Player Matchup

Achilles
Achilles
Disgyzie
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,118 Elo+
Party 1
Atlas
Atlas
Herpaderp60
Atlas
Level 39
God Stats
1W - 2L
1,260 SR
Queue Stats
77W - 88L
1,346 Elo+
Solo
Artemis
Artemis
Skullette
Artemis
Level 39
God Stats
1W - 3L
1,384 SR
Queue Stats
2W - 8L
1,118 Elo+
Party 1
Arachne
Arachne
TaterChipp
Arachne
Level 32
God Stats
0W - 2L
1,212 SR
Queue Stats
1W - 7L
1,096 Elo+
Party 1
Neith
Neith
rrichardson11
Neith
Level 84
God Stats
0W - 3L
1,503 SR
Queue Stats
133W - 121L
1,559 Elo+
Solo
Team Averages
Level 51
1,372 SR
1,247 Elo+

VS

Team Averages
Level 69
1,602 SR
1,414 Elo+
Ravana
Ravana
 
Ravana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RogueFromHollow
Atlas
Level 66
God Stats
3W - 2L
1,758 SR
Queue Stats
152W - 190L
1,388 Elo+
Solo
Osiris
Osiris
herb1563
Osiris
Level 54
God Stats
3W - 1L
1,726 SR
Queue Stats
265W - 307L
1,360 Elo+
Solo
Olorun
Olorun
superTreee
Olorun
Level 78
God Stats
16W - 17L
1,602 SR
Queue Stats
104W - 112L
1,410 Elo+
Solo
Heimdallr
Heimdallr
wingsforce
Heimdallr
Level 60
God Stats
5W - 6L
1,422 SR
Queue Stats
63W - 65L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Disgyzie
Achilles
7
0 / 4 / 0
4,456
446
2,174
6,379
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 1 / 1
4,606
461
2,836
7,343
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Skullette
Artemis
8
1 / 2 / 1
4,678
468
3,428
2,862
683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TaterChipp
Arachne
7
0 / 3 / 0
4,420
442
1,453
5,993
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 1
5,671
567
3,799
5,157
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
5 / 3 / 1
5,884
588
2,926
5,290
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 0 / 3
5,294
529
1,923
6,169
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
herb1563
Osiris
11
5 / 0 / 2
6,500
650
5,950
6,075
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
superTreee
Olorun
10
0 / 0 / 3
6,044
604
4,170
4,650
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
wingsforce
Heimdallr
9
1 / 1 / 1
4,995
500
2,709
4,211
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
3
1
1.83
L
Achilles
Disgyzie
Achilles
0
4
0
0
L
0
1
1
0.5
W
0
0
3
1.5
L
Artemis
Skullette
Artemis
1
2
1
0.75
L
Arachne
TaterChipp
Arachne
0
3
0
0
W
Osiris
herb1563
Osiris
5
0
2
6
L
1
1
1
1.5
W
Olorun
superTreee
Olorun
0
0
3
1.5
W
Heimdallr
wingsforce
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
17,678
27,734
Taken
26,395
13,636
Mitigated
13,225
6,530
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,926
1,332
0
1,254
5,290
2,003
753
192
5,098
0
20,392
L
Achilles
Disgyzie
Achilles
2,174
1,017
0
707
6,379
6,288
115
446
5,378
0
16,748
L
2,836
1,186
0
2,380
7,343
3,227
60
1,682
5,661
11,141
0
W
1,923
817
384
2,099
6,169
3,693
193
1,719
4,450
12,455
0
L
Artemis
Skullette
Artemis
3,428
1,570
0
0
2,862
683
331
1,213
1,649
0
19,344
L
Arachne
TaterChipp
Arachne
1,453
1,046
0
1,442
5,993
1,541
0
463
5,382
0
18,295
W
Osiris
herb1563
Osiris
5,950
2,014
0
2,492
6,075
5,010
437
0
5,708
4,891
23,143
L
3,799
1,130
0
2,001
5,157
1,897
94
3,198
1,959
0
33,292
W
Olorun
superTreee
Olorun
4,170
2,694
41
1,700
4,650
1,267
2,350
60
4,590
35,971
0
W
Heimdallr
wingsforce
Heimdallr
2,709
615
382
1,028
4,211
1,252
504
925
3,286
0
24,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
28,717
194
Minions Killed
247
0
Camps Cleared
0
872,507
Distance Traveled
942,868
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,884
588
44
4
0
209,182
4
L
Achilles
4,456
446
31
3
0
159,193
0
L
Atlas
4,606
461
11
1
0
202,751
3
W
Atlas
5,294
529
21
2
0
191,629
1
L
Artemis
4,678
468
38
4
0
177,741
4
L
Arachne
4,420
442
48
5
0
159,909
1
W
Osiris
6,500
650
59
6
0
191,736
4
L
Neith
5,671
567
66
7
0
172,913
2
W
Olorun
6,044
604
77
8
0
172,851
1
W
Heimdallr
4,995
500
46
5
0
177,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role