Player Matchup

Chaac
Chaac
Bumply-Lumply
Chaac
Level 85
God Stats
5W - 16L
1,365 SR
Queue Stats
64W - 95L
1,300 Elo+
Party 1
Heimdallr
Heimdallr
DrippnDots
Heimdallr
Level 68
God Stats
0W - 5L
1,292 SR
Queue Stats
76W - 108L
1,333 Elo+
Party 1
Loki
Loki
MadaraUch1ha558
Loki
Level 65
God Stats
8W - 13L
1,345 SR
Queue Stats
75W - 115L
1,297 Elo+
Party 1
Hercules
Hercules
Pura vida2126
Hercules
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
moneyboy444
Tiamat
Level 24
God Stats
1W - 1L
1,497 SR
Queue Stats
14W - 12L
1,468 Elo+
Party 1
Team Averages
Level 49
1,400 SR
1,380 Elo+

VS

Team Averages
Level 85
1,587 SR
1,527 Elo+
Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Finesse2Infinity
Ares
Level 100
God Stats
16W - 13L
1,518 SR
Queue Stats
147W - 155L
1,528 Elo+
Party 2
Anhur
Anhur
blazeiii-
Anhur
Level 32
God Stats
5W - 2L
1,828 SR
Queue Stats
101W - 49L
1,697 Elo+
Party 2
Janus
Janus
maxalun
Janus
Level 128
God Stats
9W - 4L
1,532 SR
Queue Stats
328W - 330L
1,393 Elo+
Solo
Guan Yu
Guan Yu
simpleBash
Guan Yu
Level 68
God Stats
20W - 8L
1,559 SR
Queue Stats
257W - 176L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,651
465
2,139
6,236
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
DrippnDots
Heimdallr
7
0 / 6 / 0
4,487
449
2,393
6,958
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,825
483
1,491
5,854
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Pura vida2126
Hercules
5
0 / 7 / 0
3,889
389
930
6,540
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
8
0 / 3 / 0
4,530
453
2,150
6,021
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 0 / 1
6,514
651
3,834
5,571
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 0 / 5
6,261
626
2,566
6,897
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
blazeiii-
Anhur
12
9 / 0 / 3
7,261
726
6,901
3,891
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
maxalun
Janus
10
1 / 0 / 2
6,063
606
3,277
3,689
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
simpleBash
Guan Yu
11
2 / 0 / 1
6,230
623
3,993
5,706
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
21
21
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
1
6.5
L
0
3
0
0
L
Heimdallr
DrippnDots
Heimdallr
0
6
0
0
W
3
0
5
5.5
L
0
2
0
0
L
Hercules
Pura vida2126
Hercules
0
7
0
0
W
Anhur
blazeiii-
Anhur
9
0
3
10.5
W
Janus
maxalun
Janus
1
0
2
2
L
Tiamat
0
3
0
0
W
Guan Yu
simpleBash
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,103
Damage
20,571
31,609
Taken
25,754
10,986
Mitigated
12,076
7,678
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,834
2,281
0
1,680
5,571
1,790
0
263
5,308
0
35,479
L
2,139
338
0
1,649
6,236
4,142
0
0
5,840
0
21,273
L
Heimdallr
DrippnDots
Heimdallr
2,393
1,223
0
833
6,958
1,130
0
908
6,050
0
17,153
W
2,566
105
122
2,342
6,897
4,926
0
564
6,333
10,296
0
L
1,491
386
0
2,116
5,854
1,597
0
1,553
4,248
0
23,349
L
Hercules
Pura vida2126
Hercules
930
930
0
677
6,540
944
0
435
6,105
0
7,830
W
Anhur
blazeiii-
Anhur
6,901
4,451
0
2,039
3,891
1,162
324
0
3,891
0
37,614
W
Janus
maxalun
Janus
3,277
377
0
741
3,689
1,105
387
1,323
2,366
35,733
0
L
Tiamat
2,150
243
0
2,403
6,021
3,173
0
2,673
3,096
22,616
0
W
Guan Yu
simpleBash
Guan Yu
3,993
725
51
3,164
5,706
3,093
248
0
5,706
0
32,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
32,329
195
Minions Killed
318
0
Camps Cleared
0
886,472
Distance Traveled
1,072,117
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,514
651
64
6
0
239,208
3
L
Chaac
4,651
465
43
4
0
185,450
0
L
Heimdallr
4,487
449
38
4
0
174,237
0
W
Ares
6,261
626
22
2
0
215,642
0
L
Loki
4,825
483
60
6
0
198,527
2
L
Hercules
3,889
389
13
1
0
155,725
0
W
Anhur
7,261
726
81
8
0
178,055
5
W
Janus
6,063
606
79
8
0
226,222
5
L
Tiamat
4,530
453
41
4
0
172,533
1
W
Guan Yu
6,230
623
72
7
0
212,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role