Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
AntareS47
Artio
Level 132
God Stats
0W - 1L
1,608 SR
Queue Stats
59W - 46L
1,659 Elo+
Party 3
Ne Zha
Ne Zha
VivaLa11
Ne Zha
Level 85
God Stats
10W - 9L
1,603 SR
Queue Stats
373W - 358L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Wenetnio
Kukulkan
Level 156
God Stats
0W - 5L
1,534 SR
Queue Stats
52W - 43L
1,556 Elo+
Solo
Hou Yi
Hou Yi
shuba28
Hou Yi
Level 36
God Stats
0W - 2L
1,316 SR
Queue Stats
10W - 15L
1,294 Elo+
Party 1
Team Averages
Level 111
1,512 SR
1,500 Elo+

VS

Team Averages
Level 120
1,668 SR
1,518 Elo+
Artio
Artio
Canucks5555
Artio
Level 104
God Stats
5W - 2L
1,755 SR
Queue Stats
358W - 291L
1,540 Elo+
Party 2
Vulcan
Vulcan
Eternal_Leader_
Vulcan
Level 160
God Stats
394W - 378L
1,540 SR
Queue Stats
550W - 575L
1,463 Elo+
Solo
Bastet
Bastet
Hepp5
Bastet
Level 124
God Stats
3W - 1L
1,745 SR
Queue Stats
168W - 144L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
NotFirstURLast
Baron Samedi
Level 88
God Stats
26W - 8L
1,772 SR
Queue Stats
134W - 121L
1,546 Elo+
Party 2
Tyr
Tyr
RyanRazAK47
Tyr
Level 125
God Stats
6W - 5L
1,529 SR
Queue Stats
371W - 326L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 3 / 2
9,842
656
8,206
14,260
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
AntareS47
Artio
16
2 / 4 / 3
9,581
639
14,751
24,008
23,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
VivaLa11
Ne Zha
15
1 / 9 / 2
9,177
612
8,631
17,132
5,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Wenetnio
Kukulkan
18
3 / 5 / 2
10,907
727
15,254
14,184
5,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
shuba28
Hou Yi
14
1 / 6 / 2
8,632
575
4,587
15,493
4,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 17
11,687
779
7,135
24,537
28,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 0 / 8
11,419
761
11,058
2,358
1,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Hepp5
Bastet
19
10 / 2 / 10
13,442
896
26,846
15,321
6,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
NotFirstURLast
Baron Samedi
20
9 / 2 / 13
13,365
891
23,123
16,819
9,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 14
11,628
775
10,708
18,699
21,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
9
Kills
27
27
Deaths
9
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
2
1
L
Artio
AntareS47
Artio
2
4
3
0.88
W
1
1
17
9.5
W
3
0
8
7
W
Bastet
Hepp5
Bastet
10
2
10
7.5
W
Baron Samedi
NotFirstURLast
Baron Samedi
9
2
13
7.75
W
4
4
14
2.75
L
Ne Zha
VivaLa11
Ne Zha
1
9
2
0.22
L
Kukulkan
Wenetnio
Kukulkan
3
5
2
0.8
L
Hou Yi
shuba28
Hou Yi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,429
Damage
78,870
85,077
Taken
77,734
43,730
Mitigated
67,645
15,025
Healing
35,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,206
1,784
0
1,269
14,260
4,514
0
5,714
8,546
39,862
3,041
L
Artio
AntareS47
Artio
14,751
382
1,620
7,942
24,008
23,316
0
15,655
8,353
24,592
0
W
7,135
915
3,257
7,997
24,537
28,779
840
10,600
12,633
28,274
0
W
11,058
5,820
0
733
2,358
1,182
1,366
1,232
1,092
48,014
0
W
Bastet
Hepp5
Bastet
26,846
3,894
0
5,127
15,321
6,643
1,438
5,890
9,063
0
50,609
W
Baron Samedi
NotFirstURLast
Baron Samedi
23,123
1,909
5,693
8,229
16,819
9,236
1,847
9,483
7,100
68,325
0
W
10,708
2,003
0
4,438
18,699
21,805
298
9,308
8,613
0
26,281
L
Ne Zha
VivaLa11
Ne Zha
8,631
2,084
0
1,121
17,132
5,991
0
7,814
9,318
0
21,366
L
Kukulkan
Wenetnio
Kukulkan
15,254
1,037
80
2,151
14,184
5,655
0
6,280
7,904
54,440
0
L
Hou Yi
shuba28
Hou Yi
4,587
2,839
178
664
15,493
4,254
0
5,907
9,586
0
17,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,139
Gold Earned
61,541
313
Minions Killed
363
8
Camps Cleared
9
1,294,026
Distance Traveled
1,475,845
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,842
656
96
6
4
284,896
3
L
Artio
9,581
639
23
2
1
281,619
3
W
Artio
11,687
779
50
3
1
310,680
4
W
Vulcan
11,419
761
109
7
1
209,478
2
W
Bastet
13,442
896
48
3
4
352,672
1
W
Baron Samedi
13,365
891
114
8
3
287,512
1
W
Tyr
11,628
775
42
3
0
315,503
1
L
Ne Zha
9,177
612
27
2
1
247,433
0
L
Kukulkan
10,907
727
125
8
0
254,380
6
L
Hou Yi
8,632
575
42
3
2
225,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role