Player Matchup

Zhong Kui
Zhong Kui
AnAcuteAngle
Zhong Kui
Level 82
God Stats
4W - 2L
1,513 SR
Queue Stats
90W - 103L
1,399 Elo+
Party 2
Hun Batz
Hun Batz
Jerjost
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,287 Elo+
Solo
Geb
Geb
sahoffma
Geb
Level 99
God Stats
4W - 2L
1,513 SR
Queue Stats
164W - 144L
1,498 Elo+
Solo
Zeus
Zeus
sirTEAbaginses
Zeus
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,467 Elo+
Solo
Bellona
Bellona
titan_xavi25
Bellona
Level 86
God Stats
6W - 8L
1,485 SR
Queue Stats
266W - 268L
1,450 Elo+
Party 2
Team Averages
Level 69
1,502 SR
1,420 Elo+

VS

Team Averages
Level 51
1,468 SR
1,472 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
BallistikRainbow
Serqet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,456 Elo+
Solo
Anhur
Anhur
GreasySpoox
Anhur
Level 37
God Stats
4W - 4L
1,297 SR
Queue Stats
130W - 132L
1,396 Elo+
Party 1
Osiris
Osiris
Ryzelk
Osiris
Level 29
God Stats
1W - 2L
1,338 SR
Queue Stats
84W - 69L
1,486 Elo+
Party 3
Baba Yaga
Baba Yaga
profaneimage
Baba Yaga
Level 24
God Stats
1W - 1L
1,707 SR
Queue Stats
18W - 19L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnAcuteAngle
Zhong Kui
20
12 / 4 / 19
13,675
804
28,623
21,797
15,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Jerjost
Hun Batz
19
8 / 8 / 13
12,549
738
13,540
18,574
8,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 3 / 25
12,171
716
14,700
16,831
17,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 4 / 19
13,418
789
25,821
12,559
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
titan_xavi25
Bellona
18
5 / 7 / 22
12,255
721
13,895
14,830
12,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
6 / 9 / 6
11,143
655
15,276
19,238
7,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 11 / 13
12,101
712
12,758
22,032
13,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 16
10,582
622
7,779
18,412
6,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Ryzelk
Osiris
17
4 / 9 / 14
10,544
620
9,586
25,456
26,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
profaneimage
Baba Yaga
20
7 / 5 / 11
12,361
727
23,007
19,242
8,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
86
41
Kills
26
26
Deaths
41
98
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
9
6
1
W
Zhong Kui
AnAcuteAngle
Zhong Kui
12
4
19
5.38
L
7
11
13
1.23
L
2
7
16
1.43
W
Hun Batz
Jerjost
Hun Batz
8
8
13
1.81
L
Osiris
Ryzelk
Osiris
4
9
14
1.22
L
Baba Yaga
profaneimage
Baba Yaga
7
5
11
2.5
W
5
3
25
5.83
W
11
4
19
5.13
W
Bellona
titan_xavi25
Bellona
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,579
Damage
68,406
84,591
Taken
104,380
59,355
Mitigated
62,414
35,561
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
15,276
1,341
1,416
2,739
19,238
7,541
0
12,092
6,883
0
32,455
W
Zhong Kui
AnAcuteAngle
Zhong Kui
28,623
2,395
2,490
12,157
21,797
15,119
3,017
6,427
14,270
40,026
0
L
12,758
1,557
763
1,396
22,032
13,222
0
14,159
7,632
0
16,405
L
7,779
1,596
1,808
3,647
18,412
6,821
642
11,678
6,509
0
19,829
W
Hun Batz
Jerjost
Hun Batz
13,540
806
2,754
2,666
18,574
8,614
0
4,308
13,591
0
29,014
L
Osiris
Ryzelk
Osiris
9,586
3,081
870
1,380
25,456
26,425
0
16,412
8,755
0
20,295
L
Baba Yaga
profaneimage
Baba Yaga
23,007
366
1,184
5,729
19,242
8,405
306
13,532
5,457
44,646
0
W
14,700
1,223
4,249
5,452
16,831
17,850
729
3,970
10,895
21,990
0
W
25,821
2,177
628
1,912
12,559
4,788
939
4,496
7,545
57,482
0
W
Bellona
titan_xavi25
Bellona
13,895
4,375
1,350
1,903
14,830
12,984
550
3,806
10,438
0
27,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,068
Gold Earned
56,731
158
Minions Killed
150
0
Camps Cleared
0
1,541,264
Distance Traveled
1,341,803
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,143
655
33
2
0
297,319
0
W
Zhong Kui
13,675
804
22
1
0
327,179
0
L
Serqet
12,101
712
23
1
0
228,978
0
L
Anhur
10,582
622
37
2
0
254,338
0
W
Hun Batz
12,549
738
35
2
0
299,551
0
L
Osiris
10,544
620
16
1
0
272,230
2
L
Baba Yaga
12,361
727
41
2
0
288,938
0
W
Geb
12,171
716
12
1
0
342,037
0
W
Zeus
13,418
789
70
4
0
265,136
0
W
Bellona
12,255
721
19
1
0
307,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role