Player Matchup

Rama
Rama
Hossemsauce
Rama
Level 127
God Stats
6W - 5L
1,519 SR
Queue Stats
762W - 803L
1,453 Elo+
Solo
Hera
Hera
I_have_Huge_Asss
Hera
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
123W - 120L
1,434 Elo+
Solo
Chaac
Chaac
KingWolf912
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 3
Chronos
Chronos
ashe_emberheart
Chronos
Level 87
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 3
Bakasura
Bakasura
ryukotse1
Bakasura
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,420 Elo+
Solo
Team Averages
Level 75
1,473 SR
1,335 Elo+

VS

Team Averages
Level 100
1,435 SR
1,441 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DeBuke
Mercury
Level 160
God Stats
21W - 28L
1,352 SR
Queue Stats
905W - 963L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
MonkeyLady2095
Heimdallr
Level 39
God Stats
1W - 1L
1,465 SR
Queue Stats
178W - 237L
1,324 Elo+
Solo
Hera
Hera
Mr King8898
Hera
Level 125
God Stats
2W - 2L
1,358 SR
Queue Stats
131W - 119L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
7,216
722
8,245
9,180
3,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 3
8,044
804
8,545
8,523
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 8 / 6
6,674
667
7,246
13,291
6,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
0 / 4 / 5
7,020
702
5,604
10,789
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
ryukotse1
Bakasura
12
1 / 7 / 6
7,257
726
3,941
12,312
5,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 1 / 13
9,670
967
9,176
12,701
12,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Zhong Kui
 
Zhong Kui
16
7 / 1 / 10
9,313
931
10,717
10,422
8,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
DeBuke
Mercury
12
6 / 5 / 4
8,130
813
5,526
7,956
3,068
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
MonkeyLady2095
Heimdallr
15
0 / 1 / 20
8,401
840
11,356
7,711
3,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 1 / 16
9,677
968
11,556
7,565
3,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
9
Kills
27
27
Deaths
9
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
13
11.5
W
Zhong Kui
 
Zhong Kui
7
1
10
12
W
Mercury
DeBuke
Mercury
6
5
4
1.6
L
3
4
3
1.13
L
4
4
3
1.38
L
1
8
6
0.5
W
Heimdallr
MonkeyLady2095
Heimdallr
0
1
20
10
W
9
1
16
17
L
0
4
5
0.63
L
Bakasura
ryukotse1
Bakasura
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,581
Damage
48,331
54,095
Taken
46,355
20,971
Mitigated
30,277
13,159
Healing
21,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,176
1,498
4,209
3,601
12,701
12,705
574
3,123
9,199
1,374
15,589
W
Zhong Kui
 
Zhong Kui
10,717
246
1,101
4,678
10,422
8,111
1,476
3,102
6,921
23,583
0
W
Mercury
DeBuke
Mercury
5,526
3,098
823
1,037
7,956
3,068
628
2,809
4,927
0
11,806
L
8,245
5,070
1,545
2,334
9,180
3,170
189
4,250
4,746
0
17,140
L
8,545
1,868
724
1,721
8,523
2,621
0
2,641
5,713
16,234
0
L
7,246
1,342
0
1,210
13,291
6,720
58
6,408
6,300
60
12,508
W
Heimdallr
MonkeyLady2095
Heimdallr
11,356
2,660
841
1,261
7,711
3,383
816
2,031
5,542
0
26,070
W
11,556
2,795
1,381
2,650
7,565
3,010
1,197
2,486
4,891
22,330
0
L
5,604
1,109
0
2,448
10,789
3,404
0
2,839
7,716
17,208
0
L
Bakasura
ryukotse1
Bakasura
3,941
2,718
1,390
1,787
12,312
5,056
0
5,075
6,911
0
5,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
45,191
71
Minions Killed
96
0
Camps Cleared
0
879,847
Distance Traveled
1,034,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,670
967
9
1
0
220,190
0
W
Zhong Kui
9,313
931
30
3
0
178,936
0
W
Mercury
8,130
813
7
1
0
211,218
0
L
Rama
7,216
722
14
1
0
194,875
0
L
Hera
8,044
804
20
2
0
166,370
0
L
Chaac
6,674
667
10
1
0
163,339
0
W
Heimdallr
8,401
840
29
3
0
220,744
0
W
Hera
9,677
968
21
2
0
203,574
0
L
Chronos
7,020
702
19
2
0
186,304
0
L
Bakasura
7,257
726
8
1
0
168,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role