Player Matchup

Hel
Hel
Samwaysss
Hel
Level 128
God Stats
5W - 5L
1,766 SR
Queue Stats
185W - 133L
1,698 Elo+
Party 2
Medusa
Medusa
Scrunch659
Medusa
Level 118
God Stats
46W - 29L
1,697 SR
Queue Stats
140W - 100L
1,678 Elo+
Party 2
Ymir
Ymir
ThreadedCopper
Ymir
Level 124
God Stats
0W - 2L
1,624 SR
Queue Stats
108W - 83L
1,706 Elo+
Party 2
Team Averages
Level 123
1,695 SR
1,694 Elo+

VS

Team Averages
Level 89
1,406 SR
1,588 Elo+
Mulan
Mulan
Ajax191
Mulan
Level 87
God Stats
6W - 5L
1,419 SR
Queue Stats
19W - 22L
1,517 Elo+
Party 1
Agni
Agni
Kalifornia Bruh
Agni
Level 49
God Stats
1W - 3L
1,209 SR
Queue Stats
145W - 98L
1,608 Elo+
Solo
Medusa
Medusa
Theenemysmisery
Medusa
Level 131
God Stats
12W - 16L
1,591 SR
Queue Stats
229W - 277L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
7,075
643
3,685
8,345
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Scrunch659
Medusa
12
3 / 4 / 3
7,677
698
8,159
10,465
3,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 3
7,893
718
6,415
14,703
15,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ajax191
Mulan
12
2 / 4 / 9
7,575
689
5,825
10,692
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 2 / 5
8,540
776
12,312
5,638
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 9
8,038
731
11,429
7,615
3,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
12
12
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ajax191
Mulan
2
4
9
1.63
W
7
2
5
4.75
L
1
4
6
1
L
Medusa
Scrunch659
Medusa
3
4
3
1.13
W
3
2
9
3.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
29,566
33,513
Taken
23,945
21,823
Mitigated
11,931
8,774
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ajax191
Mulan
5,825
563
0
1,590
10,692
6,463
72
4,173
6,519
0
9,346
W
12,312
1,286
0
486
5,638
1,822
348
2,429
3,209
34,551
0
L
3,685
90
2,799
2,936
8,345
2,891
0
2,968
5,112
14,921
0
L
Medusa
Scrunch659
Medusa
8,159
3,479
0
490
10,465
3,767
0
4,097
6,339
0
35,930
W
11,429
4,190
0
2,870
7,615
3,646
814
3,677
3,938
0
35,354
L
6,415
1,143
0
2,549
14,703
15,165
0
5,620
8,761
13,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,645
Gold Earned
24,153
123
Minions Killed
127
4
Camps Cleared
6
577,059
Distance Traveled
578,016
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,575
689
13
1
1
186,176
3
W
Agni
8,540
776
54
5
4
191,616
4
L
Hel
7,075
643
36
3
3
200,243
3
L
Medusa
7,677
698
67
6
1
185,633
0
W
Medusa
8,038
731
60
5
1
200,224
4
L
Ymir
7,893
718
20
2
0
191,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role