Player Matchup

Neith
Neith
DistantRex23797
Neith
Level 70
God Stats
15W - 8L
1,657 SR
Queue Stats
66W - 54L
1,651 Elo+
Party 2
Discordia
Discordia
DocGraham
Discordia
Level 157
God Stats
17W - 10L
1,704 SR
Queue Stats
400W - 289L
1,769 Elo+
Party 2
Nike
Nike
Hemlock114
Nike
Level 123
God Stats
22W - 13L
1,733 SR
Queue Stats
300W - 203L
1,760 Elo+
Party 2
Team Averages
Level 117
1,698 SR
1,727 Elo+

VS

Team Averages
Level 151
1,728 SR
1,654 Elo+
Cu Chulainn
Cu Chulainn
B1aQ LIghtnIng
Cu Chulainn
Level 144
God Stats
2W - 0L
1,846 SR
Queue Stats
17W - 12L
1,633 Elo+
Party 1
Sylvanus
Sylvanus
ICEMANN008
Sylvanus
Level 160
God Stats
1W - 0L
1,657 SR
Queue Stats
71W - 53L
1,666 Elo+
Party 1
Sol
Sol
sgtwarf
Sol
Level 149
God Stats
4W - 1L
1,679 SR
Queue Stats
70W - 50L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
13,467
641
12,644
13,555
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
DocGraham
Discordia
18
10 / 4 / 4
14,060
670
27,156
14,802
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 10
12,563
598
19,267
19,564
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
B1aQ LIghtnIng
Cu Chulainn
16
3 / 7 / 5
12,753
607
11,597
27,531
23,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
ICEMANN008
Sylvanus
17
3 / 5 / 6
13,304
634
9,102
23,842
28,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
18
5 / 4 / 4
13,461
641
20,188
20,900
9,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
11
11
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
B1aQ LIghtnIng
Cu Chulainn
3
7
5
0.79
L
3
3
11
2.83
L
Discordia
DocGraham
Discordia
10
4
4
3
L
3
4
10
2
W
Sylvanus
ICEMANN008
Sylvanus
3
5
6
1.2
W
Sol
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,067
Damage
40,887
47,921
Taken
72,273
29,464
Mitigated
61,924
7,895
Healing
27,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
B1aQ LIghtnIng
Cu Chulainn
11,597
737
0
4,599
27,531
23,789
0
11,438
14,498
10,105
38,860
L
12,644
2,786
0
3,707
13,555
5,034
1,056
8,719
4,836
0
57,664
L
Discordia
DocGraham
Discordia
27,156
1,604
0
1,829
14,802
5,638
1,027
8,202
6,600
57,727
0
L
19,267
1,499
0
2,359
19,564
18,792
561
12,212
7,352
5,454
29,073
W
Sylvanus
ICEMANN008
Sylvanus
9,102
2,541
5,843
9,418
23,842
28,714
544
9,391
12,932
28,657
5,901
W
Sol
20,188
7,488
0
7,252
20,900
9,421
3,288
8,109
11,878
68,580
4,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
39,518
235
Minions Killed
233
7
Camps Cleared
10
1,150,934
Distance Traveled
994,894
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,753
607
73
3
3
357,461
4
L
Neith
13,467
641
121
6
0
379,069
6
L
Discordia
14,060
670
73
3
7
399,165
8
L
Nike
12,563
598
41
2
0
372,700
4
W
Sylvanus
13,304
634
65
3
3
311,393
2
W
Sol
13,461
641
95
5
4
326,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role