Player Matchup

Danzaburou
Danzaburou
BigWukie
Danzaburou
Level 133
God Stats
26W - 15L
1,669 SR
Queue Stats
623W - 567L
1,571 Elo+
Party 4
Gilgamesh
Gilgamesh
KeyLeone
Gilgamesh
Level 67
God Stats
2W - 0L
1,762 SR
Queue Stats
45W - 15L
1,781 Elo+
Party 3
Sylvanus
Sylvanus
Maxthetree
Sylvanus
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3
Ra
Ra
UnpureBruh
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,413 Elo+
Party 4
Ao Kuang
Ao Kuang
bigandsweaty
Ao Kuang
Level 15
God Stats
9W - 4L
1,289 SR
Queue Stats
22W - 14L
1,467 Elo+
Party 3
Team Averages
Level 48
1,544 SR
1,546 Elo+

VS

Team Averages
Level 44
1,549 SR
1,749 Elo+
Erlang Shen
Erlang Shen
Dab3stscrub1
Erlang Shen
Level 89
God Stats
0W - 1L
1,455 SR
Queue Stats
61W - 68L
1,557 Elo+
Party 1
Nox
Nox
Tensitys
Nox
Level 6
God Stats
2W - 2L
1,511 SR
Queue Stats
2W - 3L
1,803 Elo+
Party 1
Heimdallr
Heimdallr
VentiCity
Heimdallr
Level 27
God Stats
3W - 4L
1,353 SR
Queue Stats
147W - 63L
1,788 Elo+
Party 2
Atlas
Atlas
coominmymouth
Atlas
Level 14
God Stats
10W - 2L
1,925 SR
Queue Stats
38W - 12L
1,826 Elo+
Party 2
Set
Set
wookiepi
Set
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
603W - 283L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigWukie
Danzaburou
13
1 / 3 / 0
7,514
470
2,773
7,710
1,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
KeyLeone
Gilgamesh
16
6 / 1 / 6
9,662
604
10,071
8,999
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Maxthetree
Sylvanus
10
0 / 4 / 5
6,916
432
1,964
10,372
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 4
8,909
557
6,669
7,272
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
bigandsweaty
Ao Kuang
15
8 / 1 / 7
9,351
584
11,969
14,437
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dab3stscrub1
Erlang Shen
13
0 / 5 / 2
7,521
470
2,560
10,029
7,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 4 / 1
6,341
396
918
6,051
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
VentiCity
Heimdallr
15
6 / 2 / 1
9,213
576
10,888
9,009
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 4
7,296
456
6,423
12,523
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 3 / 0
7,872
492
5,089
9,693
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
10
11
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigWukie
Danzaburou
1
3
0
0.33
L
Erlang Shen
Dab3stscrub1
Erlang Shen
0
5
2
0.2
W
Gilgamesh
KeyLeone
Gilgamesh
6
1
6
9
W
Sylvanus
Maxthetree
Sylvanus
0
4
5
0.63
L
0
4
1
0.13
W
2
2
4
2
L
Heimdallr
VentiCity
Heimdallr
6
2
1
3.25
W
Ao Kuang
bigandsweaty
Ao Kuang
8
1
7
11.5
L
0
4
4
0.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
25,878
48,790
Taken
47,305
21,123
Mitigated
30,084
19,582
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigWukie
Danzaburou
2,773
1,197
0
3,168
7,710
1,607
140
1,152
6,558
0
42,122
L
Erlang Shen
Dab3stscrub1
Erlang Shen
2,560
795
0
1,901
10,029
7,102
0
3,309
6,702
0
37,614
W
Gilgamesh
KeyLeone
Gilgamesh
10,071
3,879
0
2,569
8,999
5,816
1,552
868
8,131
0
45,202
W
Sylvanus
Maxthetree
Sylvanus
1,964
741
1,740
2,208
10,372
6,671
0
1,647
8,725
13,952
0
L
918
193
0
140
6,051
2,389
0
3,669
2,218
32,936
0
W
6,669
193
157
2,815
7,272
2,428
0
1,922
5,350
65,390
0
L
Heimdallr
VentiCity
Heimdallr
10,888
4,887
0
3,119
9,009
4,040
458
3,350
5,659
0
71,412
W
Ao Kuang
bigandsweaty
Ao Kuang
11,969
3,222
0
6,925
14,437
4,601
1,038
1,752
12,685
66,217
0
L
6,423
1,945
172
1,715
12,523
12,779
0
6,187
6,230
21,718
0
L
5,089
2,106
0
2,862
9,693
3,774
0
3,772
5,825
0
50,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,352
Gold Earned
38,243
420
Minions Killed
411
0
Camps Cleared
0
1,462,355
Distance Traveled
1,506,208
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,514
470
85
5
0
189,907
4
L
Erlang Shen
7,521
470
74
5
0
301,245
2
W
Gilgamesh
9,662
604
99
6
0
339,782
2
W
Sylvanus
6,916
432
15
1
0
294,722
2
L
Nox
6,341
396
76
5
0
290,446
0
W
Ra
8,909
557
119
7
0
305,468
7
L
Heimdallr
9,213
576
143
9
0
301,436
4
W
Ao Kuang
9,351
584
102
6
0
332,476
0
L
Atlas
7,296
456
24
2
0
270,921
6
L
Set
7,872
492
94
6
0
342,160
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role