Player Matchup

Heimdallr
Heimdallr
LegendarySavior3
Heimdallr
Level 87
God Stats
3W - 2L
1,723 SR
Queue Stats
111W - 128L
1,462 Elo+
Party 1
Chang'e
Chang'e
TotemicThor
Chang'e
Level 124
God Stats
8W - 8L
1,529 SR
Queue Stats
334W - 343L
1,467 Elo+
Party 1
Atlas
Atlas
Under_OP
Atlas
Level 129
God Stats
5W - 11L
1,380 SR
Queue Stats
786W - 753L
1,481 Elo+
Party 1
Da Ji
Da Ji
XiyaJay
Da Ji
Level 144
God Stats
37W - 26L
1,533 SR
Queue Stats
948W - 979L
1,479 Elo+
Party 1
Hercules
Hercules
Zeus1990_
Hercules
Level 71
God Stats
8W - 12L
1,454 SR
Queue Stats
125W - 124L
1,448 Elo+
Party 1
Team Averages
Level 111
1,524 SR
1,467 Elo+

VS

Team Averages
Level 95
1,579 SR
1,569 Elo+
Vulcan
Vulcan
BG Evo
Vulcan
Level 122
God Stats
26W - 11L
1,615 SR
Queue Stats
150W - 98L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
SHAZAM595
Cthulhu
Level 63
God Stats
4W - 8L
1,372 SR
Queue Stats
99W - 124L
1,454 Elo+
Party 3
Bastet
Bastet
SquiggaWingz
Bastet
Level 144
God Stats
16W - 1L
1,747 SR
Queue Stats
288W - 227L
1,637 Elo+
Party 2
Atlas
Atlas
ThunderKnight51
Atlas
Level 102
God Stats
8W - 4L
1,548 SR
Queue Stats
49W - 61L
1,482 Elo+
Party 3
Charybdis
Charybdis
lutzie77
Charybdis
Level 45
God Stats
39W - 15L
1,612 SR
Queue Stats
185W - 125L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
19
2 / 9 / 6
12,658
904
15,156
27,548
14,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
TotemicThor
Chang'e
19
2 / 8 / 7
13,314
951
18,801
29,362
9,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Under_OP
Atlas
19
1 / 8 / 4
13,104
936
14,777
37,832
34,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
XiyaJay
Da Ji
19
2 / 12 / 6
12,408
886
16,868
27,382
13,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Zeus1990_
Hercules
19
5 / 3 / 4
13,598
971
13,180
36,577
35,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BG Evo
Vulcan
20
7 / 4 / 25
14,756
1,054
41,815
14,402
7,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SHAZAM595
Cthulhu
20
6 / 1 / 22
14,308
1,022
14,033
11,039
11,975
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
20
15 / 4 / 17
15,659
1,119
35,788
19,089
9,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 1 / 27
15,224
1,087
25,915
24,087
40,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
lutzie77
Charybdis
20
5 / 2 / 25
14,093
1,007
30,568
13,906
6,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
156
12
Kills
40
40
Deaths
12
27
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BG Evo
Vulcan
7
4
25
4.88
L
Heimdallr
2
9
6
0.56
W
Cthulhu
SHAZAM595
Cthulhu
6
1
22
17
W
Bastet
15
4
17
5.88
W
7
1
27
20.5
L
Chang'e
TotemicThor
Chang'e
2
8
7
0.69
L
Atlas
Under_OP
Atlas
1
8
4
0.38
L
Da Ji
XiyaJay
Da Ji
2
12
6
0.42
L
Hercules
Zeus1990_
Hercules
5
3
4
2.33
W
Charybdis
lutzie77
Charybdis
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,782
Damage
148,119
158,701
Taken
82,523
107,386
Mitigated
75,239
36,135
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BG Evo
Vulcan
41,815
18,153
151
1,080
14,402
7,142
0
4,966
9,344
67,640
0
L
Heimdallr
15,156
4,991
0
2,231
27,548
14,268
0
18,891
8,314
0
53,800
W
Cthulhu
SHAZAM595
Cthulhu
14,033
1,188
1,138
780
11,039
11,975
0
4,260
6,562
36,514
0
W
Bastet
35,788
6,884
0
3,742
19,089
9,446
0
7,865
10,947
0
52,758
W
25,915
7,967
2,138
2,658
24,087
40,385
0
10,535
12,991
45,810
0
L
Chang'e
TotemicThor
Chang'e
18,801
643
10,072
8,770
29,362
9,297
0
14,014
15,130
66,454
0
L
Atlas
Under_OP
Atlas
14,777
4,775
2,906
2,596
37,832
34,872
0
16,554
20,693
41,939
0
L
Da Ji
XiyaJay
Da Ji
16,868
3,304
0
0
27,382
13,790
0
11,744
15,470
0
29,145
L
Hercules
Zeus1990_
Hercules
13,180
4,124
0
9,560
36,577
35,159
0
18,896
17,331
0
24,111
W
Charybdis
lutzie77
Charybdis
30,568
17,328
0
874
13,906
6,291
0
5,952
7,724
0
64,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,082
Gold Earned
74,040
298
Minions Killed
281
6
Camps Cleared
9
1,345,455
Distance Traveled
1,595,054
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,756
1,054
73
5
0
321,502
0
L
Heimdallr
12,658
904
78
6
0
223,275
0
W
Cthulhu
14,308
1,022
52
4
2
279,421
1
W
Bastet
15,659
1,119
38
3
2
360,599
0
W
Atlas
15,224
1,087
39
3
0
323,510
0
L
Chang'e
13,314
951
117
8
0
301,403
0
L
Atlas
13,104
936
57
4
0
263,585
0
L
Da Ji
12,408
886
16
1
5
259,915
0
L
Hercules
13,598
971
30
2
1
297,277
1
W
Charybdis
14,093
1,007
79
6
5
310,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role