Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
LibraryOfHeaven
Hel
Level 84
God Stats
1W - 3L
1,482 SR
Queue Stats
80W - 79L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
Mr_Big_Fluff_C
Heimdallr
Level 62
God Stats
21W - 15L
1,573 SR
Queue Stats
51W - 63L
1,477 Elo+
Party 1
Cliodhna
Cliodhna
NoVa_Forrest
Cliodhna
Level 129
God Stats
1W - 6L
1,491 SR
Queue Stats
173W - 164L
1,559 Elo+
Party 1
Olorun
Olorun
WingsOfAnubis
Olorun
Level 52
God Stats
1W - 1L
1,723 SR
Queue Stats
99W - 109L
1,497 Elo+
Party 1
Team Averages
Level 96
1,554 SR
1,515 Elo+

VS

Team Averages
Level 131
1,540 SR
1,489 Elo+
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
LiquidXChrome
Atlas
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
273W - 265L
1,483 Elo+
Party 2
Skadi
Skadi
Shiny_Kek
Skadi
Level 102
God Stats
8W - 5L
1,561 SR
Queue Stats
323W - 311L
1,517 Elo+
Party 3
Scylla
Scylla
Swordfury187
Scylla
Level 138
God Stats
7W - 6L
1,561 SR
Queue Stats
663W - 645L
1,418 Elo+
Solo
Erlang Shen
Erlang Shen
VoltaicThunder
Erlang Shen
Level 129
God Stats
7W - 4L
1,578 SR
Queue Stats
408W - 377L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 3 / 1
5,781
482
4,540
8,195
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 2
5,580
465
2,712
8,837
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Mr_Big_Fluff_C
Heimdallr
11
1 / 1 / 0
6,195
516
3,242
5,221
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
NoVa_Forrest
Cliodhna
9
0 / 3 / 1
5,559
463
3,430
9,480
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 0
5,719
477
2,962
4,614
1,035
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 2 / 4
6,722
560
6,759
9,494
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 0 / 7
5,849
487
3,392
5,107
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Shiny_Kek
Skadi
10
3 / 1 / 3
6,468
539
3,935
5,881
1,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
10
1 / 0 / 4
6,004
500
2,869
5,127
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
VoltaicThunder
Erlang Shen
13
8 / 0 / 1
7,787
649
8,901
6,402
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
13
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Hades
 
Hades
1
2
4
1.5
L
0
4
2
0.25
W
0
0
7
3.5
L
Heimdallr
Mr_Big_Fluff_C
Heimdallr
1
1
0
1
L
Cliodhna
NoVa_Forrest
Cliodhna
0
3
1
0.17
W
Skadi
Shiny_Kek
Skadi
3
1
3
4.5
W
Scylla
1
0
4
3
W
Erlang Shen
VoltaicThunder
Erlang Shen
8
0
1
8.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
25,856
36,347
Taken
32,011
14,416
Mitigated
13,597
12,524
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,540
470
0
2,594
8,195
5,309
0
3,549
4,646
29,878
0
W
Hades
 
Hades
6,759
1,287
68
5,814
9,494
3,773
717
4,139
4,836
41,863
0
L
2,712
327
1,582
3,325
8,837
4,291
0
3,852
4,917
18,373
0
W
3,392
1,276
364
1,615
5,107
3,610
0
1,795
3,275
15,347
0
L
Heimdallr
Mr_Big_Fluff_C
Heimdallr
3,242
965
0
1,323
5,221
1,442
818
949
4,272
0
38,636
L
Cliodhna
NoVa_Forrest
Cliodhna
3,430
341
0
2,521
9,480
2,339
0
2,931
6,383
0
28,371
W
Skadi
Shiny_Kek
Skadi
3,935
1,552
0
341
5,881
1,618
0
512
5,369
0
35,583
W
Scylla
2,869
63
0
2,073
5,127
1,362
0
1,138
3,952
23,780
0
W
Erlang Shen
VoltaicThunder
Erlang Shen
8,901
4,485
0
3,234
6,402
3,234
0
2,215
4,187
0
46,681
L
2,962
1,675
79
1,100
4,614
1,035
0
1,433
3,109
22,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
32,830
291
Minions Killed
298
0
Camps Cleared
0
1,181,130
Distance Traveled
1,200,339
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,781
482
70
6
0
237,954
6
W
Hades
6,722
560
86
7
0
215,304
0
L
Hel
5,580
465
40
3
0
222,565
3
W
Atlas
5,849
487
16
1
0
214,350
4
L
Heimdallr
6,195
516
83
7
0
234,270
5
L
Cliodhna
5,559
463
57
5
0
276,388
3
W
Skadi
6,468
539
70
6
0
268,417
4
W
Scylla
6,004
500
45
4
0
238,937
4
W
Erlang Shen
7,787
649
81
7
0
263,331
2
L
Olorun
5,719
477
41
3
0
209,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role