Player Matchup

Mulan
Mulan
CrAzY1eGz2000
Mulan
Level 69
God Stats
8W - 14L
1,459 SR
Queue Stats
44W - 50L
1,386 Elo+
Party 2
Atlas
Atlas
Fru1t3d
Atlas
Level 94
God Stats
3W - 2L
1,276 SR
Queue Stats
110W - 117L
1,425 Elo+
Solo
Danzaburou
Danzaburou
KyNet12
Danzaburou
Level 65
God Stats
8W - 5L
1,523 SR
Queue Stats
85W - 78L
1,398 Elo+
Party 2
Cupid
Cupid
URNwRcknWitDaBst
Cupid
Level 105
God Stats
4W - 2L
1,650 SR
Queue Stats
69W - 72L
1,464 Elo+
Solo
Tiamat
Tiamat
acer_milo
Tiamat
Level 55
God Stats
3W - 3L
1,573 SR
Queue Stats
158W - 168L
1,383 Elo+
Solo
Team Averages
Level 78
1,496 SR
1,411 Elo+

VS

Team Averages
Level 80
1,519 SR
1,434 Elo+
Atlas
Atlas
 
Atlas
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Canibiso
Ares
Level 65
God Stats
22W - 11L
1,549 SR
Queue Stats
66W - 73L
1,395 Elo+
Party 1
Medusa
Medusa
JRT LLG
Medusa
Level 97
God Stats
319W - 340L
1,508 SR
Queue Stats
324W - 346L
1,452 Elo+
Solo
Sol
Sol
Scarheart713
Sol
Level 81
God Stats
14W - 11L
1,546 SR
Queue Stats
217W - 242L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
Thromk
Danzaburou
Level 63
God Stats
6W - 4L
1,494 SR
Queue Stats
15W - 16L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
10,452
950
17,458
20,228
16,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atlas
Fru1t3d
Atlas
14
0 / 0 / 0
6,700
609
0
0
0
Danzaburou
KyNet12
Danzaburou
16
2 / 7 / 3
10,512
956
16,253
16,890
6,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 8 / 5
10,455
950
12,618
20,133
7,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
acer_milo
Tiamat
17
3 / 7 / 6
10,801
982
13,018
23,563
23,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

81

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
12 / 2 / 11
12,634
1,149
22,078
14,445
9,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
18
3 / 1 / 20
11,863
1,078
12,210
15,858
26,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
JRT LLG
Medusa
18
6 / 0 / 11
11,303
1,028
9,100
7,268
3,887
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 13
11,390
1,035
16,613
16,207
9,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Thromk
Danzaburou
18
3 / 3 / 19
11,129
1,012
15,294
11,849
6,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
9
Kills
28
28
Deaths
9
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
12
2
11
8.75
W
Ares
3
1
20
13
L
2
6
6
0.83
L
Atlas
Fru1t3d
Atlas
0
0
0
0
W
Medusa
JRT LLG
Medusa
6
0
11
11.5
L
Danzaburou
KyNet12
Danzaburou
2
7
3
0.5
W
4
3
13
3.5
W
Danzaburou
Thromk
Danzaburou
3
3
19
4.17
L
2
8
5
0.56
L
Tiamat
acer_milo
Tiamat
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,347
Damage
75,295
80,814
Taken
65,627
52,770
Mitigated
56,154
9,737
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
22,078
4,057
105
2,635
14,445
9,676
0
3,956
10,203
31,019
0
W
Ares
12,210
461
706
2,157
15,858
26,685
0
2,780
12,677
18,346
0
L
17,458
2,455
0
1,303
20,228
16,173
0
10,789
9,143
3,590
23,791
L
Atlas
Fru1t3d
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
JRT LLG
Medusa
9,100
5,025
84
1,201
7,268
3,887
0
706
6,363
0
22,273
L
Danzaburou
KyNet12
Danzaburou
16,253
4,746
0
701
16,890
6,215
0
10,613
5,405
0
45,406
W
16,613
4,265
345
4,276
16,207
9,173
0
4,556
11,451
50,201
3,331
W
Danzaburou
Thromk
Danzaburou
15,294
5,623
233
2,786
11,849
6,733
0
3,014
8,717
0
31,034
L
12,618
7,005
248
1,554
20,133
7,166
0
13,380
6,449
0
32,300
L
Tiamat
acer_milo
Tiamat
13,018
1,304
355
5,576
23,563
23,216
0
13,867
9,321
24,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,920
Gold Earned
58,319
158
Minions Killed
215
5
Camps Cleared
8
737,576
Distance Traveled
1,004,416
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,634
1,149
19
2
1
206,091
0
W
Ares
11,863
1,078
15
1
0
224,247
0
L
Mulan
10,452
950
22
2
2
189,185
0
L
Atlas
6,700
609
0
0
0
0
0
W
Medusa
11,303
1,028
43
4
1
211,888
1
L
Danzaburou
10,512
956
51
5
0
184,139
0
W
Sol
11,390
1,035
101
9
5
184,107
1
W
Danzaburou
11,129
1,012
37
3
1
178,083
2
L
Cupid
10,455
950
49
4
1
180,579
0
L
Tiamat
10,801
982
36
3
2
183,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role