Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
ILoveSweatyToes
Kali
Level 119
God Stats
15W - 9L
1,619 SR
Queue Stats
204W - 204L
1,477 Elo+
Party 3
Sol
Sol
Kahuna VI
Sol
Level 100
God Stats
41W - 45L
1,466 SR
Queue Stats
609W - 474L
1,484 Elo+
Party 1
Rama
Rama
Macreoni
Rama
Level 19
God Stats
3W - 2L
1,748 SR
Queue Stats
121W - 67L
1,624 Elo+
Party 1
Thanatos
Thanatos
temp-985494
Thanatos
Level 47
God Stats
4W - 3L
1,497 SR
Queue Stats
200W - 206L
1,411 Elo+
Party 3
Team Averages
Level 77
1,566 SR
1,499 Elo+

VS

Team Averages
Level 88
1,524 SR
1,486 Elo+
Discordia
Discordia
LUV_Sanguine
Discordia
Level 127
God Stats
5W - 5L
1,565 SR
Queue Stats
219W - 252L
1,457 Elo+
Party 2
Bacchus
Bacchus
Pail_Snow
Bacchus
Level 129
God Stats
7W - 7L
1,573 SR
Queue Stats
196W - 217L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
Pancakes6413
Hun Batz
Level 125
God Stats
3W - 4L
1,410 SR
Queue Stats
206W - 219L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TwoDChan-
Tsukuyomi
Level 45
God Stats
7W - 8L
1,460 SR
Queue Stats
155W - 201L
1,365 Elo+
Solo
Artemis
Artemis
jasdijnbvkiqo
Artemis
Level 16
God Stats
8W - 10L
1,613 SR
Queue Stats
11W - 13L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 5 / 7
9,304
517
2,823
16,437
15,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 3 / 1
11,216
623
10,466
12,531
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 2
9,958
553
5,732
10,171
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
18
6 / 3 / 3
11,190
622
10,622
13,734
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
temp-985494
Thanatos
15
0 / 4 / 5
8,875
493
5,780
12,984
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LUV_Sanguine
Discordia
16
4 / 2 / 7
9,778
543
7,526
7,064
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Pail_Snow
Bacchus
14
4 / 3 / 10
9,614
534
10,949
15,502
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Pancakes6413
Hun Batz
18
4 / 3 / 7
10,167
565
6,604
13,644
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TwoDChan-
Tsukuyomi
9
0 / 5 / 0
6,965
387
2,208
7,066
2,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
16
6 / 5 / 4
10,052
558
14,453
11,986
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
18
Kills
18
18
Deaths
18
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
5
7
0.9
W
8
3
1
2.83
W
3
3
2
1.33
L
Discordia
LUV_Sanguine
Discordia
4
2
7
3.75
W
Rama
6
3
3
2.5
L
Bacchus
Pail_Snow
Bacchus
4
3
10
3
L
Hun Batz
Pancakes6413
Hun Batz
4
3
7
2.5
L
Tsukuyomi
TwoDChan-
Tsukuyomi
0
5
0
0
L
Artemis
6
5
4
1.6
W
Thanatos
temp-985494
Thanatos
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,423
Damage
41,740
65,857
Taken
55,262
32,946
Mitigated
31,606
30,299
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,823
756
2,076
3,607
16,437
15,119
0
6,212
10,225
12,674
0
W
10,466
4,770
0
5,533
12,531
5,921
169
1,826
10,705
0
57,508
W
5,732
1,528
0
3,459
10,171
3,245
904
4,759
5,412
74,857
0
L
Discordia
LUV_Sanguine
Discordia
7,526
688
0
1,636
7,064
2,426
308
1,326
5,738
67,218
0
W
Rama
10,622
8,964
0
5,965
13,734
4,024
226
2,139
11,595
0
94,150
L
Bacchus
Pail_Snow
Bacchus
10,949
2,348
621
5,500
15,502
17,967
29
5,380
10,122
24,834
0
L
Hun Batz
Pancakes6413
Hun Batz
6,604
2,441
0
5,090
13,644
4,958
3,137
868
12,776
0
76,888
L
Tsukuyomi
TwoDChan-
Tsukuyomi
2,208
390
0
728
7,066
2,259
0
0
7,066
0
25,353
L
Artemis
14,453
6,694
0
3,341
11,986
3,996
183
1,142
10,844
0
64,423
W
Thanatos
temp-985494
Thanatos
5,780
1,572
0
9,659
12,984
4,637
0
3,612
9,372
0
53,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,543
Gold Earned
46,576
524
Minions Killed
449
0
Camps Cleared
0
1,675,351
Distance Traveled
1,684,437
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,304
517
18
1
0
307,130
8
W
Kali
11,216
623
116
6
0
338,327
3
W
Sol
9,958
553
135
8
0
334,212
5
L
Discordia
9,778
543
128
7
0
364,624
4
W
Rama
11,190
622
157
9
0
336,101
2
L
Bacchus
9,614
534
29
2
0
369,612
2
L
Hun Batz
10,167
565
135
8
0
380,153
0
L
Tsukuyomi
6,965
387
51
3
0
245,097
1
L
Artemis
10,052
558
106
6
0
324,951
0
W
Thanatos
8,875
493
98
5
0
359,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role