Player Matchup

Cthulhu
Cthulhu
Jubalogist
Cthulhu
Level 57
God Stats
10W - 7L
1,661 SR
Queue Stats
84W - 89L
1,432 Elo+
Party 2
Horus
Horus
NerfTheMinions
Horus
Level 65
God Stats
5W - 5L
1,454 SR
Queue Stats
158W - 123L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Str8FlipnCopiez
Kukulkan
Level 18
God Stats
11W - 10L
1,510 SR
Queue Stats
12W - 11L
1,403 Elo+
Party 2
Team Averages
Level 47
1,541 SR
1,454 Elo+

VS

Team Averages
Level 71
1,455 SR
1,384 Elo+
Morgan Le Fay
Morgan Le Fay
ProsMike
Morgan Le Fay
Level 124
God Stats
5W - 2L
1,716 SR
Queue Stats
139W - 126L
1,501 Elo+
Solo
Atlas
Atlas
TheDurtyLion
Atlas
Level 47
God Stats
39W - 64L
1,360 SR
Queue Stats
214W - 367L
1,336 Elo+
Party 1
Heimdallr
Heimdallr
thegreyphoenix
Heimdallr
Level 42
God Stats
18W - 52L
1,291 SR
Queue Stats
178W - 304L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jubalogist
Cthulhu
15
5 / 2 / 13
11,947
703
14,454
21,988
25,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
11 / 0 / 8
13,409
789
13,739
24,541
25,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
16
4 / 2 / 10
11,024
648
13,885
9,805
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ProsMike
Morgan Le Fay
14
2 / 5 / 2
10,211
601
18,099
11,558
4,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 3
10,084
593
12,726
22,141
28,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
thegreyphoenix
Heimdallr
12
1 / 10 / 3
9,475
557
13,464
15,250
5,859
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
4
4
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jubalogist
Cthulhu
5
2
13
5.75
W
11
0
8
15
L
Morgan Le Fay
ProsMike
Morgan Le Fay
2
5
2
0.6
W
Kukulkan
4
2
10
4.5
L
1
5
3
0.5
L
Heimdallr
thegreyphoenix
Heimdallr
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,078
Damage
44,289
56,334
Taken
48,949
55,375
Mitigated
38,530
24,979
Healing
2,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jubalogist
Cthulhu
14,454
1,953
1,477
3,401
21,988
25,654
284
13,783
8,205
42,836
0
W
13,739
5,013
4,029
12,700
24,541
25,783
59
11,996
12,545
0
30,582
L
Morgan Le Fay
ProsMike
Morgan Le Fay
18,099
2,388
0
1,642
11,558
4,276
0
5,266
6,292
53,275
0
W
Kukulkan
13,885
1,965
947
2,425
9,805
3,938
965
6,195
3,610
55,463
0
L
12,726
5,311
0
676
22,141
28,395
0
14,788
7,353
30,243
0
L
Heimdallr
thegreyphoenix
Heimdallr
13,464
5,337
0
0
15,250
5,859
0
9,166
6,084
0
34,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
29,770
207
Minions Killed
164
9
Camps Cleared
5
1,105,873
Distance Traveled
833,964
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,947
703
75
4
2
337,077
8
W
Horus
13,409
789
35
2
3
476,554
0
L
Morgan Le Fay
10,211
601
80
5
2
295,988
1
W
Kukulkan
11,024
648
97
6
4
292,242
3
L
Atlas
10,084
593
42
2
1
281,679
2
L
Heimdallr
9,475
557
42
2
2
256,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role