Player Matchup

Nu Wa
Nu Wa
Gold V
Cold Blooded 00
Nu Wa
Gold V
Level 160
God Stats
15W - 14L
1,637 SR
Queue Stats
205W - 223L
1,165 MMR
Solo
Sobek
Sobek
Silver II
Hyde810
Sobek
Silver II
Level 101
God Stats
2W - 1L
1,739 SR
Queue Stats
20W - 23L
1,216 MMR
Party 2
Nemesis
Nemesis
Bronze III
Juice7131
Nemesis
Bronze III
Level 71
God Stats
1W - 0L
1,674 SR
Queue Stats
5W - 10L
1,125 MMR
Party 2
Zeus
Zeus
Gold V
ThePrizmParadox
Zeus
Gold V
Level 160
God Stats
12W - 7L
1,672 SR
Queue Stats
144W - 139L
1,304 MMR
Solo
Horus
Horus
Gold V
djmanza8015
Horus
Gold V
Level 160
God Stats
35W - 44L
1,479 SR
Queue Stats
904W - 919L
1,274 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,640 SR
1,217 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,480 SR
1,225 MMR
Neith
Neith
Gold V
BigIrishMan88
Neith
Gold V
Level 160
God Stats
12W - 22L
1,489 SR
Queue Stats
432W - 432L
1,241 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
GG Dday
Kumbhakarna
Silver II
Level 144
God Stats
7W - 6L
1,624 SR
Queue Stats
125W - 133L
1,060 MMR
Party 1
Sol
Sol
Gold IV
KING_CAPONE34
Sol
Gold IV
Level 81
God Stats
0W - 3L
1,280 SR
Queue Stats
213W - 208L
1,319 MMR
Solo
Awilix
Awilix
Gold V
KingGoomba19
Awilix
Gold V
Level 156
God Stats
1W - 5L
1,507 SR
Queue Stats
468W - 467L
1,276 MMR
Solo
Ares
Ares
Bronze IV
Legit_DRM
Ares
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 10
11,495
479
19,353
9,684
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Hyde810
Sobek
18
4 / 1 / 12
12,585
524
12,441
25,936
34,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Juice7131
Nemesis
19
6 / 3 / 11
12,788
533
13,953
16,268
12,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 3 / 11
13,480
562
27,594
16,333
7,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 3 / 16
12,817
534
16,981
25,486
28,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArachneGilgameshAthenaCliodhnaFenrir

VS

Bans
ArtioGebNoxCharybdisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
11,335
472
11,427
14,792
5,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
GG Dday
Kumbhakarna
15
2 / 7 / 3
9,882
412
5,160
30,805
26,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 3 / 4
10,611
442
17,594
19,418
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
19
6 / 8 / 3
12,158
507
12,725
23,197
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
14
0 / 6 / 4
9,022
376
7,872
25,837
22,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
29
Kills
12
12
Deaths
29
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
1
2
10
3
L
Kumbhakarna
GG Dday
Kumbhakarna
2
7
3
0.5
W
Sobek
Hyde810
Sobek
4
1
12
10
W
Nemesis
Juice7131
Nemesis
6
3
11
3.83
L
2
3
4
1.33
L
Awilix
6
8
3
0.94
L
Ares
0
6
4
0.33
W
10
3
11
5.17
W
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,322
Damage
54,778
93,707
Taken
114,049
85,681
Mitigated
70,932
39,048
Healing
22,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,427
1,788
0
2,976
14,792
5,140
651
7,927
6,737
0
100,639
W
19,353
4,329
0
954
9,684
3,290
6,322
947
8,737
95,748
0
L
Kumbhakarna
GG Dday
Kumbhakarna
5,160
176
0
1,113
30,805
26,878
693
14,504
15,591
42,922
0
W
Sobek
Hyde810
Sobek
12,441
887
5,104
9,647
25,936
34,461
850
10,928
15,008
46,573
0
W
Nemesis
Juice7131
Nemesis
13,953
6,960
0
3,484
16,268
12,005
3,789
5,520
10,748
0
97,849
L
17,594
4,904
0
7,396
19,418
7,868
0
11,120
7,895
76,027
6,201
L
Awilix
12,725
3,180
0
4,701
23,197
8,844
0
10,689
12,221
0
86,070
L
Ares
7,872
184
764
5,600
25,837
22,202
0
18,001
7,611
32,094
0
W
27,594
1,878
631
6,586
16,333
7,691
2,195
4,749
11,584
112,369
0
W
16,981
5,632
3,057
9,585
25,486
28,234
353
7,144
18,342
9,325
41,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,165
Gold Earned
53,008
592
Minions Killed
518
0
Camps Cleared
0
2,247,984
Distance Traveled
2,194,660
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,335
472
164
7
0
382,993
4
W
Nu Wa
11,495
479
169
7
0
393,364
0
L
Kumbhakarna
9,882
412
73
3
0
401,696
7
W
Sobek
12,585
524
51
2
0
481,113
6
W
Nemesis
12,788
533
141
6
0
511,215
1
L
Sol
10,611
442
131
5
0
450,859
1
L
Awilix
12,158
507
116
5
0
508,359
4
L
Ares
9,022
376
34
1
0
450,753
5
W
Zeus
13,480
562
164
7
0
437,178
4
W
Horus
12,817
534
67
3
0
425,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role