Player Matchup

Baba Yaga
Baba Yaga
DiabolicFate
Baba Yaga
Level 93
God Stats
4W - 1L
1,483 SR
Queue Stats
162W - 166L
1,499 Elo+
Solo
Geb
Geb
IrksomeLime
Geb
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,528 Elo+
Party 2
Scylla
Scylla
Macdubber99
Scylla
Level 108
God Stats
6W - 11L
1,454 SR
Queue Stats
434W - 484L
1,418 Elo+
Solo
Zeus
Zeus
PsychREAP
Zeus
Level 121
God Stats
1W - 0L
1,339 SR
Queue Stats
48W - 34L
1,455 Elo+
Solo
Odin
Odin
dalegonqui
Odin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,552 Elo+
Party 2
Team Averages
Level 106
1,455 SR
1,490 Elo+

VS

Team Averages
Level 142
1,609 SR
1,442 Elo+
Discordia
Discordia
Docter4hire
Discordia
Level 127
God Stats
7W - 9L
1,491 SR
Queue Stats
435W - 465L
1,456 Elo+
Solo
Geb
Geb
DontBeLackn
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,431 Elo+
Party 1
Tyr
Tyr
PrEe pReE
Tyr
Level 158
God Stats
1W - 1L
1,511 SR
Queue Stats
49W - 59L
1,449 Elo+
Solo
Agni
Agni
STAINLESS STRAT
Agni
Level 149
God Stats
4W - 6L
1,598 SR
Queue Stats
416W - 467L
1,419 Elo+
Solo
Hera
Hera
SoapyTobi
Hera
Level 155
God Stats
5W - 2L
1,946 SR
Queue Stats
285W - 328L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DiabolicFate
Baba Yaga
16
3 / 3 / 10
9,604
873
8,391
8,753
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 14
8,715
792
3,599
14,907
15,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
18
9 / 2 / 7
10,673
970
8,605
6,254
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
14
3 / 5 / 12
9,057
823
12,868
8,747
3,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 1 / 13
11,138
1,013
12,890
17,423
12,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Docter4hire
Discordia
16
2 / 4 / 7
9,037
822
13,583
7,728
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 8
8,730
794
5,641
12,483
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 5 / 3
9,126
830
8,480
14,655
20,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

13
0 / 6 / 9
7,895
718
9,154
7,709
3,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
14
6 / 7 / 5
8,942
813
9,139
9,806
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
26
Kills
16
16
Deaths
26
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DiabolicFate
Baba Yaga
3
3
10
2.67
L
Discordia
Docter4hire
Discordia
2
4
7
1.38
L
2
4
8
1.5
W
0
5
14
1.4
W
Scylla
9
2
7
6.25
L
6
5
3
1.5
W
Zeus
3
5
12
1.8
L
0
6
9
0.75
L
Hera
6
7
5
1.21
W
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,353
Damage
45,997
56,084
Taken
52,381
39,180
Mitigated
45,858
23,215
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DiabolicFate
Baba Yaga
8,391
309
1,477
2,923
8,753
4,032
874
7,921
832
20,505
0
L
Discordia
Docter4hire
Discordia
13,583
300
961
673
7,728
3,390
112
3,887
3,614
31,967
0
L
5,641
106
391
975
12,483
13,999
297
9,294
3,007
14,486
0
W
3,599
633
425
3,451
14,907
15,556
953
8,505
6,402
7,707
0
W
Scylla
8,605
628
1,723
673
6,254
2,975
1,656
3,777
2,477
28,127
0
L
8,480
1,514
185
1,390
14,655
20,951
0
9,272
4,960
0
12,639
W
Zeus
12,868
1,288
1,269
1,530
8,747
3,934
491
5,463
3,284
21,152
0
L
9,154
599
579
522
7,709
3,067
276
4,878
2,698
17,714
0
L
Hera
9,139
2,535
865
1,619
9,806
4,451
504
6,132
3,521
15,571
0
W
12,890
1,949
1,370
8,374
17,423
12,683
758
11,851
5,572
0
25,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
43,730
101
Minions Killed
84
0
Camps Cleared
0
1,098,027
Distance Traveled
892,456
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,604
873
16
1
0
224,180
5
L
Discordia
9,037
822
45
4
0
201,907
1
L
Geb
8,730
794
8
1
0
205,593
0
W
Geb
8,715
792
7
1
0
217,250
1
W
Scylla
10,673
970
39
4
0
220,412
0
L
Tyr
9,126
830
4
0
0
183,244
1
W
Zeus
9,057
823
20
2
0
196,413
0
L
Agni
7,895
718
14
1
0
172,168
1
L
Hera
8,942
813
13
1
0
129,544
0
W
Odin
11,138
1,013
19
2
0
239,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role