Player Matchup

He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DEVSTER141
Janus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 27L
1,539 Elo+
Party 2
Medusa
Medusa
ItsJustIggy
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,574 Elo+
Party 2
Yemoja
Yemoja
bballpwner
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 150L
1,521 Elo+
Party 2
Team Averages
Level 81
1,500 SR
1,527 Elo+

VS

Team Averages
Level 141
1,489 SR
1,508 Elo+
Sol
Sol
Boomroy
Sol
Level 148
God Stats
3W - 0L
1,803 SR
Queue Stats
161W - 159L
1,475 Elo+
Solo
Tiamat
Tiamat
Jahriot
Tiamat
Level 148
God Stats
6W - 8L
1,434 SR
Queue Stats
605W - 624L
1,500 Elo+
Solo
Achilles
Achilles
Nepenthae
Achilles
Level 120
God Stats
2W - 3L
1,317 SR
Queue Stats
348W - 332L
1,538 Elo+
Party 1
Awilix
Awilix
eCkt0Ry
Awilix
Level 156
God Stats
6W - 5L
1,380 SR
Queue Stats
238W - 222L
1,486 Elo+
Solo
Yemoja
Yemoja
kramerace
Yemoja
Level 131
God Stats
2W - 2L
1,508 SR
Queue Stats
379W - 347L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
3 / 3 / 5
10,095
673
12,876
13,237
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
 
Cernunnos
15
1 / 7 / 6
9,045
603
10,395
16,024
7,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
16
2 / 6 / 5
9,302
620
9,924
14,247
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
0 / 7 / 5
8,565
571
11,764
16,219
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
bballpwner
Yemoja
18
3 / 2 / 6
10,047
670
12,021
19,410
23,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
1 / 3 / 11
10,413
694
24,030
14,397
6,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Jahriot
Tiamat
20
5 / 0 / 14
11,730
782
15,615
9,277
6,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Nepenthae
Achilles
18
2 / 2 / 14
10,555
704
11,398
18,756
33,652
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
eCkt0Ry
Awilix
19
16 / 4 / 7
12,391
826
19,422
17,266
9,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
kramerace
Yemoja
18
1 / 1 / 18
10,461
697
3,798
18,708
18,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
9
Kills
25
25
Deaths
10
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
3
5
1.83
L
Cernunnos
 
Cernunnos
1
7
6
0.57
W
Sol
1
3
11
2.17
L
Janus
2
6
5
0.75
L
Medusa
0
7
5
0.36
W
Tiamat
Jahriot
Tiamat
5
0
14
12
W
Achilles
Nepenthae
Achilles
2
2
14
4.5
L
Yemoja
bballpwner
Yemoja
3
2
6
3
W
Awilix
eCkt0Ry
Awilix
16
4
7
4.88
W
Yemoja
kramerace
Yemoja
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,980
Damage
74,263
79,137
Taken
78,404
49,344
Mitigated
74,972
30,308
Healing
48,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,876
74
2,913
3,208
13,237
6,047
0
8,072
5,165
34,365
0
L
Cernunnos
 
Cernunnos
10,395
3,066
1,790
2,308
16,024
7,079
0
8,385
7,639
0
25,785
W
Sol
24,030
4,485
988
4,098
14,397
6,861
3,263
5,458
8,939
49,823
0
L
Janus
9,924
577
1,416
2,158
14,247
5,986
0
8,542
5,705
16,508
0
L
Medusa
11,764
6,204
2,113
1,119
16,219
7,153
0
7,736
8,483
0
20,733
W
Tiamat
Jahriot
Tiamat
15,615
361
2,864
2,919
9,277
6,231
1,101
5,812
3,465
38,728
0
W
Achilles
Nepenthae
Achilles
11,398
1,399
2,375
2,180
18,756
33,652
322
7,246
11,510
0
23,457
L
Yemoja
bballpwner
Yemoja
12,021
2,263
9,819
3,464
19,410
23,079
0
10,708
8,702
27,503
0
W
Awilix
eCkt0Ry
Awilix
19,422
6,065
3,669
1,874
17,266
9,351
829
9,048
8,218
0
27,481
W
Yemoja
kramerace
Yemoja
3,798
1,437
19,747
7,437
18,708
18,877
1,210
7,257
11,451
12,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,054
Gold Earned
55,550
147
Minions Killed
153
0
Camps Cleared
0
1,258,871
Distance Traveled
1,437,428
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,095
673
45
3
0
283,708
0
L
Cernunnos
9,045
603
36
2
0
233,261
0
W
Sol
10,413
694
58
4
0
274,075
3
L
Janus
9,302
620
10
1
0
240,881
0
L
Medusa
8,565
571
30
2
0
248,985
1
W
Tiamat
11,730
782
40
3
0
328,130
8
W
Achilles
10,555
704
28
2
0
287,936
0
L
Yemoja
10,047
670
26
2
0
252,036
1
W
Awilix
12,391
826
19
1
0
299,059
1
W
Yemoja
10,461
697
8
1
0
248,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role