Player Matchup

Zhong Kui
Zhong Kui
Verx101
Zhong Kui
Level 85
God Stats
2W - 3L
1,492 SR
Queue Stats
117W - 157L
1,430 Elo+
Party 2
Fenrir
Fenrir
guam514
Fenrir
Level 107
God Stats
6W - 11L
1,285 SR
Queue Stats
154W - 173L
1,459 Elo+
Party 2
Atlas
Atlas
iNfamouSNICK
Atlas
Level 126
God Stats
5W - 8L
1,402 SR
Queue Stats
320W - 259L
1,467 Elo+
Party 2
Team Averages
Level 106
1,393 SR
1,452 Elo+

VS

Team Averages
Level 85
1,597 SR
1,482 Elo+
Neith
Neith
Aceyyx
Neith
Level 15
God Stats
2W - 1L
1,604 SR
Queue Stats
6W - 7L
1,289 Elo+
Party 1
Ymir
Ymir
IUClUS
Ymir
Level 87
God Stats
3W - 0L
1,880 SR
Queue Stats
10W - 10L
1,577 Elo+
Party 1
Agni
Agni
Resinta
Agni
Level 152
God Stats
1W - 0L
1,307 SR
Queue Stats
22W - 10L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Verx101
Zhong Kui
12
2 / 8 / 2
8,740
583
8,232
15,361
9,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
guam514
Fenrir
12
2 / 6 / 2
8,915
594
5,159
14,624
7,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 4 / 2
9,344
623
9,301
21,155
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aceyyx
Neith
13
1 / 3 / 13
9,926
662
11,179
9,242
3,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
IUClUS
Ymir
16
7 / 1 / 10
11,005
734
7,478
13,945
17,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
Resinta
Agni
16
10 / 1 / 8
11,852
790
26,256
8,244
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
18
18
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Aceyyx
Neith
1
3
13
2.5
W
Ymir
IUClUS
Ymir
7
1
10
12
W
Agni
Resinta
Agni
10
1
8
14
L
Zhong Kui
Verx101
Zhong Kui
2
8
2
0.38
L
Fenrir
guam514
Fenrir
2
6
2
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
44,913
51,140
Taken
31,431
34,268
Mitigated
24,155
7,157
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aceyyx
Neith
11,179
6,209
0
3,429
9,242
3,319
654
4,334
4,908
0
30,488
W
Ymir
IUClUS
Ymir
7,478
1,753
0
1,172
13,945
17,374
564
8,890
5,055
18,439
0
W
Agni
Resinta
Agni
26,256
2,486
0
1,430
8,244
3,462
1,503
4,884
3,360
80,849
0
L
Zhong Kui
Verx101
Zhong Kui
8,232
1,119
0
3,079
15,361
9,449
0
10,094
4,824
27,235
0
L
Fenrir
guam514
Fenrir
5,159
761
0
148
14,624
7,042
0
9,395
4,829
0
14,297
L
9,301
3,248
498
3,432
21,155
17,777
0
13,360
7,269
34,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,999
Gold Earned
32,783
119
Minions Killed
185
3
Camps Cleared
12
779,872
Distance Traveled
816,730
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,926
662
50
3
1
259,729
3
W
Ymir
11,005
734
20
1
2
273,318
0
W
Agni
11,852
790
115
8
9
283,683
4
L
Zhong Kui
8,740
583
50
3
3
229,455
0
L
Fenrir
8,915
594
26
2
0
293,009
3
L
Atlas
9,344
623
43
3
0
257,408
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role