Player Matchup

Ra
Ra
CharlieBrown5252
Ra
Level 154
God Stats
2W - 0L
1,908 SR
Queue Stats
4W - 6L
1,576 Elo+
Party 1
Hou Yi
Hou Yi
Mad-Wolfnnaster
Hou Yi
Level 160
God Stats
8W - 13L
1,726 SR
Queue Stats
183W - 135L
1,710 Elo+
Party 1
Gilgamesh
Gilgamesh
Tokenmonster37
Gilgamesh
Level 156
God Stats
20W - 6L
1,628 SR
Queue Stats
86W - 55L
1,632 Elo+
Party 1
Team Averages
Level 157
1,754 SR
1,639 Elo+

VS

Team Averages
Level 104
1,764 SR
1,689 Elo+
Danzaburou
Danzaburou
TrusF7
Danzaburou
Level 78
God Stats
2W - 2L
1,680 SR
Queue Stats
30W - 14L
1,879 Elo+
Party 2
Ah Puch
Ah Puch
YarmesanCheese
Ah Puch
Level 140
God Stats
4W - 2L
1,728 SR
Queue Stats
112W - 77L
1,586 Elo+
Party 2
Atlas
Atlas
ruler4
Atlas
Level 94
God Stats
2W - 1L
1,885 SR
Queue Stats
79W - 71L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
11,899
661
15,034
10,917
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 10
12,053
670
13,340
15,297
5,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Tokenmonster37
Gilgamesh
16
8 / 3 / 8
13,030
724
18,079
23,656
21,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TrusF7
Danzaburou
16
6 / 3 / 2
11,930
663
12,558
16,616
9,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 7 / 4
11,243
625
19,915
14,473
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
ruler4
Atlas
12
0 / 6 / 6
10,688
594
5,371
19,656
26,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
16
Kills
10
10
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
5
6
10
1.67
W
Gilgamesh
Tokenmonster37
Gilgamesh
8
3
8
4
L
Danzaburou
TrusF7
Danzaburou
6
3
2
2.33
L
4
7
4
0.86
L
Atlas
ruler4
Atlas
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,453
Damage
37,844
49,870
Taken
50,745
31,934
Mitigated
41,624
15,671
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,034
188
3,632
4,581
10,917
4,108
511
6,765
3,852
60,246
0
W
13,340
6,074
0
4,850
15,297
5,887
1,832
7,771
7,054
0
43,179
W
Gilgamesh
Tokenmonster37
Gilgamesh
18,079
4,285
0
2,608
23,656
21,939
385
10,045
12,933
7,221
40,528
L
Danzaburou
TrusF7
Danzaburou
12,558
5,804
0
5,282
16,616
9,253
546
5,075
11,541
0
51,851
L
19,915
1,145
0
4,033
14,473
6,365
171
6,018
8,455
43,741
0
L
Atlas
ruler4
Atlas
5,371
1,695
0
1,682
19,656
26,006
0
7,256
12,400
13,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,982
Gold Earned
33,861
217
Minions Killed
163
8
Camps Cleared
7
1,075,080
Distance Traveled
896,962
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,899
661
99
6
6
390,611
5
W
Hou Yi
12,053
670
70
4
2
304,002
0
W
Gilgamesh
13,030
724
48
3
0
380,467
2
L
Danzaburou
11,930
663
100
6
3
295,679
3
L
Ah Puch
11,243
625
50
3
4
303,462
1
L
Atlas
10,688
594
13
1
0
297,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role