Player Matchup

Neith
Neith
BlakersW
Neith
Level 69
God Stats
7W - 6L
1,465 SR
Queue Stats
352W - 344L
1,375 Elo+
Party 1
Ares
Ares
Evescst
Ares
Level 125
God Stats
4W - 7L
1,391 SR
Queue Stats
217W - 278L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
PenguinProdigy
Sun Wukong
Level 63
God Stats
12W - 10L
1,524 SR
Queue Stats
176W - 181L
1,341 Elo+
Party 1
Agni
Agni
ThUnDerGoDd
Agni
Level 59
God Stats
6W - 10L
1,265 SR
Queue Stats
187W - 196L
1,397 Elo+
Party 1
Fenrir
Fenrir
Turqleton
Fenrir
Level 27
God Stats
6W - 4L
1,524 SR
Queue Stats
98W - 120L
1,380 Elo+
Party 1
Team Averages
Level 69
1,434 SR
1,362 Elo+

VS

Team Averages
Level 62
1,556 SR
1,422 Elo+
Amaterasu
Amaterasu
Herpaderp60
Amaterasu
Level 39
God Stats
9W - 12L
1,395 SR
Queue Stats
77W - 88L
1,357 Elo+
Solo
Fenrir
Fenrir
INyoFACE1120
Fenrir
Level 67
God Stats
5W - 3L
1,653 SR
Queue Stats
13W - 12L
1,493 Elo+
Solo
Geb
Geb
Thatguylevy
Geb
Level 48
God Stats
7W - 5L
1,712 SR
Queue Stats
142W - 134L
1,470 Elo+
Solo
Neith
Neith
ZarrentheFolf
Neith
Level 86
God Stats
4W - 7L
1,434 SR
Queue Stats
124W - 132L
1,380 Elo+
Party 2
Eset
Eset
shylilgem
Eset
Level 68
God Stats
29W - 23L
1,589 SR
Queue Stats
358W - 387L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlakersW
Neith
15
2 / 4 / 5
10,218
511
11,425
13,976
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Evescst
Ares
13
3 / 2 / 8
9,097
455
8,499
20,374
18,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
PenguinProdigy
Sun Wukong
16
5 / 1 / 5
10,539
527
11,122
15,992
10,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 8
10,306
515
16,340
8,530
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Turqleton
Fenrir
16
12 / 2 / 2
10,992
550
11,727
12,927
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Herpaderp60
Amaterasu
13
2 / 6 / 2
8,454
423
11,676
21,706
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
15
6 / 4 / 3
9,557
478
13,881
18,368
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 5
7,840
392
5,703
17,661
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 3
8,719
436
4,861
9,695
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
16
2 / 6 / 2
9,445
472
8,744
11,851
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
24
Kills
11
11
Deaths
24
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
BlakersW
Neith
2
4
5
1.13
W
Ares
Evescst
Ares
3
2
8
3.5
L
Amaterasu
Herpaderp60
Amaterasu
2
6
2
0.5
L
Fenrir
6
4
3
1.88
W
Sun Wukong
PenguinProdigy
Sun Wukong
5
1
5
7.5
W
2
2
8
3
L
0
5
5
0.5
W
Fenrir
Turqleton
Fenrir
12
2
2
6.5
L
1
3
3
0.83
L
Eset
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,113
Damage
44,865
71,799
Taken
79,281
44,385
Mitigated
44,062
17,250
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BlakersW
Neith
11,425
6,969
0
6,298
13,976
4,783
1,497
965
12,920
0
88,178
W
Ares
Evescst
Ares
8,499
468
327
270
20,374
18,761
0
6,057
13,871
32,135
0
L
Amaterasu
Herpaderp60
Amaterasu
11,676
4,548
0
4,743
21,706
12,440
324
4,792
16,700
0
35,471
L
Fenrir
13,881
2,941
352
5,105
18,368
7,897
406
5,850
12,272
0
67,282
W
Sun Wukong
PenguinProdigy
Sun Wukong
11,122
2,866
0
4,258
15,992
10,929
1,021
1,433
14,052
6,713
54,590
W
16,340
1,225
0
2,077
8,530
3,191
0
2,621
5,676
79,665
0
L
5,703
707
0
1,857
17,661
16,622
87
7,585
9,888
20,398
0
W
Fenrir
Turqleton
Fenrir
11,727
2,697
0
4,020
12,927
6,721
771
2,780
9,868
0
53,092
L
4,861
1,434
0
3,013
9,695
2,441
0
627
9,068
0
48,296
L
Eset
8,744
570
618
2,324
11,851
4,662
54
6,236
5,247
64,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,152
Gold Earned
44,015
488
Minions Killed
419
0
Camps Cleared
0
1,949,056
Distance Traveled
1,875,779
39
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,218
511
120
6
0
326,837
8
W
Ares
9,097
455
43
2
0
386,974
12
L
Amaterasu
8,454
423
65
3
0
383,498
6
L
Fenrir
9,557
478
102
5
0
402,806
2
W
Sun Wukong
10,539
527
112
6
0
419,517
7
W
Agni
10,306
515
137
7
0
392,160
5
L
Geb
7,840
392
25
1
0
366,403
2
W
Fenrir
10,992
550
76
4
0
423,568
7
L
Neith
8,719
436
92
5
0
367,928
1
L
Eset
9,445
472
135
7
0
355,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role