Player Matchup

Hachiman
Hachiman
Drew9372
Hachiman
Level 118
God Stats
6W - 6L
1,535 SR
Queue Stats
163W - 160L
1,450 Elo+
Party 2
Janus
Janus
ImSteveFrench
Janus
Level 159
God Stats
2W - 1L
1,363 SR
Queue Stats
36W - 38L
1,445 Elo+
Party 2
Scylla
Scylla
Pi Rampage
Scylla
Level 104
God Stats
5W - 5L
1,407 SR
Queue Stats
255W - 226L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
RapidFawn280223
Kukulkan
Level 100
God Stats
8W - 3L
1,436 SR
Queue Stats
208W - 185L
1,426 Elo+
Party 2
Kali
Kali
thezebrareturns
Kali
Level 139
God Stats
2W - 0L
1,449 SR
Queue Stats
18W - 12L
1,442 Elo+
Party 2
Team Averages
Level 124
1,438 SR
1,445 Elo+

VS

Team Averages
Level 116
1,501 SR
1,528 Elo+
Raijin
Raijin
ChatonMeow
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 94L
1,501 Elo+
Party 1
The Morrigan
The Morrigan
CuBiKk
The Morrigan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
DeeCee93
Cernunnos
Level 112
God Stats
1W - 4L
1,368 SR
Queue Stats
85W - 60L
1,611 Elo+
Party 1
Nike
Nike
ToRcHiNg PaPeR
Nike
Level 160
God Stats
3W - 6L
1,634 SR
Queue Stats
163W - 124L
1,565 Elo+
Party 1
Awilix
Awilix
bosscedseesaw
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drew9372
Hachiman
18
2 / 3 / 17
11,628
727
15,300
12,040
4,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 2 / 13
13,206
825
14,364
14,205
8,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Pi Rampage
Scylla
17
6 / 5 / 13
11,657
729
13,178
11,378
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
18
4 / 5 / 13
12,207
763
11,339
11,885
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 7 / 9
13,159
822
19,719
21,739
10,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChatonMeow
Raijin
14
1 / 10 / 5
9,238
577
7,832
17,277
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
CuBiKk
The Morrigan
12
0 / 9 / 6
8,736
546
2,005
12,291
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
DeeCee93
Cernunnos
20
9 / 3 / 7
12,873
805
20,453
20,192
8,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 6 / 7
12,904
807
17,777
20,438
16,573
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 7 / 6
10,066
629
7,279
14,850
7,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
52
34
Kills
21
22
Deaths
35
65
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Raijin
ChatonMeow
Raijin
1
10
5
0.35
L
The Morrigan
CuBiKk
The Morrigan
0
9
6
0.33
L
Cernunnos
DeeCee93
Cernunnos
9
3
7
4.17
W
Hachiman
Drew9372
Hachiman
2
3
17
3.5
W
8
2
13
7.25
W
Scylla
Pi Rampage
Scylla
6
5
13
2.5
W
Kukulkan
4
5
13
2.1
L
7
6
7
1.75
L
4
7
6
1
W
14
7
9
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,900
Damage
55,346
71,247
Taken
85,048
33,019
Mitigated
41,808
31,063
Healing
22,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ChatonMeow
Raijin
7,832
944
987
1,458
17,277
5,316
168
7,967
9,310
18,943
0
L
The Morrigan
CuBiKk
The Morrigan
2,005
359
1,766
1,148
12,291
3,764
540
6,394
5,897
3,444
0
L
Cernunnos
DeeCee93
Cernunnos
20,453
11,193
976
9,869
20,192
8,265
1,570
9,036
11,156
0
49,168
W
Hachiman
Drew9372
Hachiman
15,300
5,655
2,796
2,563
12,040
4,764
1,081
1,337
10,703
0
27,607
W
14,364
116
2,717
5,102
14,205
8,024
1,034
1,656
12,549
38,285
0
W
Scylla
Pi Rampage
Scylla
13,178
718
1,338
1,012
11,378
4,238
1,652
946
10,432
29,719
0
W
Kukulkan
11,339
432
2,632
2,066
11,885
5,151
1,262
2,061
9,824
33,661
0
L
17,777
1,225
477
1,817
20,438
16,573
214
7,987
12,451
0
42,299
L
7,279
1,916
3,034
1,196
14,850
7,890
0
7,497
7,353
0
11,642
W
19,719
7,479
1,497
9,340
21,739
10,842
358
3,837
17,902
0
31,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,857
Gold Earned
53,817
172
Minions Killed
147
0
Camps Cleared
0
1,576,737
Distance Traveled
1,339,880
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,238
577
20
1
0
225,688
0
L
The Morrigan
8,736
546
4
0
0
267,519
0
L
Cernunnos
12,873
805
64
4
0
292,025
1
W
Hachiman
11,628
727
26
2
0
322,140
0
W
Janus
13,206
825
57
4
0
327,244
1
W
Scylla
11,657
729
32
2
0
283,514
0
W
Kukulkan
12,207
763
40
3
0
322,200
1
L
Nike
12,904
807
50
3
0
271,379
2
L
Awilix
10,066
629
9
1
0
283,269
0
W
Kali
13,159
822
17
1
0
321,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role