Player Matchup

Cerberus
Cerberus
CaptnPayload
Cerberus
Level 128
God Stats
8W - 3L
1,457 SR
Queue Stats
446W - 417L
1,540 Elo+
Party 1
Bastet
Bastet
IIIPKIII
Bastet
Level 103
God Stats
2W - 4L
1,123 SR
Queue Stats
128W - 123L
1,510 Elo+
Solo
Zeus
Zeus
RadicalIslam
Zeus
Level 85
God Stats
5W - 1L
1,800 SR
Queue Stats
132W - 110L
1,564 Elo+
Solo
Heimdallr
Heimdallr
TheH0llowMan
Heimdallr
Level 129
God Stats
8W - 3L
1,563 SR
Queue Stats
308W - 264L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
toutic
Sylvanus
Level 160
God Stats
6W - 2L
1,674 SR
Queue Stats
284W - 296L
1,478 Elo+
Solo
Team Averages
Level 121
1,523 SR
1,536 Elo+

VS

Team Averages
Level 123
1,671 SR
1,522 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JFresh4eva
Skadi
Level 108
God Stats
0W - 1L
1,720 SR
Queue Stats
46W - 47L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
Mr Outlook8685
Sylvanus
Level 56
God Stats
2W - 1L
1,906 SR
Queue Stats
45W - 43L
1,511 Elo+
Party 2
Rama
Rama
Saccocheeks
Rama
Level 147
God Stats
1W - 1L
1,673 SR
Queue Stats
41W - 33L
1,548 Elo+
Party 2
Achilles
Achilles
oBLAUMYo
Achilles
Level 149
God Stats
1W - 1L
1,557 SR
Queue Stats
57W - 52L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaptnPayload
Cerberus
17
2 / 4 / 19
10,495
700
11,624
22,965
20,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
IIIPKIII
Bastet
19
11 / 3 / 20
11,819
788
23,840
14,925
7,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 2 / 20
12,795
853
28,305
13,885
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TheH0llowMan
Heimdallr
20
8 / 2 / 18
12,117
808
19,943
16,043
9,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
toutic
Sylvanus
18
4 / 4 / 25
11,126
742
10,455
21,326
27,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 10 / 2
9,750
650
7,204
25,726
14,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
14
2 / 8 / 3
8,840
589
11,127
13,651
4,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
18
3 / 7 / 10
10,128
675
8,445
23,156
18,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 4 / 10
10,636
709
23,449
16,446
6,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
oBLAUMYo
Achilles
18
2 / 6 / 10
10,201
680
12,281
22,109
25,244
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
50
35
Kills
15
15
Deaths
35
102
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
10
2
0.4
W
Cerberus
CaptnPayload
Cerberus
2
4
19
2.88
W
Bastet
IIIPKIII
Bastet
11
3
20
7
L
Skadi
2
8
3
0.44
L
Sylvanus
3
7
10
1.14
W
10
2
20
10
L
5
4
10
2.5
W
Heimdallr
TheH0llowMan
Heimdallr
8
2
18
8.5
L
Achilles
oBLAUMYo
Achilles
2
6
10
1.17
W
Sylvanus
toutic
Sylvanus
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,167
Damage
62,506
89,144
Taken
101,088
70,762
Mitigated
68,904
52,188
Healing
32,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,204
672
1,769
3,846
25,726
14,416
0
10,827
14,504
736
11,417
W
Cerberus
CaptnPayload
Cerberus
11,624
387
1,003
8,397
22,965
20,089
24
3,236
19,729
23,095
0
W
Bastet
IIIPKIII
Bastet
23,840
4,477
2,244
4,096
14,925
7,451
992
1,962
12,963
0
31,435
L
Skadi
11,127
3,665
839
589
13,651
4,025
0
6,594
6,971
0
30,337
L
Sylvanus
8,445
1,093
10,714
6,413
23,156
18,455
0
13,305
9,596
10,550
0
W
28,305
3,876
3,671
3,969
13,885
6,494
1,366
1,808
12,077
52,198
0
L
23,449
10,356
2,015
2,690
16,446
6,764
0
8,183
8,217
0
48,259
W
Heimdallr
TheH0llowMan
Heimdallr
19,943
10,821
495
2,492
16,043
9,644
2,082
2,206
13,837
0
47,544
L
Achilles
oBLAUMYo
Achilles
12,281
1,146
987
2,464
22,109
25,244
0
10,093
11,416
9,045
15,661
W
Sylvanus
toutic
Sylvanus
10,455
1,136
15,741
10,080
21,326
27,084
959
3,052
18,274
19,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
49,555
179
Minions Killed
167
0
Camps Cleared
0
1,428,502
Distance Traveled
1,184,776
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,750
650
10
1
0
251,219
0
W
Cerberus
10,495
700
33
2
0
287,894
6
W
Bastet
11,819
788
14
1
0
333,637
0
L
Skadi
8,840
589
42
3
0
174,272
0
L
Sylvanus
10,128
675
9
1
0
252,911
0
W
Zeus
12,795
853
49
3
0
277,002
0
L
Rama
10,636
709
70
5
0
199,234
0
W
Heimdallr
12,117
808
70
5
0
251,208
0
L
Achilles
10,201
680
36
2
0
307,140
1
W
Sylvanus
11,126
742
13
1
0
278,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role