Player Matchup

Anhur
Anhur
ACLEP
Anhur
Level 160
God Stats
19W - 36L
1,405 SR
Queue Stats
1,916W - 2,016L
1,449 Elo+
Solo
Anubis
Anubis
AfroWinja
Anubis
Level 135
God Stats
1W - 4L
1,464 SR
Queue Stats
256W - 260L
1,560 Elo+
Solo
Geb
Geb
PDizzle124
Geb
Level 129
God Stats
1W - 3L
1,620 SR
Queue Stats
119W - 95L
1,543 Elo+
Solo
Arachne
Arachne
VantasValentayn
Arachne
Level 115
God Stats
0W - 2L
1,667 SR
Queue Stats
146W - 151L
1,565 Elo+
Solo
Hou Yi
Hou Yi
ixx FIERCE xxi
Hou Yi
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 91L
1,558 Elo+
Solo
Team Averages
Level 138
1,531 SR
1,535 Elo+

VS

Team Averages
Level 113
1,582 SR
1,517 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CowboysRcool
Tsukuyomi
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 227L
1,479 Elo+
Party 1
Chernobog
Chernobog
Triforce
Chernobog
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,507 Elo+
Party 1
Atlas
Atlas
iSuperRob
Atlas
Level 148
God Stats
2W - 0L
1,656 SR
Queue Stats
139W - 147L
1,484 Elo+
Party 1
Bacchus
Bacchus
xXGr1zz3lyXx
Bacchus
Level 68
God Stats
1W - 0L
1,752 SR
Queue Stats
6W - 9L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ACLEP
Anhur
14
0 / 5 / 5
7,819
652
8,485
10,513
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
AfroWinja
Anubis
8
1 / 3 / 2
6,814
568
3,667
4,557
1,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 3 / 6
9,321
777
6,809
18,490
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 5
7,400
617
4,095
11,585
4,153
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 4 / 2
10,345
862
9,939
8,692
3,998
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 3 / 14
10,510
876
10,531
7,205
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
CowboysRcool
Tsukuyomi
17
5 / 3 / 14
9,842
820
12,546
8,441
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Triforce
Chernobog
17
4 / 2 / 12
9,702
809
11,634
8,393
3,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
iSuperRob
Atlas
17
2 / 1 / 16
10,438
870
7,744
9,859
10,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
xXGr1zz3lyXx
Bacchus
15
6 / 1 / 11
10,030
836
6,920
11,215
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
9
Kills
22
22
Deaths
10
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
3
14
4
L
Anhur
ACLEP
Anhur
0
5
5
0.5
L
Anubis
AfroWinja
Anubis
1
3
2
0.67
W
Tsukuyomi
CowboysRcool
Tsukuyomi
5
3
14
4
L
2
3
6
1.67
W
Chernobog
Triforce
Chernobog
4
2
12
5
L
1
7
5
0.5
W
Atlas
iSuperRob
Atlas
2
1
16
10
L
5
4
2
1.5
W
Bacchus
xXGr1zz3lyXx
Bacchus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
49,375
53,837
Taken
45,113
29,723
Mitigated
36,690
16,038
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,531
327
2,310
1,431
7,205
2,993
264
1,426
5,779
27,409
0
L
Anhur
ACLEP
Anhur
8,485
2,382
1,554
1,778
10,513
4,484
153
5,425
4,920
0
17,076
L
Anubis
AfroWinja
Anubis
3,667
51
555
1,126
4,557
1,872
0
2,408
2,042
8,101
0
W
Tsukuyomi
CowboysRcool
Tsukuyomi
12,546
2,747
0
942
8,441
4,973
845
1,626
6,815
0
25,376
L
6,809
390
862
6,776
18,490
15,216
0
6,506
11,506
15,774
0
W
Chernobog
Triforce
Chernobog
11,634
7,130
585
2,380
8,393
3,788
2,929
1,684
6,709
0
21,858
L
4,095
1,762
0
2,513
11,585
4,153
0
5,844
5,656
0
5,151
W
Atlas
iSuperRob
Atlas
7,744
1,878
1,317
2,598
9,859
10,281
351
2,851
7,008
17,378
0
L
9,939
3,719
277
597
8,692
3,998
0
5,012
3,632
0
34,698
W
Bacchus
xXGr1zz3lyXx
Bacchus
6,920
558
4,270
3,790
11,215
14,655
551
2,889
8,326
15,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
50,522
107
Minions Killed
145
0
Camps Cleared
0
938,825
Distance Traveled
1,148,307
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,510
876
46
4
0
229,014
6
L
Anhur
7,819
652
22
2
0
181,907
0
L
Anubis
6,814
568
7
1
0
97,768
0
W
Tsukuyomi
9,842
820
31
3
0
257,818
0
L
Geb
9,321
777
10
1
0
249,272
0
W
Chernobog
9,702
809
38
3
0
221,544
0
L
Arachne
7,400
617
3
0
0
220,600
0
W
Atlas
10,438
870
15
1
0
210,543
0
L
Hou Yi
10,345
862
65
5
0
189,278
1
W
Bacchus
10,030
836
15
1
0
229,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role