Player Matchup

Medusa
Medusa
ExoticGiraffe1
Medusa
Level 115
God Stats
1W - 0L
1,618 SR
Queue Stats
16W - 21L
1,443 Elo+
Party 1
Bacchus
Bacchus
Hannamal2013
Bacchus
Level 16
God Stats
6W - 3L
1,538 SR
Queue Stats
10W - 7L
1,528 Elo+
Party 1
Chang'e
Chang'e
TheSupremeBunny
Chang'e
Level 87
God Stats
3W - 2L
1,564 SR
Queue Stats
98W - 81L
1,550 Elo+
Party 1
Team Averages
Level 73
1,574 SR
1,507 Elo+

VS

Team Averages
Level 70
1,403 SR
1,377 Elo+
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Lurcury
Hel
Level 24
God Stats
5W - 13L
1,296 SR
Queue Stats
34W - 45L
1,328 Elo+
Party 2
Cernunnos
Cernunnos
kokobomber64
Cernunnos
Level 69
God Stats
6W - 11L
1,411 SR
Queue Stats
411W - 595L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 2
8,423
842
12,268
10,644
3,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Hannamal2013
Bacchus
10
0 / 0 / 4
6,290
629
1,319
5,947
3,309
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 5
7,284
728
7,036
8,890
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 3 / 0
6,569
657
7,424
9,238
2,626
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
10
1 / 5 / 1
6,506
651
6,838
7,334
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
kokobomber64
Cernunnos
11
1 / 2 / 1
6,421
642
4,864
7,194
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
0
0.67
W
8
1
2
9
W
Bacchus
Hannamal2013
Bacchus
0
0
4
2
L
Hel
1
5
1
0.3
W
2
3
5
1.5
L
Cernunnos
kokobomber64
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,623
Damage
19,126
25,481
Taken
23,766
10,255
Mitigated
7,479
10,480
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,424
2,077
0
2,121
9,238
2,626
375
3,361
5,877
28,541
0
W
12,268
7,316
0
3,422
10,644
3,913
1,908
5,260
5,384
0
34,286
W
Bacchus
Hannamal2013
Bacchus
1,319
33
0
0
5,947
3,309
0
3,622
2,325
3,388
0
L
Hel
6,838
88
1,874
1,806
7,334
2,089
26
2,595
4,739
18,358
0
W
7,036
593
2,802
4,256
8,890
3,033
0
5,856
3,034
25,401
0
L
Cernunnos
kokobomber64
Cernunnos
4,864
1,689
0
1,544
7,194
2,764
294
2,824
4,370
0
15,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,997
Gold Earned
19,496
100
Minions Killed
105
5
Camps Cleared
4
544,818
Distance Traveled
504,038
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,569
657
54
5
3
172,345
4
W
Medusa
8,423
842
49
5
3
201,345
1
W
Bacchus
6,290
629
2
0
1
179,446
0
L
Hel
6,506
651
32
3
1
160,284
0
W
Chang'e
7,284
728
49
5
1
164,027
1
L
Cernunnos
6,421
642
19
2
0
171,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role