W - 5L
1,777 SR
Queue Stats
294W - 288L
1,545 Elo+
Solo
Hercules
Hercules
MaybeBrando
Hercules
Level 153
God Stats
2W - 2L
1,639 SR
Queue Stats
117W - 128L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
oBEASTvMODEo
Zhong Kui
Level 144
God Stats
2W - 1L
1,784 SR
Queue Stats
329W - 300L
1,605 Elo+
Solo
Team Averages
Level 152
1,660 SR
1,579 Elo+

VS

Team Averages
Level 144
1,757 SR
1,629 Elo+
Olorun
Olorun
Bacconnnn
Olorun
Level 160
God Stats
5W - 0L
2,054 SR
Queue Stats
189W - 128L
1,695 Elo+
Party 1
Artio
Artio
Tylisseus
Artio
Level 160
God Stats
5W - 0L
1,882 SR
Queue Stats
158W - 102L
1,673 Elo+
Party 1
Amaterasu
Amaterasu
Xv A mIlLe vX
Amaterasu
Level 126
God Stats
6W - 0L
2,035 SR
Queue Stats
174W - 210L
1,633 Elo+
Solo
Mulan
Mulan
Yuhmir
Mulan
Level 160
God Stats
2W - 3L
1,316 SR
Queue Stats
144W - 144L
1,579 Elo+
Solo
He Bo
He Bo
ihaverona
He Bo
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 161L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 11
8,843
632
9,745
17,602
15,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Fatedvila
Cupid
17
4 / 6 / 9
9,796
700
15,562
13,890
6,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
GabbyRollins
Baba Yaga
20
11 / 3 / 8
11,474
820
30,265
16,502
9,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MaybeBrando
Hercules
13
0 / 8 / 10
8,594
614
10,100
26,789
22,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
oBEASTvMODEo
Zhong Kui
17
2 / 6 / 9
9,739
696
10,873
20,129
22,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bacconnnn
Olorun
19
9 / 3 / 15
11,957
854
26,757
14,191
7,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Tylisseus
Artio
17
2 / 4 / 23
11,654
832
10,802
27,069
32,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Xv A mIlLe vX
Amaterasu
15
2 / 3 / 19
10,613
758
8,621
25,671
28,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Yuhmir
Mulan
18
11 / 4 / 15
11,578
827
27,002
18,325
12,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
ihaverona
He Bo
17
5 / 5 / 13
10,686
763
13,248
9,670
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
114
19
Kills
29
29
Deaths
19
47
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bacconnnn
Olorun
9
3
15
5.5
L
2
6
11
1.25
L
Cupid
Fatedvila
Cupid
4
6
9
1.42
L
Baba Yaga
GabbyRollins
Baba Yaga
11
3
8
5
L
Hercules
MaybeBrando
Hercules
0
8
10
0.63
W
Artio
Tylisseus
Artio
2
4
23
3.38
W
Amaterasu
Xv A mIlLe vX
Amaterasu
2
3
19
3.83
W
Mulan
Yuhmir
Mulan
11
4
15
4.63
W
He Bo
ihaverona
He Bo
5
5
13
2.3
L
Zhong Kui
oBEASTvMODEo
Zhong Kui
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,545
Damage
86,430
94,912
Taken
94,926
75,675
Mitigated
84,940
26,916
Healing
42,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bacconnnn
Olorun
26,757
12,932
4,066
4,261
14,191
7,179
3,346
8,712
5,399
52,022
2,989
L
9,745
2,862
728
2,316
17,602
15,188
139
10,232
7,256
0
11,358
L
Cupid
Fatedvila
Cupid
15,562
8,501
1,053
1,279
13,890
6,256
92
6,456
7,300
0
31,114
L
Baba Yaga
GabbyRollins
Baba Yaga
30,265
2,490
276
5,748
16,502
9,289
315
4,971
11,192
57,025
0
L
Hercules
MaybeBrando
Hercules
10,100
2,862
976
7,865
26,789
22,124
0
17,598
8,934
2,579
12,430
W
Artio
Tylisseus
Artio
10,802
750
8,461
10,423
27,069
32,250
241
8,500
18,012
16,512
0
W
Amaterasu
Xv A mIlLe vX
Amaterasu
8,621
1,679
1,547
8,392
25,671
28,245
504
10,296
15,070
0
12,139
W
Mulan
Yuhmir
Mulan
27,002
4,809
576
3,796
18,325
12,679
1,671
8,808
9,439
0
41,139
W
He Bo
ihaverona
He Bo
13,248
268
184
960
9,670
4,587
794
6,451
3,176
31,303
0
L
Zhong Kui
oBEASTvMODEo
Zhong Kui
10,873
507
1,502
5,173
20,129
22,818
0
9,519
10,213
27,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,446
Gold Earned
56,488
141
Minions Killed
138
0
Camps Cleared
0
1,100,739
Distance Traveled
1,365,886
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,957
854
64
5
0
257,730
0
L
Thor
8,843
632
6
0
0
202,751
1
L
Cupid
9,796
700
53
4
0
198,598
0
L
Baba Yaga
11,474
820
43
3
0
257,955
0
L
Hercules
8,594
614
8
1
0
213,579
0
W
Artio
11,654
832
5
0
0
303,067
3
W
Amaterasu
10,613
758
4
0
0
288,569
4
W
Mulan
11,578
827
24
2
0
274,092
0
W
He Bo
10,686
763
41
3
0
242,428
0
L
Zhong Kui
9,739
696
31
2
0
227,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role