Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BigBallsBurge
Loki
Level 87
God Stats
8W - 7L
1,587 SR
Queue Stats
228W - 192L
1,541 Elo+
Party 1
Neith
Neith
DotNetNuke
Neith
Level 16
God Stats
10W - 8L
1,592 SR
Queue Stats
10W - 10L
1,510 Elo+
Party 1
Scylla
Scylla
Litney_Houston_
Scylla
Level 103
God Stats
71W - 75L
1,544 SR
Queue Stats
249W - 206L
1,557 Elo+
Party 1
Ymir
Ymir
sirpdr
Ymir
Level 39
God Stats
24W - 16L
1,586 SR
Queue Stats
41W - 27L
1,548 Elo+
Party 1
Team Averages
Level 81
1,562 SR
1,531 Elo+

VS

Team Averages
Level 98
1,526 SR
1,516 Elo+
King Arthur
King Arthur
BigBoywill21
King Arthur
Level 109
God Stats
4W - 2L
1,585 SR
Queue Stats
519W - 522L
1,528 Elo+
Party 2
Set
Set
Higust1
Set
Level 73
God Stats
20W - 19L
1,461 SR
Queue Stats
251W - 244L
1,429 Elo+
Solo
Hou Yi
Hou Yi
JJ-Chloee
Hou Yi
Level 135
God Stats
6W - 10L
1,498 SR
Queue Stats
861W - 758L
1,551 Elo+
Party 2
Scylla
Scylla
Nehemiya_Tenshi
Scylla
Level 160
God Stats
50W - 44L
1,584 SR
Queue Stats
630W - 588L
1,589 Elo+
Party 2
Bacchus
Bacchus
Zeidoc_25
Bacchus
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 5L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 9 / 1
10,295
448
20,263
27,473
23,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 8 / 2
10,990
478
9,947
20,081
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
16
2 / 7 / 5
10,255
446
10,804
14,816
3,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 2
10,443
454
10,354
18,214
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
sirpdr
Ymir
14
2 / 5 / 7
9,798
426
4,886
19,443
19,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoywill21
King Arthur
13
2 / 5 / 6
9,479
412
10,079
22,854
14,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Set
19
8 / 4 / 8
12,371
538
14,582
17,771
8,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
JJ-Chloee
Hou Yi
17
9 / 4 / 10
11,592
504
16,839
14,562
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 0 / 10
13,444
585
28,981
10,605
4,692
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Zeidoc_25
Bacchus
15
2 / 2 / 14
10,541
458
5,750
15,698
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
15
Kills
36
37
Deaths
15
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
9
1
0.61
L
4
8
2
0.63
W
King Arthur
BigBoywill21
King Arthur
2
5
6
1
L
Neith
2
7
5
0.64
W
Set
8
4
8
3
W
Hou Yi
JJ-Chloee
Hou Yi
9
4
10
3.5
L
2
8
2
0.38
W
15
0
10
20
W
Bacchus
Zeidoc_25
Bacchus
2
2
14
4.5
L
Ymir
sirpdr
Ymir
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,254
Damage
76,231
100,027
Taken
81,490
58,556
Mitigated
54,651
24,358
Healing
24,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,263
5,795
17
10,528
27,473
23,501
778
4,989
22,484
8,805
57,498
L
9,947
2,146
0
4,518
20,081
6,445
967
7,944
12,137
0
76,632
W
King Arthur
BigBoywill21
King Arthur
10,079
2,166
869
6,782
22,854
14,603
34
2,659
20,195
0
43,982
L
Neith
10,804
3,599
0
1,971
14,816
3,877
1,439
3,932
10,884
0
68,122
W
Set
14,582
5,577
0
6,224
17,771
8,162
198
4,414
13,357
0
81,428
W
Hou Yi
JJ-Chloee
Hou Yi
16,839
8,135
0
4,383
14,562
6,101
796
4,385
10,177
0
68,228
L
10,354
1,461
0
3,087
18,214
4,880
833
9,667
8,547
66,887
0
W
28,981
1,412
0
4,444
10,605
4,692
1,475
2,865
7,740
99,820
0
W
Bacchus
Zeidoc_25
Bacchus
5,750
533
0
1,766
15,698
21,093
130
3,899
11,799
19,976
0
L
Ymir
sirpdr
Ymir
4,886
468
464
3,773
19,443
19,853
0
8,378
11,065
22,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,781
Gold Earned
57,427
466
Minions Killed
472
0
Camps Cleared
0
1,942,549
Distance Traveled
1,982,102
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,295
448
79
3
0
325,690
2
L
Loki
10,990
478
129
6
0
418,705
2
W
King Arthur
9,479
412
58
3
0
320,363
0
L
Neith
10,255
446
110
5
0
391,052
4
W
Set
12,371
538
130
6
0
394,519
10
W
Hou Yi
11,592
504
107
5
0
382,306
5
L
Scylla
10,443
454
128
6
0
399,327
8
W
Scylla
13,444
585
146
6
0
455,557
6
W
Bacchus
10,541
458
31
1
0
429,357
3
L
Ymir
9,798
426
20
1
0
407,775
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role