Player Matchup

Sol
Sol
Cessationa
Sol
Level 118
God Stats
0W - 2L
1,527 SR
Queue Stats
90W - 61L
1,613 Elo+
Party 1
Cupid
Cupid
Triforce4Sanity
Cupid
Level 148
God Stats
0W - 2L
1,280 SR
Queue Stats
35W - 46L
1,414 Elo+
Party 1
Ymir
Ymir
Varon2770
Ymir
Level 129
God Stats
3W - 2L
1,552 SR
Queue Stats
35W - 49L
1,424 Elo+
Party 1
Team Averages
Level 132
1,453 SR
1,484 Elo+

VS

Team Averages
Level 110
1,462 SR
1,443 Elo+
Mulan
Mulan
MasterSnipes007
Mulan
Level 142
God Stats
12W - 6L
1,704 SR
Queue Stats
246W - 205L
1,580 Elo+
Party 2
Atlas
Atlas
N8VAlaskanFire
Atlas
Level 131
God Stats
4W - 3L
1,181 SR
Queue Stats
102W - 116L
1,429 Elo+
Party 2
Poseidon
Poseidon
SSJ MajinPrince
Poseidon
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,806
600
4,438
7,829
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 8 / 2
7,899
608
6,183
12,700
4,085
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
11
1 / 5 / 3
8,492
653
4,064
14,695
14,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
9,917
763
18,273
12,903
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 10
8,046
619
5,339
7,369
6,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
14
5 / 1 / 8
9,173
706
8,112
2,877
891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
16
16
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
10
2
5
6.25
W
1
1
10
6
W
Poseidon
5
1
8
9
L
2
8
2
0.38
L
Ymir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
31,724
35,224
Taken
23,149
20,948
Mitigated
16,668
5,896
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,438
960
0
2,823
7,829
2,504
34
2,384
5,100
28,086
2,302
W
18,273
2,302
0
6,494
12,903
9,004
0
3,927
8,976
0
36,323
W
5,339
1,260
214
1,254
7,369
6,773
0
4,157
3,212
21,302
0
W
Poseidon
8,112
754
0
0
2,877
891
333
830
2,047
29,271
0
L
6,183
3,296
507
2,136
12,700
4,085
0
4,558
7,469
0
22,450
L
Ymir
4,064
473
141
289
14,695
14,359
0
5,836
7,908
11,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
27,136
134
Minions Killed
142
5
Camps Cleared
6
655,508
Distance Traveled
666,828
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,806
600
62
5
2
227,158
4
W
Mulan
9,917
763
39
3
4
215,161
2
W
Atlas
8,046
619
24
2
1
224,010
5
W
Poseidon
9,173
706
79
6
1
227,657
0
L
Cupid
7,899
608
47
4
2
207,742
5
L
Ymir
8,492
653
25
2
1
220,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role