Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Bowchislen
Agni
Level 67
God Stats
1W - 3L
1,445 SR
Queue Stats
200W - 183L
1,580 Elo+
Party 1
Cerberus
Cerberus
DrunkTherapy
Cerberus
Level 65
God Stats
5W - 4L
1,609 SR
Queue Stats
110W - 104L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
JustBoshJosh
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 1
Rama
Rama
Sarms
Rama
Level 126
God Stats
6W - 2L
1,592 SR
Queue Stats
140W - 120L
1,599 Elo+
Party 1
Team Averages
Level 89
1,529 SR
1,554 Elo+

VS

Team Averages
Level 111
1,637 SR
1,523 Elo+
Zeus
Zeus
Carnage343434
Zeus
Level 126
God Stats
2W - 0L
1,578 SR
Queue Stats
44W - 30L
1,597 Elo+
Party 2
Jing Wei
Jing Wei
LaZy x GaMeRz
Jing Wei
Level 141
God Stats
3W - 2L
1,563 SR
Queue Stats
136W - 117L
1,604 Elo+
Party 2
Ah Puch
Ah Puch
LuNtap
Ah Puch
Level 129
God Stats
7W - 0L
2,021 SR
Queue Stats
192W - 189L
1,489 Elo+
Solo
Odin
Odin
SUNNYBEAR1033
Odin
Level 109
God Stats
1W - 0L
1,521 SR
Queue Stats
13W - 12L
1,545 Elo+
Party 2
Merlin
Merlin
TomyBoy49
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 11 / 4
13,428
895
18,248
19,661
10,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 10 / 6
10,347
690
10,600
16,071
7,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
DrunkTherapy
Cerberus
17
1 / 7 / 13
10,331
689
4,634
20,991
26,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
JustBoshJosh
Amaterasu
17
0 / 6 / 12
9,398
627
5,463
22,584
26,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
Sarms
Rama
19
6 / 4 / 7
10,735
716
11,088
15,383
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 3 / 8
14,842
989
33,683
11,408
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
LaZy x GaMeRz
Jing Wei
18
4 / 5 / 19
11,387
759
14,928
14,801
4,868
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
LuNtap
Ah Puch
20
7 / 3 / 18
12,287
819
22,053
11,017
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 5 / 24
10,723
715
7,205
20,690
17,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
TomyBoy49
Merlin
17
3 / 5 / 18
11,008
734
8,620
8,514
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
125
21
Kills
38
38
Deaths
21
42
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
10
11
4
1.09
L
4
10
6
0.7
W
23
3
8
9
L
Cerberus
DrunkTherapy
Cerberus
1
7
13
1.07
L
Amaterasu
JustBoshJosh
Amaterasu
0
6
12
1
W
Jing Wei
LaZy x GaMeRz
Jing Wei
4
5
19
2.7
W
Ah Puch
LuNtap
Ah Puch
7
3
18
5.33
W
1
5
24
2.6
L
Rama
Sarms
Rama
6
4
7
2.38
W
Merlin
TomyBoy49
Merlin
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,033
Damage
86,489
94,690
Taken
66,430
78,389
Mitigated
33,562
19,008
Healing
23,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,248
494
1,214
3,412
19,661
10,880
216
13,060
6,601
36,233
0
L
10,600
831
969
922
16,071
7,201
0
11,883
4,188
29,135
0
W
33,683
3,173
2,183
3,450
11,408
4,040
1,533
6,800
4,608
53,788
0
L
Cerberus
DrunkTherapy
Cerberus
4,634
146
1,288
1,124
20,991
26,849
118
13,146
7,845
13,911
0
L
Amaterasu
JustBoshJosh
Amaterasu
5,463
790
1,085
4,271
22,584
26,438
0
15,197
7,387
0
10,691
W
Jing Wei
LaZy x GaMeRz
Jing Wei
14,928
13,262
1,746
4,598
14,801
4,868
2,575
7,746
7,055
0
27,065
W
Ah Puch
LuNtap
Ah Puch
22,053
847
2,130
2,761
11,017
4,526
1,209
5,214
5,803
52,612
0
W
7,205
720
1,614
3,642
20,690
17,543
614
8,081
12,609
1,132
12,251
L
Rama
Sarms
Rama
11,088
8,106
908
3,815
15,383
7,021
1,526
11,427
3,956
0
27,994
W
Merlin
TomyBoy49
Merlin
8,620
191
314
929
8,514
2,585
397
5,641
2,873
21,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,239
Gold Earned
60,247
163
Minions Killed
171
0
Camps Cleared
0
1,245,097
Distance Traveled
1,368,705
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,428
895
36
2
0
218,266
0
L
Agni
10,347
690
52
3
0
243,423
1
W
Zeus
14,842
989
45
3
0
254,429
0
L
Cerberus
10,331
689
15
1
0
264,172
0
L
Amaterasu
9,398
627
9
1
0
286,725
0
W
Jing Wei
11,387
759
26
2
0
273,803
1
W
Ah Puch
12,287
819
68
5
0
266,408
0
W
Odin
10,723
715
12
1
0
295,264
0
L
Rama
10,735
716
51
3
0
232,511
0
W
Merlin
11,008
734
20
1
0
278,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role