Player Matchup

Zeus
Zeus
Astro Mugen
Zeus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,437 Elo+
Party 3
Ratatoskr
Ratatoskr
ISlothGod
Ratatoskr
Level 88
God Stats
7W - 3L
1,592 SR
Queue Stats
114W - 177L
1,350 Elo+
Party 3
Guan Yu
Guan Yu
NightmareHood842
Guan Yu
Level 69
God Stats
23W - 10L
1,219 SR
Queue Stats
337W - 308L
1,420 Elo+
Solo
Medusa
Medusa
smokeytech13
Medusa
Level 129
God Stats
14W - 13L
1,473 SR
Queue Stats
363W - 358L
1,439 Elo+
Party 2
Atlas
Atlas
twiggboss12
Atlas
Level 107
God Stats
2W - 1L
1,595 SR
Queue Stats
154W - 158L
1,469 Elo+
Party 2
Team Averages
Level 95
1,476 SR
1,423 Elo+

VS

Team Averages
Level 98
1,476 SR
1,404 Elo+
Ra
Ra
Cesarbgoncalves
Ra
Level 114
God Stats
34W - 36L
1,474 SR
Queue Stats
844W - 865L
1,429 Elo+
Solo
Scylla
Scylla
Dinto29
Scylla
Level 104
God Stats
5W - 8L
1,405 SR
Queue Stats
158W - 169L
1,381 Elo+
Party 1
Vamana
Vamana
ImmaGankk
Vamana
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 38L
1,466 Elo+
Solo
Arachne
Arachne
bosslady2720
Arachne
Level 85
God Stats
13W - 14L
1,394 SR
Queue Stats
121W - 138L
1,348 Elo+
Party 1
Neith
Neith
kiingdonte
Neith
Level 99
God Stats
8W - 6L
1,607 SR
Queue Stats
118W - 124L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 7 / 7
10,285
541
13,777
11,713
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
ISlothGod
Ratatoskr
15
4 / 4 / 9
9,641
507
9,043
14,938
4,742
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 2 / 9
10,444
550
14,904
20,661
18,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
2 / 1 / 7
8,757
461
6,465
9,246
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 8
8,026
422
5,293
12,445
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,700
405
7,042
10,491
8,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Dinto29
Scylla
14
7 / 7 / 2
10,012
527
9,468
13,255
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
ImmaGankk
Vamana
14
1 / 5 / 1
8,631
454
14,742
18,923
12,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
bosslady2720
Arachne
14
4 / 4 / 4
8,940
471
5,863
15,760
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
14
1 / 5 / 2
9,033
475
9,482
10,157
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
24
Kills
15
15
Deaths
24
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
7
7
1.93
L
2
3
3
1.17
L
Scylla
Dinto29
Scylla
7
7
2
1.14
W
Ratatoskr
ISlothGod
Ratatoskr
4
4
9
2.13
L
Vamana
ImmaGankk
Vamana
1
5
1
0.3
W
7
2
9
5.75
L
Arachne
bosslady2720
Arachne
4
4
4
1.5
L
Neith
1
5
2
0.4
W
Medusa
2
1
7
5.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,482
Damage
46,597
69,003
Taken
68,586
39,786
Mitigated
35,980
23,769
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,777
2,617
0
1,378
11,713
3,603
1,884
5,643
5,855
41,508
0
L
7,042
255
806
4,003
10,491
8,896
537
4,576
5,729
45,738
0
L
Scylla
Dinto29
Scylla
9,468
1,282
0
963
13,255
3,931
1,711
4,936
8,051
41,537
0
W
Ratatoskr
ISlothGod
Ratatoskr
9,043
2,494
0
3,977
14,938
4,742
3,216
3,245
11,595
0
59,416
L
Vamana
ImmaGankk
Vamana
14,742
8,569
0
4,389
18,923
12,948
90
4,554
14,251
0
59,036
W
14,904
3,048
2,919
9,469
20,661
18,179
365
3,312
17,243
6,976
44,197
L
Arachne
bosslady2720
Arachne
5,863
3,364
0
5,884
15,760
5,968
0
3,576
12,090
0
46,729
L
Neith
9,482
3,509
0
1,728
10,157
4,237
382
3,217
6,860
0
52,624
W
Medusa
6,465
2,212
0
3,501
9,246
2,961
0
2,760
6,362
0
48,142
W
5,293
2,012
0
2,525
12,445
10,301
102
1,147
11,258
22,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,153
Gold Earned
44,316
381
Minions Killed
432
0
Camps Cleared
0
1,748,753
Distance Traveled
1,710,488
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,285
541
93
5
0
329,652
0
L
Ra
7,700
405
61
3
0
348,917
3
L
Scylla
10,012
527
85
4
0
323,469
2
W
Ratatoskr
9,641
507
111
6
0
428,482
3
L
Vamana
8,631
454
102
5
0
316,335
1
W
Guan Yu
10,444
550
92
5
0
366,944
2
L
Arachne
8,940
471
86
5
0
405,100
2
L
Neith
9,033
475
98
5
0
316,667
2
W
Medusa
8,757
461
62
3
0
246,635
0
W
Atlas
8,026
422
23
1
0
377,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role