Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AgentV2
Aphrodite
Level 17
God Stats
0W - 3L
1,288 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Bellona
Bellona
Azashiin
Bellona
Level 37
God Stats
0W - 1L
1,423 SR
Queue Stats
5W - 7L
1,378 Elo+
Party 2
Bastet
Bastet
Emjy
Bastet
Level 69
God Stats
1W - 1L
1,540 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
Emoren
Baron Samedi
Level 16
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 2
Team Averages
Level 35
1,471 SR
1,385 Elo+

VS

Team Averages
Level 92
1,578 SR
1,501 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
ADAndrew15
Osiris
Level 97
God Stats
23W - 15L
1,605 SR
Queue Stats
123W - 100L
1,511 Elo+
Solo
Fenrir
Fenrir
Manbearbruh
Fenrir
Level 29
God Stats
4W - 3L
1,729 SR
Queue Stats
56W - 49L
1,578 Elo+
Party 1
Atlas
Atlas
looksomehoodlum2
Atlas
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 46L
1,496 Elo+
Party 3
Kukulkan
Kukulkan
trashXbandicoot_
Kukulkan
Level 160
God Stats
26W - 18L
1,555 SR
Queue Stats
361W - 352L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 6 / 1
5,924
423
9,718
11,074
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
AgentV2
Aphrodite
10
1 / 2 / 1
7,099
507
2,627
5,521
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Azashiin
Bellona
11
0 / 4 / 1
6,471
462
5,977
8,780
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Emjy
Bastet
9
2 / 5 / 0
6,095
435
5,114
9,686
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Emoren
Baron Samedi
9
0 / 5 / 2
5,974
427
2,117
10,946
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 0 / 6
7,732
552
8,667
8,501
2,904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
ADAndrew15
Osiris
15
6 / 0 / 0
8,204
586
6,463
9,688
9,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
14
7 / 1 / 6
8,068
576
9,397
9,435
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 10
6,512
465
2,976
8,329
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 1 / 4
7,846
560
5,966
5,363
2,133
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
22
22
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
6
1
0.08
W
Danzaburou
 
Danzaburou
6
0
6
9
W
Osiris
ADAndrew15
Osiris
6
0
0
6
L
Aphrodite
AgentV2
Aphrodite
1
2
1
0.75
L
Bellona
Azashiin
Bellona
0
4
1
0.13
L
Bastet
Emjy
Bastet
2
5
0
0.4
L
Baron Samedi
Emoren
Baron Samedi
0
5
2
0.2
W
Fenrir
7
1
6
10
W
0
1
10
5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
33,469
46,007
Taken
41,316
22,608
Mitigated
23,498
9,398
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,718
5,820
77
1,226
11,074
3,252
972
2,361
8,713
0
45,099
W
Danzaburou
 
Danzaburou
8,667
4,075
0
4,426
8,501
2,904
0
1,503
6,998
0
48,487
W
Osiris
ADAndrew15
Osiris
6,463
1,857
0
4,350
9,688
9,438
206
0
9,688
10,780
37,570
L
Aphrodite
AgentV2
Aphrodite
2,627
394
1,855
2,304
5,521
4,161
172
3,015
2,506
11,289
0
L
Bellona
Azashiin
Bellona
5,977
1,648
0
733
8,780
6,732
0
2,153
6,627
0
33,824
L
Bastet
Emjy
Bastet
5,114
1,808
104
2,465
9,686
2,810
0
1,862
7,824
0
22,746
L
Baron Samedi
Emoren
Baron Samedi
2,117
0
0
634
10,946
5,653
0
1,735
9,211
20,413
0
W
Fenrir
9,397
3,380
0
5,080
9,435
3,686
0
1,366
8,069
0
47,134
W
2,976
1,128
0
2,778
8,329
5,337
106
1,042
7,287
11,157
0
W
5,966
270
0
805
5,363
2,133
0
833
4,530
55,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
38,362
266
Minions Killed
424
0
Camps Cleared
0
1,272,428
Distance Traveled
1,386,304
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,924
423
84
6
0
250,713
2
W
Danzaburou
7,732
552
79
6
0
269,328
3
W
Osiris
8,204
586
121
9
0
267,894
5
L
Aphrodite
7,099
507
29
2
0
254,656
0
L
Bellona
6,471
462
74
5
0
264,255
3
L
Bastet
6,095
435
37
3
0
272,665
0
L
Baron Samedi
5,974
427
42
3
0
230,139
3
W
Fenrir
8,068
576
90
6
0
308,800
0
W
Atlas
6,512
465
14
1
0
260,031
4
W
Kukulkan
7,846
560
120
9
0
280,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role