Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Diamond II
BraMachtDieAK-47
Ymir
Diamond II
Level 85
God Stats
1W - 1L
1,739 SR
Queue Stats
63W - 35L
2,609 MMR
Party 2
Raijin
Raijin
Diamond II
I-Fierro-I
Raijin
Diamond II
Level 147
God Stats
2W - 5L
1,844 SR
Queue Stats
161W - 153L
2,488 MMR
Party 2
Anhur
Anhur
Diamond I
Nemsnej
Anhur
Diamond I
Level 156
God Stats
21W - 18L
1,939 SR
Queue Stats
126W - 106L
2,544 MMR
Party 3
Odin
Odin
Masters
TSFxSHIN4RUI 00
Odin
Masters
Level 127
God Stats
13W - 21L
1,549 SR
Queue Stats
896W - 910L
2,781 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,714 SR
2,384 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,678 SR
2,474 MMR
Athena
Athena
Diamond I
 
Athena
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Diamond I
DutchaveIIi
Hera
Diamond I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 58L
2,529 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
NXT_T0MA
Gilgamesh
Masters
Level 148
God Stats
18W - 8L
1,760 SR
Queue Stats
583W - 562L
2,342 MMR
Solo
Ullr
Ullr
Diamond III
Sahоta
Ullr
Diamond III
Level 126
God Stats
49W - 24L
1,874 SR
Queue Stats
144W - 80L
2,601 MMR
Solo
Cliodhna
Cliodhna
Masters
Zeгef
Cliodhna
Masters
Level 137
God Stats
4W - 1L
1,757 SR
Queue Stats
200W - 168L
3,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 0
5,037
504
4,469
10,378
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 3 / 2
5,155
516
2,173
9,415
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
I-Fierro-I
Raijin
9
0 / 4 / 0
5,054
505
2,294
5,816
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Nemsnej
Anhur
9
2 / 4 / 0
5,395
540
2,984
8,726
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
3,903
390
91
1,587
568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
SolGebFreyaMulan

VS

Bans
KaliBastetLokiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 6
5,649
565
1,994
6,951
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 2
6,483
648
6,205
3,201
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
NXT_T0MA
Gilgamesh
10
2 / 0 / 2
6,055
606
6,890
6,947
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ullr
Sahоta
Ullr
12
1 / 0 / 3
6,447
645
5,033
3,971
1,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
Zeгef
Cliodhna
14
7 / 1 / 4
7,653
765
6,506
6,111
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
15
15
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Athena
 
Athena
0
1
6
3
L
0
3
2
0.33
W
5
0
2
6
L
Raijin
I-Fierro-I
Raijin
0
4
0
0
W
Gilgamesh
NXT_T0MA
Gilgamesh
2
0
2
3
L
Anhur
Nemsnej
Anhur
2
4
0
0.5
W
Ullr
Sahоta
Ullr
1
0
3
2.5
L
0
1
0
0
W
Cliodhna
Zeгef
Cliodhna
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,011
Damage
26,628
35,922
Taken
27,181
12,963
Mitigated
13,339
9,514
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,469
1,759
0
3,196
10,378
4,146
0
0
9,849
0
22,289
W
Athena
 
Athena
1,994
641
0
1,966
6,951
4,948
175
2,175
4,747
9,728
0
L
2,173
658
20
2,046
9,415
4,457
0
2,803
6,460
18,033
0
W
6,205
1,801
0
1,114
3,201
1,119
737
1,324
1,877
44,540
0
L
Raijin
I-Fierro-I
Raijin
2,294
360
0
1,196
5,816
1,812
0
3,420
2,202
28,441
0
W
Gilgamesh
NXT_T0MA
Gilgamesh
6,890
2,094
0
1,728
6,947
4,261
0
221
6,249
0
29,738
L
Anhur
Nemsnej
Anhur
2,984
1,673
0
2,702
8,726
1,980
0
1,133
7,577
0
28,310
W
Ullr
Sahоta
Ullr
5,033
2,231
0
1,250
3,971
1,105
0
439
3,532
0
49,412
L
91
62
0
354
1,587
568
0
519
1,036
0
5,915
W
Cliodhna
Zeгef
Cliodhna
6,506
1,813
0
1,017
6,111
1,906
0
308
5,803
0
58,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
32,287
220
Minions Killed
398
0
Camps Cleared
0
807,388
Distance Traveled
1,065,441
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,037
504
52
5
0
207,818
0
W
Athena
5,649
565
23
2
0
202,691
5
L
Ymir
5,155
516
29
3
0
197,507
2
W
Hera
6,483
648
97
10
0
225,351
4
L
Raijin
5,054
505
63
6
0
172,524
1
W
Gilgamesh
6,055
606
62
6
0
208,459
4
L
Anhur
5,395
540
58
6
0
165,848
2
W
Ullr
6,447
645
99
10
0
180,518
4
L
Odin
3,903
390
18
2
0
63,691
2
W
Cliodhna
7,653
765
117
12
0
248,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role