Player Matchup

Ao Kuang
Ao Kuang
Ruimati
Ao Kuang
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
Trinijones99
Guan Yu
Level 29
God Stats
3W - 1L
1,655 SR
Queue Stats
20W - 14L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
stevie114
Cthulhu
Level 23
God Stats
2W - 0L
1,732 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,629 SR
1,539 Elo+

VS

Team Averages
Level 47
1,439 SR
1,423 Elo+
Terra
Terra
DiabolicSolid
Terra
Level 69
God Stats
7W - 11L
1,505 SR
Queue Stats
118W - 128L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
Midnight4524
Tsukuyomi
Level 55
God Stats
90W - 81L
1,462 SR
Queue Stats
96W - 94L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
Predator11gg
Nu Wa
Level 18
God Stats
9W - 8L
1,352 SR
Queue Stats
25W - 24L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ruimati
Ao Kuang
15
8 / 2 / 4
10,885
680
10,603
16,614
8,515
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Trinijones99
Guan Yu
14
3 / 0 / 10
10,111
632
9,789
18,400
19,946
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
stevie114
Cthulhu
14
2 / 1 / 11
9,899
619
14,580
13,074
11,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
9,458
591
8,282
16,459
15,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Midnight4524
Tsukuyomi
12
1 / 5 / 1
8,815
551
14,047
12,517
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 5 / 0
8,259
516
10,596
10,499
3,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
3
3
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Tsukuyomi
Midnight4524
Tsukuyomi
1
5
1
0.3
L
0
5
0
0
W
Ao Kuang
Ruimati
Ao Kuang
8
2
4
5
W
Guan Yu
Trinijones99
Guan Yu
3
0
10
8
W
Cthulhu
stevie114
Cthulhu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
32,925
48,088
Taken
39,475
40,412
Mitigated
23,575
22,040
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,282
687
2,874
4,507
16,459
15,134
0
10,949
4,774
21,381
0
L
Tsukuyomi
Midnight4524
Tsukuyomi
14,047
3,489
0
902
12,517
4,587
0
7,106
5,101
0
37,085
L
10,596
2,994
0
674
10,499
3,854
0
6,041
4,096
31,790
0
W
Ao Kuang
Ruimati
Ao Kuang
10,603
3,634
0
5,019
16,614
8,515
363
7,943
8,671
38,590
0
W
Guan Yu
Trinijones99
Guan Yu
9,789
1,579
5,403
6,245
18,400
19,946
525
6,500
11,900
27
40,178
W
Cthulhu
stevie114
Cthulhu
14,580
1,127
1,326
4,047
13,074
11,951
307
6,167
6,907
41,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
26,532
169
Minions Killed
128
6
Camps Cleared
6
811,094
Distance Traveled
809,187
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,458
591
23
1
1
268,278
4
L
Tsukuyomi
8,815
551
51
3
3
286,271
2
L
Nu Wa
8,259
516
54
3
2
254,638
3
W
Ao Kuang
10,885
680
48
3
1
244,787
0
W
Guan Yu
10,111
632
57
4
3
308,932
3
W
Cthulhu
9,899
619
64
4
2
257,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role