Player Matchup

Neith
Neith
EvilBreedGaming
Neith
Level 7
God Stats
16W - 8L
1,738 SR
Queue Stats
22W - 10L
1,601 Elo+
Party 1
Ares
Ares
Smallcrits
Ares
Level 18
God Stats
23W - 7L
1,734 SR
Queue Stats
26W - 11L
1,638 Elo+
Party 1
Hercules
Hercules
Standingbear1
Hercules
Level 28
God Stats
1W - 1L
1,645 SR
Queue Stats
59W - 32L
1,629 Elo+
Party 1
Da Ji
Da Ji
ZeroFricks
Da Ji
Level 136
God Stats
1W - 2L
1,325 SR
Queue Stats
106W - 74L
1,597 Elo+
Party 1
Ra
Ra
cbirdsong26
Ra
Level 149
God Stats
5W - 0L
1,642 SR
Queue Stats
92W - 53L
1,609 Elo+
Party 1
Team Averages
Level 68
1,617 SR
1,615 Elo+

VS

Team Averages
Level 22
1,299 SR
1,295 Elo+
Loki
Loki
CarterCapALot
Loki
Level 7
God Stats
4W - 5L
1,141 SR
Queue Stats
10W - 15L
1,246 Elo+
Party 2
Jormungandr
Jormungandr
DatBoyCooke
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,305 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LvAidxn
Cu Chulainn
Level 5
God Stats
1W - 4L
1,141 SR
Queue Stats
8W - 13L
1,213 Elo+
Party 2
Zeus
Zeus
McSwagginton
Zeus
Level 29
God Stats
3W - 5L
1,319 SR
Queue Stats
11W - 14L
1,318 Elo+
Party 2
Olorun
Olorun
OnePunchLuffy-
Olorun
Level 47
God Stats
5W - 8L
1,393 SR
Queue Stats
109W - 145L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 23
8,933
1,276
5,772
3,814
1,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 30
8,547
1,221
5,565
7,094
6,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Standingbear1
Hercules
16
6 / 1 / 26
9,434
1,348
12,596
7,103
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
17
24 / 2 / 15
11,836
1,691
23,066
8,579
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
12 / 1 / 25
10,347
1,478
22,269
5,195
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

413

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 2
6,995
999
3,147
16,112
4,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DatBoyCooke
Jormungandr
12
1 / 7 / 0
6,904
986
4,131
10,917
4,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
LvAidxn
Cu Chulainn
12
1 / 6 / 4
7,287
1,041
4,312
14,073
7,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 14 / 1
7,157
1,022
9,403
16,726
4,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 10 / 4
7,620
1,089
5,462
15,577
5,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
16
49
Kills
5
5
Deaths
49
119
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
L
Jormungandr
DatBoyCooke
Jormungandr
1
7
0
0.14
W
5
1
23
16.5
L
Cu Chulainn
LvAidxn
Cu Chulainn
1
6
4
0.5
L
1
14
1
0.11
L
1
10
4
0.3
W
2
0
30
17
W
Hercules
Standingbear1
Hercules
6
1
26
19
W
Da Ji
24
2
15
15.75
W
12
1
25
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,268
Damage
26,455
31,785
Taken
73,405
22,274
Mitigated
26,759
5,607
Healing
1,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,147
1,129
0
0
16,112
4,812
0
5,321
10,742
0
6,341
L
Jormungandr
DatBoyCooke
Jormungandr
4,131
65
0
41
10,917
4,638
0
3,872
6,821
6,364
0
W
5,772
2,296
0
383
3,814
1,744
0
3,046
768
0
12,389
L
Cu Chulainn
LvAidxn
Cu Chulainn
4,312
490
0
10
14,073
7,685
0
5,178
8,604
1,800
3,891
L
9,403
1,469
0
40
16,726
4,303
0
7,593
9,094
14,458
0
L
5,462
2,650
683
1,079
15,577
5,321
0
5,870
9,545
19,283
0
W
5,565
644
0
0
7,094
6,845
0
4,715
2,379
8,129
0
W
Hercules
Standingbear1
Hercules
12,596
3,236
0
1,925
7,103
6,794
0
3,760
3,343
0
28,226
W
Da Ji
23,066
9,323
0
140
8,579
4,546
0
5,540
3,039
0
31,454
W
22,269
3,935
1,787
1,372
5,195
2,345
0
3,570
1,625
39,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
35,963
120
Minions Killed
41
11
Camps Cleared
1
722,099
Distance Traveled
502,043
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,995
999
8
1
0
105,530
0
L
Jormungandr
6,904
986
3
0
0
65,596
0
W
Neith
8,933
1,276
26
4
0
136,309
0
L
Cu Chulainn
7,287
1,041
1
0
0
106,011
0
L
Zeus
7,157
1,022
11
2
1
116,826
0
L
Olorun
7,620
1,089
18
3
0
108,080
0
W
Ares
8,547
1,221
8
1
1
158,017
0
W
Hercules
9,434
1,348
32
5
3
142,161
0
W
Da Ji
11,836
1,691
16
2
5
143,023
0
W
Ra
10,347
1,478
38
5
2
142,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role