Player Matchup

Cliodhna
Cliodhna
Darurui
Cliodhna
Level 93
God Stats
2W - 2L
1,376 SR
Queue Stats
26W - 41L
1,422 Elo+
Solo
Discordia
Discordia
DrJekMrHyde
Discordia
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 11L
1,444 Elo+
Party 2
Osiris
Osiris
gooLJ
Osiris
Level 158
God Stats
8W - 6L
1,567 SR
Queue Stats
645W - 419L
1,622 Elo+
Party 2
Team Averages
Level 87
1,481 SR
1,496 Elo+

VS

Team Averages
Level 109
1,667 SR
1,751 Elo+
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
JakeF4rm
Sylvanus
Level 22
God Stats
1W - 1L
1,694 SR
Queue Stats
55W - 7L
2,018 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXCOGxJoK3R3Xx
Morgan Le Fay
Level 160
God Stats
10W - 8L
1,808 SR
Queue Stats
224W - 157L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Darurui
Cliodhna
17
5 / 8 / 6
12,673
704
13,143
13,194
5,551
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
DrJekMrHyde
Discordia
17
9 / 6 / 6
13,868
770
21,561
11,370
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
gooLJ
Osiris
16
2 / 5 / 11
11,914
662
10,003
21,688
18,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 5 / 13
11,296
628
9,645
16,347
5,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
JakeF4rm
Sylvanus
15
9 / 7 / 9
12,444
691
10,202
21,279
10,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
xXCOGxJoK3R3Xx
Morgan Le Fay
15
6 / 4 / 13
12,225
679
18,068
13,837
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
16
Kills
19
19
Deaths
16
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
5
13
2.1
W
Cliodhna
Darurui
Cliodhna
5
8
6
1
W
Discordia
DrJekMrHyde
Discordia
9
6
6
2
L
Sylvanus
JakeF4rm
Sylvanus
9
7
9
1.93
W
Osiris
gooLJ
Osiris
2
5
11
1.5
L
Morgan Le Fay
xXCOGxJoK3R3Xx
Morgan Le Fay
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,707
Damage
37,915
46,252
Taken
51,463
28,192
Mitigated
21,299
4,956
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,645
4,821
0
2,355
16,347
5,599
1,084
5,761
10,143
0
32,253
W
Cliodhna
Darurui
Cliodhna
13,143
158
0
13
13,194
5,551
614
9,550
3,375
0
38,447
W
Discordia
DrJekMrHyde
Discordia
21,561
517
0
2,521
11,370
4,057
1,347
6,640
4,434
60,859
0
L
Sylvanus
JakeF4rm
Sylvanus
10,202
1,509
6,320
6,156
21,279
10,201
707
10,797
10,036
36,389
0
W
Osiris
gooLJ
Osiris
10,003
1,656
0
2,422
21,688
18,584
1,121
11,334
9,758
0
41,903
L
Morgan Le Fay
xXCOGxJoK3R3Xx
Morgan Le Fay
18,068
685
209
2,342
13,837
5,499
1,162
5,334
8,271
46,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
35,965
188
Minions Killed
200
7
Camps Cleared
8
1,037,100
Distance Traveled
904,293
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,296
628
61
3
1
298,570
2
W
Cliodhna
12,673
704
43
2
2
335,393
8
W
Discordia
13,868
770
95
5
1
343,487
4
L
Sylvanus
12,444
691
70
4
3
274,580
0
W
Osiris
11,914
662
50
3
4
358,220
1
L
Morgan Le Fay
12,225
679
69
4
4
331,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role