Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CapnNUMNUTS
Fenrir
Level 113
God Stats
1W - 0L
1,700 SR
Queue Stats
90W - 73L
1,550 Elo+
Party 1
Bacchus
Bacchus
Dukeyboi1774
Bacchus
Level 108
God Stats
3W - 2L
1,483 SR
Queue Stats
105W - 100L
1,561 Elo+
Party 1
Zeus
Zeus
El Chairo Jr
Zeus
Level 126
God Stats
7W - 3L
1,705 SR
Queue Stats
80W - 78L
1,513 Elo+
Party 3
Hachiman
Hachiman
SmightGuy
Hachiman
Level 156
God Stats
12W - 14L
1,496 SR
Queue Stats
108W - 125L
1,561 Elo+
Party 3
Team Averages
Level 131
1,577 SR
1,537 Elo+

VS

Team Averages
Level 121
1,469 SR
1,573 Elo+
Nu Wa
Nu Wa
Missxxvengeance
Nu Wa
Level 142
God Stats
0W - 2L
1,536 SR
Queue Stats
131W - 127L
1,539 Elo+
Solo
Kukulkan
Kukulkan
SaudiHottie93
Kukulkan
Level 64
God Stats
265W - 157L
1,626 SR
Queue Stats
600W - 353L
1,636 Elo+
Party 2
Jing Wei
Jing Wei
XANDY17X
Jing Wei
Level 107
God Stats
0W - 2L
1,273 SR
Queue Stats
706W - 725L
1,533 Elo+
Solo
Hel
Hel
faz-gamer0
Hel
Level 147
God Stats
15W - 27L
1,408 SR
Queue Stats
1,048W - 1,013L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
shift82
Gilgamesh
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
167W - 107L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 2 / 10
10,166
1,017
13,278
15,125
4,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
7 / 1 / 7
10,200
1,020
7,718
11,380
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Dukeyboi1774
Bacchus
17
6 / 4 / 13
10,939
1,094
12,733
12,251
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 10
10,696
1,070
11,548
4,208
1,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
SmightGuy
Hachiman
17
3 / 2 / 13
10,555
1,056
11,835
13,885
4,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

243

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
9,818
982
16,925
9,455
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
SaudiHottie93
Kukulkan
16
1 / 3 / 7
10,024
1,002
7,850
7,460
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
XANDY17X
Jing Wei
15
2 / 7 / 4
9,205
921
6,041
12,896
3,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 7 / 5
9,037
904
10,286
13,432
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
shift82
Gilgamesh
15
3 / 5 / 4
10,037
1,004
12,539
18,713
17,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
24
Kills
9
9
Deaths
24
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
10
4
W
Fenrir
7
1
7
10.5
W
Bacchus
Dukeyboi1774
Bacchus
6
4
13
3.13
W
5
0
10
10
L
3
2
5
2.75
L
Kukulkan
SaudiHottie93
Kukulkan
1
3
7
1.5
W
Hachiman
SmightGuy
Hachiman
3
2
13
4.75
L
Jing Wei
XANDY17X
Jing Wei
2
7
4
0.57
L
0
7
5
0.36
L
Gilgamesh
shift82
Gilgamesh
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,112
Damage
53,641
56,849
Taken
61,956
21,955
Mitigated
32,278
8,250
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,278
10,163
0
4,943
15,125
4,982
0
8,366
6,759
0
46,947
W
Fenrir
7,718
1,662
0
162
11,380
3,893
0
7,807
3,573
0
19,423
W
Bacchus
Dukeyboi1774
Bacchus
12,733
1,154
0
485
12,251
6,804
0
6,941
5,310
20,914
0
W
11,548
774
0
0
4,208
1,433
0
2,941
1,267
42,422
0
L
16,925
5,744
0
14
9,455
2,388
0
2,624
6,743
29,744
0
L
Kukulkan
SaudiHottie93
Kukulkan
7,850
134
31
414
7,460
2,526
0
5,471
1,921
46,584
0
W
Hachiman
SmightGuy
Hachiman
11,835
7,271
0
2,660
13,885
4,843
0
9,006
4,879
0
34,627
L
Jing Wei
XANDY17X
Jing Wei
6,041
4,495
0
413
12,896
3,906
0
7,031
5,685
0
16,337
L
10,286
0
2,744
3,032
13,432
6,383
0
2,794
10,358
25,271
0
L
Gilgamesh
shift82
Gilgamesh
12,539
3,577
177
824
18,713
17,075
0
5,455
12,968
0
30,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,556
Gold Earned
48,121
257
Minions Killed
205
11
Camps Cleared
7
974,966
Distance Traveled
966,175
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,166
1,017
87
9
1
178,157
1
W
Fenrir
10,200
1,020
24
2
3
229,340
2
W
Bacchus
10,939
1,094
18
2
1
192,748
0
W
Zeus
10,696
1,070
73
7
2
190,702
0
L
Nu Wa
9,818
982
19
2
0
190,885
0
L
Kukulkan
10,024
1,002
75
8
0
196,777
0
W
Hachiman
10,555
1,056
55
6
4
184,019
1
L
Jing Wei
9,205
921
22
2
2
201,252
0
L
Hel
9,037
904
63
6
2
193,942
0
L
Gilgamesh
10,037
1,004
26
3
3
183,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role