Player Matchup

Merlin
Merlin
KhaoticKitten
Merlin
Level 78
God Stats
0W - 4L
1,327 SR
Queue Stats
236W - 329L
1,303 Elo+
Solo
Raijin
Raijin
Lady Galadhwen
Raijin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,291 Elo+
Solo
Nike
Nike
MOnkeYGirL520
Nike
Level 87
God Stats
2W - 1L
1,705 SR
Queue Stats
41W - 41L
1,373 Elo+
Solo
Jormungandr
Jormungandr
MrsMeeseeks84
Jormungandr
Level 69
God Stats
1W - 6L
1,191 SR
Queue Stats
352W - 414L
1,331 Elo+
Solo
Guan Yu
Guan Yu
jonymaster98
Guan Yu
Level 69
God Stats
3W - 1L
1,882 SR
Queue Stats
141W - 157L
1,360 Elo+
Solo
Team Averages
Level 89
1,521 SR
1,332 Elo+

VS

Team Averages
Level 78
1,515 SR
1,358 Elo+
Geb
Geb
DellyJelly
Geb
Level 40
God Stats
6W - 2L
1,761 SR
Queue Stats
143W - 193L
1,294 Elo+
Solo
Zeus
Zeus
M0Y6
Zeus
Level 77
God Stats
1W - 0L
1,377 SR
Queue Stats
24W - 26L
1,386 Elo+
Solo
Terra
Terra
SativaDream
Terra
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 17L
1,335 Elo+
Solo
Tiamat
Tiamat
celticthistle26
Tiamat
Level 158
God Stats
6W - 3L
1,434 SR
Queue Stats
222W - 234L
1,394 Elo+
Solo
Raijin
Raijin
x02213x
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
9,247
711
8,572
10,359
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 7
9,732
749
12,233
13,763
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 8 / 11
10,073
775
11,688
17,455
12,479
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
MrsMeeseeks84
Jormungandr
18
6 / 7 / 9
11,415
878
6,814
21,197
28,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
jonymaster98
Guan Yu
12
4 / 3 / 1
7,987
614
3,090
7,358
8,301
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 19
11,293
869
13,171
15,048
19,917
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
M0Y6
Zeus
18
9 / 4 / 13
11,870
913
21,939
14,301
7,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 15
10,274
790
3,205
15,673
17,736
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 2 / 16
10,549
811
10,569
10,076
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
x02213x
Raijin
15
6 / 5 / 7
10,312
793
6,799
9,653
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
17
Kills
29
30
Deaths
19
34
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
3
19
5.5
L
2
5
6
1
L
3
7
7
0.93
W
Zeus
M0Y6
Zeus
9
4
13
3.88
L
2
8
11
0.94
L
Jormungandr
MrsMeeseeks84
Jormungandr
6
7
9
1.5
W
3
5
15
2.1
W
4
2
16
6
L
Guan Yu
jonymaster98
Guan Yu
4
3
1
1.5
W
Raijin
x02213x
Raijin
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,397
Damage
55,683
70,132
Taken
64,751
57,780
Mitigated
55,870
18,212
Healing
26,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,171
1,482
544
2,878
15,048
19,917
168
6,696
8,352
21,844
0
L
8,572
1,534
581
1,224
10,359
3,877
557
8,680
1,474
23,407
0
L
12,233
1,131
2,781
3,021
13,763
5,061
506
12,420
1,233
29,802
0
W
Zeus
M0Y6
Zeus
21,939
2,978
1,171
3,534
14,301
7,234
628
6,629
7,672
44,265
0
L
11,688
1,980
38
830
17,455
12,479
588
13,882
3,327
4,679
16,828
L
Jormungandr
MrsMeeseeks84
Jormungandr
6,814
2,455
1,944
4,889
21,197
28,062
260
13,918
6,985
21,016
0
W
3,205
1,025
6,269
4,013
15,673
17,736
940
6,893
8,780
5,348
0
W
10,569
965
1,163
3,401
10,076
6,385
1,176
3,733
6,343
26,258
0
L
Guan Yu
jonymaster98
Guan Yu
3,090
316
591
2,313
7,358
8,301
0
5,816
1,430
0
5,383
W
Raijin
x02213x
Raijin
6,799
1,282
1,871
1,248
9,653
4,598
1,844
5,972
3,681
16,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
54,298
109
Minions Killed
121
0
Camps Cleared
0
881,524
Distance Traveled
1,100,901
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,293
869
10
1
0
284,810
1
L
Merlin
9,247
711
37
3
0
159,092
0
L
Raijin
9,732
749
37
3
0
193,138
1
W
Zeus
11,870
913
58
4
0
186,732
4
L
Nike
10,073
775
7
1
0
217,143
2
L
Jormungandr
11,415
878
26
2
0
201,416
2
W
Terra
10,274
790
4
0
0
210,127
1
W
Tiamat
10,549
811
33
3
0
201,111
0
L
Guan Yu
7,987
614
2
0
0
110,735
1
W
Raijin
10,312
793
16
1
0
218,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role