Player Matchup

Jing Wei
Jing Wei
Budstache55
Jing Wei
Level 67
God Stats
15W - 19L
1,337 SR
Queue Stats
247W - 321L
1,344 Elo+
Solo
Kukulkan
Kukulkan
Cheerioster
Kukulkan
Level 63
God Stats
14W - 10L
1,485 SR
Queue Stats
30W - 39L
1,327 Elo+
Party 2
Atlas
Atlas
theradchad
Atlas
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 61L
1,348 Elo+
Party 2
Team Averages
Level 66
1,441 SR
1,340 Elo+

VS

Team Averages
Level 63
1,433 SR
1,388 Elo+
Cupid
Cupid
AresWarhamer
Cupid
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 74L
1,431 Elo+
Solo
Zeus
Zeus
Darkwonn
Zeus
Level 60
God Stats
4W - 9L
1,221 SR
Queue Stats
93W - 122L
1,370 Elo+
Party 1
Atlas
Atlas
Wargrim
Atlas
Level 36
God Stats
3W - 1L
1,578 SR
Queue Stats
47W - 58L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Budstache55
Jing Wei
14
5 / 1 / 3
9,151
654
6,374
9,663
3,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Cheerioster
Kukulkan
14
4 / 0 / 5
9,363
669
12,214
4,690
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
12
2 / 1 / 8
8,691
621
8,179
9,762
9,530
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,853
561
5,003
10,624
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
11
2 / 5 / 0
8,043
575
10,094
9,774
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Wargrim
Atlas
11
0 / 2 / 1
7,409
529
4,869
12,199
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Jing Wei
Budstache55
Jing Wei
5
1
3
6.5
W
Kukulkan
Cheerioster
Kukulkan
4
0
5
6.5
L
Zeus
2
5
0
0.4
L
Atlas
Wargrim
Atlas
0
2
1
0.25
W
Atlas
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,767
Damage
19,966
24,115
Taken
32,597
14,322
Mitigated
17,517
1,450
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,003
1,072
664
1,185
10,624
4,000
0
6,938
3,686
0
31,010
W
Jing Wei
Budstache55
Jing Wei
6,374
3,727
436
1,014
9,663
3,158
211
6,691
2,690
0
27,592
W
Kukulkan
Cheerioster
Kukulkan
12,214
179
0
0
4,690
1,634
364
2,854
1,721
39,078
0
L
Zeus
10,094
1,321
403
1,836
9,774
3,410
41
6,136
3,638
28,862
0
L
Atlas
Wargrim
Atlas
4,869
1,079
163
1,927
12,199
10,107
0
7,652
4,547
10,088
0
W
Atlas
8,179
2,506
0
0
9,762
9,530
456
5,248
4,330
15,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,205
Gold Earned
23,305
143
Minions Killed
120
4
Camps Cleared
4
803,008
Distance Traveled
691,252
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,853
561
63
5
2
239,519
0
W
Jing Wei
9,151
654
45
3
3
300,700
2
W
Kukulkan
9,363
669
80
6
1
260,608
0
L
Zeus
8,043
575
42
3
2
205,374
2
L
Atlas
7,409
529
15
1
0
246,359
1
W
Atlas
8,691
621
18
1
0
241,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role