Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Batboy271
Atlas
Level 128
God Stats
0W - 1L
1,331 SR
Queue Stats
148W - 159L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Matheus2328136
Baron Samedi
Level 13
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 3L
1,471 Elo+
Party 1
Pele
Pele
ahruanaknow
Pele
Level 66
God Stats
6W - 10L
1,435 SR
Queue Stats
29W - 39L
1,380 Elo+
Party 1
Nike
Nike
xGlasnostx
Nike
Level 29
God Stats
1W - 2L
1,720 SR
Queue Stats
1W - 3L
1,471 Elo+
Party 1
Team Averages
Level 56
1,439 SR
1,447 Elo+

VS

Team Averages
Level 90
1,392 SR
1,449 Elo+
Atlas
Atlas
PTLs_Pink
Atlas
Level 144
God Stats
1W - 2L
1,213 SR
Queue Stats
288W - 396L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
X_Panda_Polar_X
Nu Wa
Level 96
God Stats
40W - 48L
1,438 SR
Queue Stats
352W - 550L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
magalhusky
Baron Samedi
Level 101
God Stats
6W - 4L
1,525 SR
Queue Stats
370W - 364L
1,538 Elo+
Party 3
Arachne
Arachne
mimpucca19
Arachne
Level 80
God Stats
30W - 40L
1,399 SR
Queue Stats
260W - 354L
1,423 Elo+
Party 2
Neith
Neith
racf_213
Neith
Level 28
God Stats
5W - 6L
1,387 SR
Queue Stats
45W - 54L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 1 / 0
5,552
505
4,394
5,414
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Batboy271
Atlas
7
0 / 2 / 1
5,036
458
2,374
6,897
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Matheus2328136
Baron Samedi
7
0 / 3 / 0
4,177
380
773
4,803
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,286
481
2,456
6,117
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 0
5,423
493
4,436
6,547
1,347
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
PTLs_Pink
Atlas
9
2 / 0 / 2
5,659
514
2,927
5,873
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
2 / 2 / 1
6,190
563
5,370
4,502
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
magalhusky
Baron Samedi
12
4 / 0 / 2
6,945
631
4,521
4,359
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
mimpucca19
Arachne
10
1 / 0 / 2
5,855
532
1,245
5,088
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
racf_213
Neith
10
1 / 2 / 1
5,491
499
2,886
5,131
1,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
10
10
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
0
2
L
Atlas
Batboy271
Atlas
0
2
1
0.25
L
Baron Samedi
Matheus2328136
Baron Samedi
0
3
0
0
W
Atlas
PTLs_Pink
Atlas
2
0
2
3
W
2
2
1
1.25
L
1
2
0
0.5
W
Baron Samedi
magalhusky
Baron Samedi
4
0
2
5
W
Arachne
mimpucca19
Arachne
1
0
2
2
W
Neith
racf_213
Neith
1
2
1
0.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,433
Damage
16,949
29,778
Taken
24,953
10,858
Mitigated
10,057
7,816
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,394
2,514
0
1,793
5,414
1,665
0
1,840
3,574
0
27,187
L
Atlas
Batboy271
Atlas
2,374
1,217
0
1,348
6,897
4,556
0
1,866
5,031
14,076
0
L
Baron Samedi
Matheus2328136
Baron Samedi
773
133
75
726
4,803
1,557
0
2,895
1,908
7,200
0
W
Atlas
PTLs_Pink
Atlas
2,927
1,148
0
1,583
5,873
3,466
0
1,191
4,682
11,736
0
W
5,370
2,380
89
1,280
4,502
1,316
588
0
4,283
29,856
0
L
2,456
444
0
1,635
6,117
1,733
0
2,339
3,778
0
23,533
W
Baron Samedi
magalhusky
Baron Samedi
4,521
345
186
2,423
4,359
2,029
0
1,137
3,222
42,474
0
W
Arachne
mimpucca19
Arachne
1,245
917
46
2,046
5,088
1,949
201
22
5,022
0
37,612
W
Neith
racf_213
Neith
2,886
1,070
0
1,343
5,131
1,297
738
797
4,334
0
25,762
L
4,436
1,072
0
2,239
6,547
1,347
0
3,936
2,611
0
30,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
30,140
203
Minions Killed
266
0
Camps Cleared
0
971,735
Distance Traveled
1,000,260
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,552
505
44
4
0
194,972
2
L
Atlas
5,036
458
24
2
0
173,376
6
L
Baron Samedi
4,177
380
10
1
0
182,809
3
W
Atlas
5,659
514
18
2
0
189,211
0
W
Nu Wa
6,190
563
51
5
0
183,757
1
L
Pele
5,286
481
53
5
0
224,847
6
W
Baron Samedi
6,945
631
82
7
0
206,861
6
W
Arachne
5,855
532
70
6
0
237,735
5
W
Neith
5,491
499
45
4
0
182,696
1
L
Nike
5,423
493
72
7
0
195,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role