Player Matchup

Cthulhu
Cthulhu
Azuriika
Cthulhu
Level 144
God Stats
10W - 5L
1,649 SR
Queue Stats
641W - 703L
1,511 Elo+
Solo
Susano
Susano
Berserker650
Susano
Level 156
God Stats
7W - 7L
1,541 SR
Queue Stats
402W - 413L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
I AQE I
Tsukuyomi
Level 125
God Stats
3W - 2L
1,490 SR
Queue Stats
56W - 36L
1,608 Elo+
Party 2
Neith
Neith
I Jupi I
Neith
Level 126
God Stats
6W - 3L
1,555 SR
Queue Stats
155W - 129L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
USOILLMATIK
Xing Tian
Level 149
God Stats
9W - 5L
1,637 SR
Queue Stats
492W - 489L
1,485 Elo+
Solo
Team Averages
Level 140
1,574 SR
1,537 Elo+

VS

Team Averages
Level 104
1,411 SR
1,554 Elo+
Neith
Neith
Timosurous Rex
Neith
Level 89
God Stats
0W - 2L
1,329 SR
Queue Stats
168W - 200L
1,487 Elo+
Party 3
Merlin
Merlin
Zewmy
Merlin
Level 158
God Stats
1W - 3L
1,353 SR
Queue Stats
81W - 78L
1,501 Elo+
Solo
Kali
Kali
amelee12
Kali
Level 88
God Stats
0W - 2L
1,233 SR
Queue Stats
57W - 26L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
daffyduck500
Cabrakan
Level 62
God Stats
2W - 1L
1,526 SR
Queue Stats
72W - 46L
1,595 Elo+
Party 1
Mulan
Mulan
xbeastx9
Mulan
Level 124
God Stats
4W - 2L
1,616 SR
Queue Stats
160W - 158L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azuriika
Cthulhu
16
3 / 3 / 12
10,366
797
10,271
17,727
24,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
16
5 / 5 / 13
10,034
772
12,194
9,996
5,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
I AQE I
Tsukuyomi
17
8 / 3 / 10
10,729
825
13,830
14,286
7,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
I Jupi I
Neith
20
7 / 2 / 12
11,900
915
19,394
9,830
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
USOILLMATIK
Xing Tian
18
2 / 3 / 20
10,983
845
6,805
18,679
25,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 10
9,362
720
8,521
11,399
3,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Zewmy
Merlin
16
4 / 4 / 6
9,800
754
11,092
9,827
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
14
2 / 4 / 10
9,081
699
5,065
10,829
4,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
daffyduck500
Cabrakan
17
7 / 8 / 5
10,112
778
9,009
13,810
11,906
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mulan
xbeastx9
Mulan
17
1 / 5 / 14
9,181
706
10,458
21,165
15,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
61
25
Kills
16
16
Deaths
25
67
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azuriika
Cthulhu
3
3
12
3
W
Susano
5
5
13
2.3
W
Tsukuyomi
I AQE I
Tsukuyomi
8
3
10
4.33
W
Neith
I Jupi I
Neith
7
2
12
6.5
L
2
4
10
1.75
W
Xing Tian
USOILLMATIK
Xing Tian
2
3
20
4
L
Merlin
Zewmy
Merlin
4
4
6
1.75
L
Kali
2
4
10
1.75
L
Cabrakan
daffyduck500
Cabrakan
7
8
5
1.19
L
Mulan
xbeastx9
Mulan
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,494
Damage
44,145
70,518
Taken
67,030
68,271
Mitigated
39,302
24,672
Healing
20,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azuriika
Cthulhu
10,271
298
5,121
3,161
17,727
24,209
425
4,967
12,617
18,246
0
W
Susano
12,194
963
29
935
9,996
5,288
0
3,032
6,646
0
22,591
W
Tsukuyomi
I AQE I
Tsukuyomi
13,830
3,071
2,389
4,479
14,286
7,425
236
3,801
10,235
0
24,746
W
Neith
I Jupi I
Neith
19,394
6,767
845
4,007
9,830
5,846
3,127
4,071
5,690
0
51,643
L
8,521
3,259
1,919
3,196
11,399
3,759
974
2,422
8,977
0
18,575
W
Xing Tian
USOILLMATIK
Xing Tian
6,805
196
1,536
2,170
18,679
25,503
626
5,609
12,911
17,655
0
L
Merlin
Zewmy
Merlin
11,092
501
341
2,109
9,827
3,597
0
3,080
6,747
39,792
0
L
Kali
5,065
1,531
533
3,191
10,829
4,135
0
3,469
7,360
0
8,191
L
Cabrakan
daffyduck500
Cabrakan
9,009
984
0
640
13,810
11,906
49
3,217
10,593
15,261
0
L
Mulan
xbeastx9
Mulan
10,458
253
830
7,722
21,165
15,905
419
4,888
16,277
3,146
15,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,012
Gold Earned
47,536
142
Minions Killed
124
0
Camps Cleared
0
1,265,695
Distance Traveled
1,017,775
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,366
797
13
1
0
241,723
2
W
Susano
10,034
772
25
2
0
244,888
3
W
Tsukuyomi
10,729
825
16
1
0
308,658
2
W
Neith
11,900
915
64
5
0
230,812
1
L
Neith
9,362
720
15
1
0
208,892
0
W
Xing Tian
10,983
845
24
2
0
239,614
0
L
Merlin
9,800
754
70
5
0
196,238
1
L
Kali
9,081
699
5
0
0
225,750
0
L
Cabrakan
10,112
778
15
1
0
167,502
0
L
Mulan
9,181
706
19
1
0
219,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role