Player Matchup

Jormungandr
Jormungandr
Beemomo
Jormungandr
Level 30
God Stats
21W - 14L
1,704 SR
Queue Stats
60W - 57L
1,621 Elo+
Solo
Neith
Neith
BuzzleWuzzle
Neith
Level 23
God Stats
1W - 3L
1,464 SR
Queue Stats
51W - 93L
1,467 Elo+
Party 1
Sol
Sol
Noravari
Sol
Level 19
God Stats
22W - 40L
1,500 SR
Queue Stats
38W - 86L
1,467 Elo+
Party 1
Arachne
Arachne
Troxz
Arachne
Level 123
God Stats
1W - 4L
1,351 SR
Queue Stats
241W - 236L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
dewhi100
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 54L
1,431 Elo+
Party 1
Team Averages
Level 42
1,504 SR
1,512 Elo+

VS

Team Averages
Level 39
1,633 SR
1,661 Elo+
Ra
Ra
OttoVonBeetus
Ra
Level 11
God Stats
3W - 6L
1,476 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Bastet
Bastet
Pyrovina
Bastet
Level 61
God Stats
5W - 6L
1,755 SR
Queue Stats
71W - 85L
1,461 Elo+
Party 3
Izanami
Izanami
VentiCity
Izanami
Level 27
God Stats
1W - 1L
1,339 SR
Queue Stats
147W - 63L
1,777 Elo+
Party 2
Atlas
Atlas
coominmymouth
Atlas
Level 15
God Stats
10W - 2L
1,785 SR
Queue Stats
38W - 12L
1,809 Elo+
Party 2
Janus
Janus
wookiepi
Janus
Level 82
God Stats
12W - 3L
1,812 SR
Queue Stats
603W - 283L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beemomo
Jormungandr
9
0 / 3 / 1
5,519
425
4,065
9,405
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8
0 / 8 / 0
4,824
371
2,768
9,254
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
5,612
432
4,397
6,925
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Troxz
Arachne
9
3 / 5 / 0
6,044
465
3,267
11,453
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
dewhi100
Guan Yu
10
0 / 3 / 0
5,715
440
390
6,578
3,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,589
507
3,144
3,684
1,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Pyrovina
Bastet
12
2 / 1 / 7
7,013
539
5,340
6,414
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
VentiCity
Izanami
15
9 / 0 / 3
9,066
697
11,801
8,834
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 0 / 11
7,808
601
5,203
6,818
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
wookiepi
Janus
15
6 / 0 / 4
8,601
662
7,677
4,440
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
23
23
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Beemomo
Jormungandr
0
3
1
0.17
L
0
8
0
0
L
1
4
2
0.5
W
1
3
3
0.83
W
Bastet
Pyrovina
Bastet
2
1
7
5.5
L
Arachne
Troxz
Arachne
3
5
0
0.6
W
Izanami
VentiCity
Izanami
9
0
3
10.5
W
5
0
11
10.5
L
Guan Yu
dewhi100
Guan Yu
0
3
0
0
W
Janus
wookiepi
Janus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,887
Damage
33,165
43,615
Taken
30,190
16,320
Mitigated
14,342
7,593
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Beemomo
Jormungandr
4,065
1,913
0
1,218
9,405
6,131
0
1,401
8,000
20,943
0
L
2,768
1,168
0
822
9,254
1,634
0
3,388
5,866
0
18,484
L
4,397
828
0
1,761
6,925
2,266
0
4,284
2,617
24,842
2,043
W
3,144
183
252
242
3,684
1,284
733
1,777
1,907
33,627
0
W
Bastet
Pyrovina
Bastet
5,340
2,051
0
3,172
6,414
1,981
70
938
5,476
0
36,565
L
Arachne
Troxz
Arachne
3,267
2,187
0
3,404
11,453
2,630
0
3,298
8,125
0
19,931
W
Izanami
VentiCity
Izanami
11,801
8,383
0
4,276
8,834
3,055
5,151
3,025
5,809
0
80,795
W
5,203
1,283
0
1,555
6,818
6,784
202
2,472
4,346
13,376
0
L
Guan Yu
dewhi100
Guan Yu
390
156
0
388
6,578
3,659
0
3,387
2,983
0
27,506
W
Janus
wookiepi
Janus
7,677
621
0
0
4,440
1,238
252
0
4,440
53,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
39,077
217
Minions Killed
448
0
Camps Cleared
0
1,169,521
Distance Traveled
1,316,111
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,519
425
29
2
0
228,559
3
L
Neith
4,824
371
40
3
0
226,492
0
L
Sol
5,612
432
51
4
0
196,098
1
W
Ra
6,589
507
78
6
0
247,891
0
W
Bastet
7,013
539
75
6
0
280,893
2
L
Arachne
6,044
465
45
3
0
257,670
0
W
Izanami
9,066
697
161
12
0
239,725
4
W
Atlas
7,808
601
16
1
0
244,693
0
L
Guan Yu
5,715
440
52
4
0
260,702
0
W
Janus
8,601
662
118
9
0
302,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role