Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Koniichiiwa
Apollo
Level 49
God Stats
1W - 2L
1,521 SR
Queue Stats
17W - 20L
1,423 Elo+
Party 2
Loki
Loki
horizongodz100
Loki
Level 42
God Stats
3W - 1L
1,294 SR
Queue Stats
133W - 104L
1,539 Elo+
Party 3
Janus
Janus
rubenl5l
Janus
Level 107
God Stats
186W - 116L
1,626 SR
Queue Stats
529W - 490L
1,568 Elo+
Party 3
Artio
Artio
unclefestus
Artio
Level 107
God Stats
1W - 0L
1,793 SR
Queue Stats
13W - 17L
1,252 Elo+
Party 2
Team Averages
Level 86
1,547 SR
1,457 Elo+

VS

Team Averages
Level 67
1,588 SR
1,513 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Axtorix
Amaterasu
Level 86
God Stats
10W - 3L
1,786 SR
Queue Stats
165W - 135L
1,644 Elo+
Party 1
Susano
Susano
IICeaser
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,331 Elo+
Party 1
Medusa
Medusa
IonIbusaka
Medusa
Level 76
God Stats
7W - 7L
1,657 SR
Queue Stats
176W - 171L
1,507 Elo+
Solo
Atlas
Atlas
Wulfceo
Atlas
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 42L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 1 / 2
6,378
638
4,753
4,401
2,073
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
9
4 / 1 / 0
5,519
552
5,007
4,903
1,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 1
6,555
656
3,660
5,607
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
rubenl5l
Janus
11
2 / 0 / 1
6,782
678
3,771
1,448
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 3
5,632
563
2,802
7,543
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
2 / 2 / 0
5,211
521
3,130
6,509
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Axtorix
Amaterasu
7
0 / 2 / 2
5,044
504
2,569
8,763
3,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
IICeaser
Susano
7
0 / 4 / 1
4,282
428
912
3,433
900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
IonIbusaka
Medusa
10
1 / 1 / 0
5,598
560
3,816
5,028
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Wulfceo
Atlas
9
1 / 3 / 0
5,087
509
1,410
7,397
3,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
4
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
2
3
L
Hun Batz
 
Hun Batz
2
2
0
1
L
Amaterasu
Axtorix
Amaterasu
0
2
2
0.5
L
Susano
IICeaser
Susano
0
4
1
0.13
L
Medusa
IonIbusaka
Medusa
1
1
0
1
W
Apollo
4
1
0
4
L
Atlas
Wulfceo
Atlas
1
3
0
0.33
W
4
2
1
2.25
W
Janus
rubenl5l
Janus
2
0
1
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
11,837
23,902
Taken
31,130
8,618
Mitigated
10,452
9,987
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,753
194
0
1,231
4,401
2,073
96
861
3,429
34,061
0
L
Hun Batz
 
Hun Batz
3,130
1,542
0
2,140
6,509
1,886
0
2,335
4,174
0
25,171
L
Amaterasu
Axtorix
Amaterasu
2,569
921
969
2,585
8,763
3,339
0
4,112
4,651
0
8,478
L
Susano
IICeaser
Susano
912
280
0
90
3,433
900
0
899
2,534
0
10,138
L
Medusa
IonIbusaka
Medusa
3,816
1,936
0
2,282
5,028
1,189
0
710
4,318
0
33,572
W
Apollo
5,007
3,108
0
1,129
4,903
1,133
114
58
4,845
0
31,137
L
Atlas
Wulfceo
Atlas
1,410
248
0
1,780
7,397
3,138
0
3,270
4,127
17,467
0
W
3,660
1,320
0
2,145
5,607
1,523
0
406
5,169
0
32,868
W
Janus
rubenl5l
Janus
3,771
651
0
687
1,448
371
250
0
1,448
46,209
0
W
2,802
184
399
4,396
7,543
3,518
0
0
7,543
20,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
25,222
321
Minions Killed
207
0
Camps Cleared
0
1,070,288
Distance Traveled
906,682
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,378
638
62
6
0
189,733
5
L
Hun Batz
5,211
521
59
6
0
213,025
0
L
Amaterasu
5,044
504
21
2
0
218,387
0
L
Susano
4,282
428
22
2
0
142,609
0
L
Medusa
5,598
560
64
6
0
178,052
2
W
Apollo
5,519
552
61
6
0
204,950
2
L
Atlas
5,087
509
41
4
0
154,609
1
W
Loki
6,555
656
74
7
0
238,366
2
W
Janus
6,782
678
100
10
0
225,131
2
W
Artio
5,632
563
24
2
0
212,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role