Player Matchup

Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FilthyCartoon69
Hou Yi
Level 157
God Stats
10W - 14L
1,446 SR
Queue Stats
481W - 528L
1,515 Elo+
Party 1
Sobek
Sobek
Josker
Sobek
Level 108
God Stats
10W - 9L
1,665 SR
Queue Stats
274W - 297L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
Swifty1756
Jing Wei
Level 28
God Stats
1W - 0L
1,387 SR
Queue Stats
74W - 80L
1,534 Elo+
Party 1
Nike
Nike
ZOIMBIE
Nike
Level 107
God Stats
14W - 13L
1,601 SR
Queue Stats
390W - 441L
1,524 Elo+
Party 1
Team Averages
Level 98
1,520 SR
1,507 Elo+

VS

Team Averages
Level 64
1,539 SR
1,497 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
LuisUchiha67
Athena
Level 47
God Stats
4W - 5L
1,510 SR
Queue Stats
126W - 125L
1,536 Elo+
Party 2
Bellona
Bellona
idiosncrtic
Bellona
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,460 Elo+
Solo
Ra
Ra
jamm0710
Ra
Level 43
God Stats
5W - 4L
1,686 SR
Queue Stats
143W - 146L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 2 / 10
7,824
522
7,660
8,329
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 4
8,728
582
6,400
7,739
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Josker
Sobek
12
2 / 4 / 7
7,785
519
4,283
16,042
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Swifty1756
Jing Wei
13
4 / 4 / 3
8,131
542
10,887
7,843
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
ZOIMBIE
Nike
15
5 / 2 / 8
9,169
611
9,274
10,705
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 4 / 1
8,033
536
7,748
11,051
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
 
Tsukuyomi
3
0 / 0 / 0
4,594
306
190
1,030
159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
11
1 / 3 / 7
7,130
475
6,140
14,816
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
idiosncrtic
Bellona
12
2 / 5 / 1
7,120
475
4,519
9,965
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 6 / 1
7,632
509
8,871
11,990
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
18
Kills
12
12
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
10
3.5
L
Hou Yi
 
Hou Yi
5
4
1
1.38
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
5
0
4
7
W
Sobek
Josker
Sobek
2
4
7
1.38
L
Athena
1
3
7
1.5
W
Jing Wei
Swifty1756
Jing Wei
4
4
3
1.38
W
Nike
ZOIMBIE
Nike
5
2
8
4.5
L
Bellona
idiosncrtic
Bellona
2
5
1
0.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,504
Damage
27,468
50,658
Taken
48,852
27,444
Mitigated
24,144
15,921
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,660
858
407
3,391
8,329
2,736
2,467
4,729
3,350
45,276
0
L
Hou Yi
 
Hou Yi
7,748
3,113
0
3,397
11,051
2,973
128
1,617
9,395
0
49,938
L
Tsukuyomi
 
Tsukuyomi
190
0
0
557
1,030
159
0
147
883
0
2,788
W
6,400
2,760
0
2,390
7,739
2,179
590
1,210
6,367
0
48,612
W
Sobek
Josker
Sobek
4,283
773
704
5,579
16,042
11,628
753
5,043
10,731
14,035
0
L
Athena
6,140
1,442
0
2,334
14,816
11,850
0
4,893
9,779
21,991
0
W
Jing Wei
Swifty1756
Jing Wei
10,887
8,793
0
570
7,843
2,051
1,651
1,271
6,548
0
43,686
W
Nike
ZOIMBIE
Nike
9,274
1,382
0
2,880
10,705
8,850
1,345
1,946
8,651
8,575
49,807
L
Bellona
idiosncrtic
Bellona
4,519
1,380
0
2,310
9,965
4,757
0
1,758
7,603
0
35,811
L
8,871
475
673
2,169
11,990
4,405
0
5,082
6,777
43,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
34,509
382
Minions Killed
299
0
Camps Cleared
0
1,472,755
Distance Traveled
1,151,783
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,824
522
76
5
0
273,559
2
L
Hou Yi
8,033
536
89
6
0
253,079
2
L
Tsukuyomi
4,594
306
9
1
0
44,909
0
W
Hou Yi
8,728
582
85
6
0
311,214
1
W
Sobek
7,785
519
21
1
0
317,484
6
L
Athena
7,130
475
37
2
0
299,574
1
W
Jing Wei
8,131
542
76
5
0
267,724
5
W
Nike
9,169
611
124
8
0
302,774
1
L
Bellona
7,120
475
88
6
0
289,445
0
L
Ra
7,632
509
76
5
0
264,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role