Player Matchup

Erlang Shen
Erlang Shen
Gamma_Ryft
Erlang Shen
Level 25
God Stats
3W - 3L
1,583 SR
Queue Stats
22W - 50L
1,257 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ordinary55
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,304 SR
Queue Stats
53W - 85L
1,337 Elo+
Party 1
Zeus
Zeus
lvl99luck
Zeus
Level 66
God Stats
2W - 3L
1,529 SR
Queue Stats
39W - 65L
1,364 Elo+
Party 1
Team Averages
Level 65
1,472 SR
1,319 Elo+

VS

Team Averages
Level 69
1,606 SR
1,456 Elo+
Discordia
Discordia
ImCheeks69
Discordia
Level 4
God Stats
7W - 5L
1,695 SR
Queue Stats
22W - 17L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
T3him0n
Cthulhu
Level 44
God Stats
24W - 32L
1,468 SR
Queue Stats
38W - 47L
1,400 Elo+
Party 2
Chaac
Chaac
UzielDarkGirMx
Chaac
Level 160
God Stats
5W - 1L
1,655 SR
Queue Stats
292W - 210L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gamma_Ryft
Erlang Shen
11
0 / 7 / 2
7,745
553
4,880
16,777
9,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Ordinary55
Ah Muzen Cab
12
1 / 8 / 0
7,658
547
5,636
14,745
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
1 / 9 / 0
7,711
551
8,094
12,281
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImCheeks69
Discordia
13
2 / 2 / 18
9,827
702
10,445
5,578
1,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
T3him0n
Cthulhu
14
4 / 2 / 14
9,851
704
6,271
9,236
10,477
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

17
18 / 0 / 3
12,266
876
21,122
19,960
10,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
2
Kills
24
24
Deaths
4
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Gamma_Ryft
Erlang Shen
0
7
2
0.14
W
Discordia
ImCheeks69
Discordia
2
2
18
5.5
L
Ah Muzen Cab
Ordinary55
Ah Muzen Cab
1
8
0
0.13
W
Cthulhu
T3him0n
Cthulhu
4
2
14
5.5
W
18
0
3
19.5
L
Zeus
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,610
Damage
37,838
43,803
Taken
34,774
19,412
Mitigated
23,101
5,610
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Gamma_Ryft
Erlang Shen
4,880
1,882
0
1,972
16,777
9,836
0
6,352
10,263
453
15,049
W
Discordia
ImCheeks69
Discordia
10,445
849
0
1,242
5,578
1,738
596
923
4,655
23,829
0
L
Ah Muzen Cab
Ordinary55
Ah Muzen Cab
5,636
1,246
0
2,346
14,745
5,239
0
7,251
7,238
0
26,889
W
Cthulhu
T3him0n
Cthulhu
6,271
70
446
1,543
9,236
10,477
609
2,456
6,780
18,188
0
W
21,122
4,892
0
14,319
19,960
10,886
1,037
4,940
15,020
0
75,321
L
Zeus
8,094
1,650
268
1,024
12,281
4,337
0
2,687
9,512
27,314
921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
31,944
118
Minions Killed
188
6
Camps Cleared
7
634,213
Distance Traveled
772,851
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,745
553
31
2
0
237,724
0
W
Discordia
9,827
702
36
3
2
226,935
1
L
Ah Muzen Cab
7,658
547
37
3
3
214,007
6
W
Cthulhu
9,851
704
28
2
0
271,215
0
W
Chaac
12,266
876
124
9
5
274,701
4
L
Zeus
7,711
551
50
4
3
182,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role