Player Matchup

Bacchus
Bacchus
AtomicPangolin
Bacchus
Level 64
God Stats
3W - 9L
1,478 SR
Queue Stats
148W - 160L
1,415 Elo+
Party 3
Heimdallr
Heimdallr
RafonPC
Heimdallr
Level 82
God Stats
6W - 12L
1,380 SR
Queue Stats
285W - 309L
1,454 Elo+
Party 3
Olorun
Olorun
tommyalav
Olorun
Level 69
God Stats
1W - 0L
1,692 SR
Queue Stats
36W - 36L
1,513 Elo+
Party 4
Camazotz
Camazotz
vayanamisa_25-ca
Camazotz
Level 144
God Stats
2W - 1L
1,245 SR
Queue Stats
110W - 96L
1,549 Elo+
Party 4
Mercury
Mercury
ÃrKaIX
Mercury
Level 125
God Stats
5W - 2L
1,527 SR
Queue Stats
93W - 91L
1,504 Elo+
Solo
Team Averages
Level 97
1,464 SR
1,487 Elo+

VS

Team Averages
Level 101
1,562 SR
1,524 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dmnsvld
Kukulkan
Level 78
God Stats
2W - 5L
1,518 SR
Queue Stats
144W - 143L
1,516 Elo+
Party 2
Bellona
Bellona
NBD94
Bellona
Level 84
God Stats
11W - 14L
1,651 SR
Queue Stats
409W - 472L
1,577 Elo+
Party 1
Izanami
Izanami
keyvoard
Izanami
Level 116
God Stats
4W - 4L
1,636 SR
Queue Stats
283W - 260L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
onlyoneobowlie
Ne Zha
Level 70
God Stats
9W - 17L
1,504 SR
Queue Stats
311W - 361L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
7,254
558
5,226
12,316
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
RafonPC
Heimdallr
12
7 / 1 / 3
7,934
610
6,696
7,330
2,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
tommyalav
Olorun
12
3 / 1 / 3
7,736
595
4,902
6,211
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 2
7,087
545
3,561
10,169
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
ÃrKaIX
Mercury
13
7 / 0 / 2
8,105
623
4,245
7,291
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 1
5,705
439
4,343
7,880
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Dmnsvld
Kukulkan
11
1 / 4 / 0
6,709
516
4,342
6,707
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
NBD94
Bellona
13
1 / 1 / 1
7,007
539
7,541
8,344
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
keyvoard
Izanami
10
0 / 5 / 2
5,787
445
1,922
6,680
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 2
6,670
513
3,361
9,638
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
5
5
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
1
0.38
W
1
1
11
6.5
L
Kukulkan
Dmnsvld
Kukulkan
1
4
0
0.25
L
Bellona
NBD94
Bellona
1
1
1
1.5
W
Heimdallr
RafonPC
Heimdallr
7
1
3
8.5
L
Izanami
keyvoard
Izanami
0
5
2
0.2
L
2
4
2
0.75
W
Olorun
tommyalav
Olorun
3
1
3
4.5
W
0
2
2
0.5
W
Mercury
ÃrKaIX
Mercury
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,630
Damage
21,509
43,317
Taken
39,249
21,793
Mitigated
16,352
16,671
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,343
1,565
0
816
7,880
2,627
0
2,691
5,158
0
30,809
W
5,226
780
254
4,007
12,316
9,196
316
585
11,731
18,692
0
L
Kukulkan
Dmnsvld
Kukulkan
4,342
155
0
260
6,707
2,132
0
3,480
3,227
40,607
0
L
Bellona
NBD94
Bellona
7,541
2,154
0
3,917
8,344
7,236
0
0
7,739
0
44,581
W
Heimdallr
RafonPC
Heimdallr
6,696
3,008
0
2,845
7,330
2,239
1,750
1,492
5,838
0
44,087
L
Izanami
keyvoard
Izanami
1,922
1,442
0
1,000
6,680
1,366
0
972
5,708
0
31,595
L
3,361
503
0
3,819
9,638
2,991
0
2,532
7,029
0
38,650
W
Olorun
tommyalav
Olorun
4,902
1,941
591
4,274
6,211
2,465
575
1,650
4,561
42,141
5,267
W
3,561
492
0
3,339
10,169
5,710
0
0
10,169
0
37,032
W
Mercury
ÃrKaIX
Mercury
4,245
1,808
0
1,361
7,291
2,183
0
615
6,676
0
42,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
31,878
356
Minions Killed
363
0
Camps Cleared
0
1,324,716
Distance Traveled
1,239,695
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,705
439
31
2
0
241,597
2
W
Bacchus
7,254
558
24
2
0
264,074
0
L
Kukulkan
6,709
516
98
8
0
234,573
5
L
Bellona
7,007
539
81
6
0
237,390
6
W
Heimdallr
7,934
610
93
7
0
251,464
2
L
Izanami
5,787
445
76
6
0
278,363
5
L
Ne Zha
6,670
513
77
6
0
247,772
0
W
Olorun
7,736
595
97
7
0
248,639
3
W
Camazotz
7,087
545
62
5
0
257,569
2
W
Mercury
8,105
623
80
6
0
302,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role