Player Matchup

Bastet
Bastet
Gibbay_123
Bastet
Level 106
God Stats
1W - 3L
1,237 SR
Queue Stats
552W - 643L
1,380 Elo+
Party 1
Izanami
Izanami
Josh245657
Izanami
Level 82
God Stats
20W - 25L
1,444 SR
Queue Stats
272W - 319L
1,417 Elo+
Party 1
Horus
Horus
Shinkai_no_Sen
Horus
Level 59
God Stats
22W - 32L
1,415 SR
Queue Stats
177W - 232L
1,322 Elo+
Party 1
Cabrakan
Cabrakan
TSR_Antman
Cabrakan
Level 152
God Stats
14W - 9L
1,698 SR
Queue Stats
658W - 687L
1,395 Elo+
Party 1
Atlas
Atlas
eagleye4u
Atlas
Level 128
God Stats
3W - 7L
1,452 SR
Queue Stats
307W - 369L
1,330 Elo+
Party 1
Team Averages
Level 105
1,449 SR
1,369 Elo+

VS

Team Averages
Level 87
1,511 SR
1,444 Elo+
Guan Yu
Guan Yu
Chuy277069
Guan Yu
Level 64
God Stats
21W - 23L
1,441 SR
Queue Stats
257W - 298L
1,429 Elo+
Party 2
Cabrakan
Cabrakan
FrankSavioMc
Cabrakan
Level 145
God Stats
20W - 17L
1,538 SR
Queue Stats
663W - 666L
1,467 Elo+
Solo
Apollo
Apollo
IThe Weekent
Apollo
Level 87
God Stats
10W - 14L
1,471 SR
Queue Stats
450W - 417L
1,462 Elo+
Party 2
Vulcan
Vulcan
Loboasesino1120
Vulcan
Level 62
God Stats
6W - 4L
1,604 SR
Queue Stats
218W - 256L
1,394 Elo+
Party 2
Atlas
Atlas
crisgamer1059
Atlas
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 387L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gibbay_123
Bastet
11
4 / 1 / 2
6,880
625
3,727
6,395
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Josh245657
Izanami
9
0 / 0 / 1
5,676
516
1,807
1,727
520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 1
5,554
505
1,266
4,699
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
TSR_Antman
Cabrakan
12
1 / 0 / 3
6,408
583
2,532
4,598
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
eagleye4u
Atlas
11
2 / 1 / 0
6,499
591
3,465
5,892
2,404
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chuy277069
Guan Yu
10
1 / 2 / 0
5,851
532
2,379
8,192
5,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
FrankSavioMc
Cabrakan
9
0 / 3 / 1
5,336
485
2,043
6,633
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
10
0 / 0 / 0
5,789
526
1,897
4,408
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,229
566
2,665
3,954
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,784
435
616
2,259
625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Chuy277069
Guan Yu
1
2
0
0.5
L
Cabrakan
FrankSavioMc
Cabrakan
0
3
1
0.17
W
Bastet
Gibbay_123
Bastet
4
1
2
5
L
Apollo
0
0
0
0
W
Izanami
Josh245657
Izanami
0
0
1
0.5
L
1
1
0
1
W
0
0
1
0.5
W
Cabrakan
TSR_Antman
Cabrakan
1
0
3
2.5
L
0
1
0
0
W
Atlas
eagleye4u
Atlas
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,797
Damage
9,600
23,311
Taken
25,446
9,696
Mitigated
11,836
11,791
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Chuy277069
Guan Yu
2,379
426
0
3,272
8,192
5,779
0
3,465
4,727
0
26,546
L
Cabrakan
FrankSavioMc
Cabrakan
2,043
401
0
2,590
6,633
3,116
0
1,372
5,169
24,309
0
W
Bastet
Gibbay_123
Bastet
3,727
980
0
3,452
6,395
2,084
9
2,239
4,122
0
36,102
L
Apollo
1,897
1,320
0
2,355
4,408
1,208
0
176
4,232
0
39,918
W
Izanami
Josh245657
Izanami
1,807
942
186
396
1,727
520
0
394
1,333
0
36,977
L
2,665
743
0
970
3,954
1,108
0
1,022
2,886
32,513
0
W
1,266
785
679
2,358
4,699
2,391
0
609
4,090
1,668
9,648
W
Cabrakan
TSR_Antman
Cabrakan
2,532
293
0
2,094
4,598
2,297
0
2,341
2,139
30,010
0
L
616
286
696
526
2,259
625
0
0
2,259
5,461
0
W
Atlas
eagleye4u
Atlas
3,465
1,536
0
2,626
5,892
2,404
0
0
5,892
29,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
27,989
322
Minions Killed
297
0
Camps Cleared
0
1,157,147
Distance Traveled
1,005,562
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,851
532
54
5
0
241,488
0
L
Cabrakan
5,336
485
61
6
0
211,249
3
W
Bastet
6,880
625
71
6
0
264,702
4
L
Apollo
5,789
526
93
8
0
197,535
2
W
Izanami
5,676
516
91
8
0
208,418
6
L
Vulcan
6,229
566
80
7
0
213,754
1
W
Horus
5,554
505
29
3
0
241,428
6
W
Cabrakan
6,408
583
65
6
0
216,870
5
L
Atlas
4,784
435
9
1
0
141,536
1
W
Atlas
6,499
591
66
6
0
225,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role