Player Matchup

Janus
Janus
LegitSmoke
Janus
Level 8
God Stats
5W - 4L
1,689 SR
Queue Stats
150W - 77L
1,512 Elo+
Party 2
Izanami
Izanami
LiveStreamTTV
Izanami
Level 41
God Stats
4W - 3L
1,704 SR
Queue Stats
183W - 85L
1,707 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NoDadJordan
Tsukuyomi
Level 102
God Stats
3W - 4L
1,263 SR
Queue Stats
80W - 61L
1,357 Elo+
Party 2
Kuzenbo
Kuzenbo
melamamaz
Kuzenbo
Level 68
God Stats
17W - 14L
1,695 SR
Queue Stats
287W - 227L
1,610 Elo+
Party 2
Vamana
Vamana
rLAwkward
Vamana
Level 149
God Stats
6W - 5L
1,587 SR
Queue Stats
463W - 372L
1,611 Elo+
Party 2
Team Averages
Level 74
1,588 SR
1,559 Elo+

VS

Team Averages
Level 56
1,665 SR
1,593 Elo+
Athena
Athena
Applewind
Athena
Level 44
God Stats
5W - 6L
1,568 SR
Queue Stats
51W - 57L
1,551 Elo+
Party 3
Charybdis
Charybdis
NozomiSerizawa
Charybdis
Level 122
God Stats
3W - 2L
1,565 SR
Queue Stats
363W - 353L
1,581 Elo+
Party 3
Hera
Hera
SupuuTai
Hera
Level 29
God Stats
3W - 5L
1,684 SR
Queue Stats
118W - 134L
1,501 Elo+
Party 1
Medusa
Medusa
Sіzks
Medusa
Level 48
God Stats
1W - 1L
1,885 SR
Queue Stats
2W - 1L
1,782 Elo+
Solo
Thanatos
Thanatos
jumati21
Thanatos
Level 36
God Stats
2W - 3L
1,622 SR
Queue Stats
59W - 48L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 3 / 3
7,335
524
5,561
6,656
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
15
4 / 4 / 3
9,101
650
8,771
11,775
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
NoDadJordan
Tsukuyomi
13
5 / 3 / 1
7,965
569
4,814
9,774
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
melamamaz
Kuzenbo
12
1 / 2 / 8
7,531
538
6,499
12,802
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
rLAwkward
Vamana
15
3 / 2 / 0
8,488
606
7,031
14,132
15,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Applewind
Athena
10
2 / 4 / 6
7,101
507
4,623
14,001
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
NozomiSerizawa
Charybdis
13
4 / 3 / 3
7,994
571
11,458
10,791
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
12
1 / 3 / 2
6,953
497
5,433
7,265
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Sіzks
Medusa
13
2 / 1 / 0
8,186
585
4,833
6,319
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
jumati21
Thanatos
13
5 / 3 / 4
7,799
557
8,336
10,677
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
14
Kills
14
14
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
Applewind
Athena
2
4
6
1.25
W
Janus
1
3
3
0.83
W
Izanami
4
4
3
1.38
W
Tsukuyomi
NoDadJordan
Tsukuyomi
5
3
1
1.83
L
Charybdis
NozomiSerizawa
Charybdis
4
3
3
1.83
L
Hera
1
3
2
0.67
L
Medusa
Sіzks
Medusa
2
1
0
2
L
Thanatos
jumati21
Thanatos
5
3
4
2.33
W
Kuzenbo
melamamaz
Kuzenbo
1
2
8
2.5
W
Vamana
rLAwkward
Vamana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
34,683
55,139
Taken
49,053
35,046
Mitigated
22,091
18,138
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Applewind
Athena
4,623
909
415
3,580
14,001
10,395
0
5,992
8,009
16,343
0
W
Janus
5,561
408
0
1,460
6,656
1,519
51
1,285
5,241
42,965
0
W
Izanami
8,771
6,006
0
3,186
11,775
2,124
3,444
381
11,394
0
67,679
W
Tsukuyomi
NoDadJordan
Tsukuyomi
4,814
1,250
144
3,786
9,774
2,941
0
972
8,780
0
34,173
L
Charybdis
NozomiSerizawa
Charybdis
11,458
5,260
0
1,582
10,791
3,038
804
985
9,806
0
57,218
L
Hera
5,433
1,707
0
2,237
7,265
2,246
234
3,514
3,751
40,114
0
L
Medusa
Sіzks
Medusa
4,833
2,566
0
2,504
6,319
2,468
888
1,007
5,312
0
51,633
L
Thanatos
jumati21
Thanatos
8,336
1,333
0
9,574
10,677
3,944
0
3,039
7,638
0
37,677
W
Kuzenbo
melamamaz
Kuzenbo
6,499
2,399
488
3,449
12,802
12,770
132
4,301
8,337
19,419
0
W
Vamana
rLAwkward
Vamana
7,031
2,460
0
5,625
14,132
15,692
986
2,695
11,331
11,833
47,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
38,033
405
Minions Killed
369
0
Camps Cleared
0
1,398,052
Distance Traveled
1,349,802
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,101
507
25
2
0
288,506
2
W
Janus
7,335
524
86
6
0
282,130
2
W
Izanami
9,101
650
114
8
0
248,714
2
W
Tsukuyomi
7,965
569
64
5
0
269,326
0
L
Charybdis
7,994
571
105
8
0
254,838
3
L
Hera
6,953
497
70
5
0
277,104
5
L
Medusa
8,186
585
99
7
0
228,225
3
L
Thanatos
7,799
557
70
5
0
301,129
0
W
Kuzenbo
7,531
538
22
2
0
293,628
1
W
Vamana
8,488
606
119
9
0
304,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role