Player Matchup

Atlas
Atlas
EpochMatt
Atlas
Level 87
God Stats
0W - 2L
1,218 SR
Queue Stats
27W - 23L
1,438 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
JohnDeathman
Morgan Le Fay
Level 43
God Stats
0W - 4L
1,174 SR
Queue Stats
239W - 323L
1,313 Elo+
Party 1
Medusa
Medusa
MechaDraguchan
Medusa
Level 29
God Stats
12W - 18L
1,532 SR
Queue Stats
122W - 171L
1,372 Elo+
Party 1
Bakasura
Bakasura
NotSoSmart58
Bakasura
Level 17
God Stats
6W - 4L
1,811 SR
Queue Stats
24W - 17L
1,488 Elo+
Party 4
Vulcan
Vulcan
TDENiekB
Vulcan
Level 107
God Stats
2W - 1L
1,481 SR
Queue Stats
27W - 23L
1,421 Elo+
Party 4
Team Averages
Level 57
1,443 SR
1,406 Elo+

VS

Team Averages
Level 63
1,488 SR
1,453 Elo+
He Bo
He Bo
Arborage
He Bo
Level 92
God Stats
6W - 8L
1,502 SR
Queue Stats
158W - 135L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
KRAZYSOUTHPARK
Cliodhna
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 90L
1,417 Elo+
Party 3
Chaac
Chaac
Ryniaa
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,477 Elo+
Party 2
Atlas
Atlas
S0Duh
Atlas
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 70L
1,377 Elo+
Party 3
Hachiman
Hachiman
topodeath
Hachiman
Level 123
God Stats
9W - 10L
1,440 SR
Queue Stats
301W - 330L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EpochMatt
Atlas
20
6 / 2 / 23
16,002
1,067
17,647
26,359
36,590
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
JohnDeathman
Morgan Le Fay
20
0 / 11 / 22
13,498
900
11,309
26,401
11,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 6 / 13
13,355
890
9,871
16,189
6,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
NotSoSmart58
Bakasura
20
16 / 7 / 11
17,173
1,145
20,656
23,209
12,311
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
TDENiekB
Vulcan
20
7 / 5 / 19
15,652
1,043
38,871
12,020
5,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arborage
He Bo
20
10 / 5 / 14
15,944
1,063
26,068
16,728
5,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
20
3 / 10 / 10
13,332
889
11,276
23,525
11,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Ryniaa
Chaac
20
12 / 7 / 13
15,883
1,059
32,570
27,191
27,392
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
S0Duh
Atlas
20
0 / 7 / 12
12,945
863
8,395
23,396
8,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
topodeath
Hachiman
20
6 / 4 / 12
16,231
1,082
20,846
16,957
5,245
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
92
33
Kills
31
31
Deaths
33
88
Assists
61
Player
Kills
Deaths
Assists
KDA
W
He Bo
Arborage
He Bo
10
5
14
3.4
L
Atlas
EpochMatt
Atlas
6
2
23
8.75
L
Morgan Le Fay
JohnDeathman
Morgan Le Fay
0
11
22
1
W
Cliodhna
3
10
10
0.8
L
4
6
13
1.75
L
Bakasura
NotSoSmart58
Bakasura
16
7
11
3.07
W
Chaac
Ryniaa
Chaac
12
7
13
2.64
W
Atlas
S0Duh
Atlas
0
7
12
0.86
L
Vulcan
TDENiekB
Vulcan
7
5
19
3.3
W
Hachiman
topodeath
Hachiman
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,354
Damage
99,155
104,178
Taken
107,797
72,086
Mitigated
58,798
9,455
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Arborage
He Bo
26,068
1,349
344
2,554
16,728
5,961
0
10,477
6,101
48,718
0
L
Atlas
EpochMatt
Atlas
17,647
6,366
0
1,312
26,359
36,590
0
9,570
16,237
38,961
0
L
Morgan Le Fay
JohnDeathman
Morgan Le Fay
11,309
3,020
266
3,174
26,401
11,509
0
8,238
17,618
34,752
0
W
Cliodhna
11,276
2,624
0
942
23,525
11,281
0
14,488
8,792
123
32,442
L
9,871
3,599
0
421
16,189
6,394
0
5,417
10,487
0
20,202
L
Bakasura
NotSoSmart58
Bakasura
20,656
12,808
0
2,921
23,209
12,311
0
7,214
15,658
0
32,813
W
Chaac
Ryniaa
Chaac
32,570
9,378
0
8,844
27,191
27,392
0
16,504
9,821
569
57,222
W
Atlas
S0Duh
Atlas
8,395
1,323
0
569
23,396
8,919
0
15,681
7,565
31,414
0
L
Vulcan
TDENiekB
Vulcan
38,871
9,041
223
1,138
12,020
5,282
0
4,380
7,542
79,127
0
W
Hachiman
topodeath
Hachiman
20,846
12,036
0
4,826
16,957
5,245
0
10,677
6,160
0
82,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,680
Gold Earned
74,335
258
Minions Killed
341
5
Camps Cleared
14
1,332,168
Distance Traveled
1,373,884
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,944
1,063
61
4
3
296,353
1
L
Atlas
16,002
1,067
40
3
0
284,518
2
L
Morgan Le Fay
13,498
900
44
3
0
196,699
0
W
Cliodhna
13,332
889
37
2
0
256,059
0
L
Medusa
13,355
890
29
2
0
197,348
0
L
Bakasura
17,173
1,145
37
2
4
339,951
0
W
Chaac
15,883
1,059
61
4
0
284,664
0
W
Atlas
12,945
863
38
3
1
275,641
0
L
Vulcan
15,652
1,043
108
7
1
313,652
0
W
Hachiman
16,231
1,082
144
10
10
261,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role