Player Matchup

Yemoja
Yemoja
Isaiah_E408
Yemoja
Level 17
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Atlas
Atlas
Koll star28
Atlas
Level 102
God Stats
0W - 1L
1,734 SR
Queue Stats
7W - 4L
1,584 Elo+
Party 3
Hun Batz
Hun Batz
Mr Bedhed
Hun Batz
Level 87
God Stats
0W - 1L
1,222 SR
Queue Stats
7W - 2L
1,798 Elo+
Party 3
Apollo
Apollo
OG Papas7944
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
ranvodkazc1
Sol
Level 142
God Stats
0W - 1L
1,486 SR
Queue Stats
8W - 7L
1,487 Elo+
Solo
Team Averages
Level 78
1,456 SR
1,574 Elo+

VS

Team Averages
Level 122
1,605 SR
1,441 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Crimson_Zephyrr
Cabrakan
Level 148
God Stats
20W - 16L
1,627 SR
Queue Stats
182W - 192L
1,572 Elo+
Party 2
Bastet
Bastet
DeathsRival0
Bastet
Level 129
God Stats
13W - 2L
1,777 SR
Queue Stats
159W - 166L
1,551 Elo+
Party 2
Neith
Neith
FearDaMailbox
Neith
Level 62
God Stats
8W - 2L
1,500 SR
Queue Stats
62W - 57L
1,244 Elo+
Solo
Thoth
Thoth
OAO Timo
Thoth
Level 147
God Stats
2W - 0L
1,622 SR
Queue Stats
17W - 25L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 4 / 6
7,564
688
2,576
11,024
5,308
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 4 / 6
8,838
803
7,372
12,356
10,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
Mr Bedhed
Hun Batz
15
5 / 9 / 2
9,188
835
10,312
12,859
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
13
1 / 6 / 2
7,077
643
5,794
11,127
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 4
9,715
883
8,057
10,399
2,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
5 / 8 / 8
9,822
893
9,426
12,752
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
5 / 1 / 9
10,365
942
11,469
9,517
8,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
18
11 / 2 / 4
12,231
1,112
16,302
10,825
3,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 1 / 9
9,569
870
6,271
5,444
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
OAO Timo
Thoth
15
4 / 2 / 3
9,037
822
4,514
6,274
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
14
Kills
26
26
Deaths
14
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
8
8
1.13
W
Cabrakan
5
1
9
9.5
W
Bastet
11
2
4
6.5
W
1
1
9
5.5
L
Yemoja
0
4
6
0.75
L
3
4
6
1.5
L
Hun Batz
Mr Bedhed
Hun Batz
5
9
2
0.67
W
Thoth
OAO Timo
Thoth
4
2
3
2.75
L
Apollo
1
6
2
0.33
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,111
Damage
47,982
57,765
Taken
44,812
27,129
Mitigated
20,705
5,558
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,426
6,519
0
1,242
12,752
4,491
760
6,779
5,601
0
20,229
W
Cabrakan
11,469
1,433
0
2,680
9,517
8,973
413
5,324
3,846
23,329
0
W
Bastet
16,302
3,947
0
2,511
10,825
3,906
142
2,992
7,608
0
40,953
W
6,271
1,872
0
1,116
5,444
1,974
1,430
1,348
3,833
0
41,319
L
Yemoja
2,576
972
761
107
11,024
5,308
0
2,594
8,430
10,802
0
L
7,372
2,312
0
0
12,356
10,684
1
4,642
7,714
19,079
0
L
Hun Batz
Mr Bedhed
Hun Batz
10,312
2,814
0
857
12,859
5,693
0
2,659
10,200
0
27,934
W
Thoth
OAO Timo
Thoth
4,514
130
0
250
6,274
1,361
818
1,188
4,720
26,113
0
L
Apollo
5,794
2,747
273
1,000
11,127
2,969
1
2,524
8,603
0
19,156
L
8,057
1,741
0
2,560
10,399
2,475
0
3,808
6,591
23,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
51,024
184
Minions Killed
271
6
Camps Cleared
10
935,623
Distance Traveled
1,072,210
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,822
893
24
2
1
182,690
1
W
Cabrakan
10,365
942
32
3
3
223,135
3
W
Bastet
12,231
1,112
57
5
2
243,330
4
W
Neith
9,569
870
98
9
3
218,939
3
L
Yemoja
7,564
688
22
2
0
164,518
2
L
Atlas
8,838
803
31
3
1
202,076
1
L
Hun Batz
9,188
835
59
5
3
178,118
0
W
Thoth
9,037
822
60
5
1
204,116
0
L
Apollo
7,077
643
31
3
1
185,043
0
L
Sol
9,715
883
41
4
1
205,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role