Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
ADumbBaby
Arachne
Level 68
God Stats
19W - 13L
1,512 SR
Queue Stats
194W - 216L
1,444 Elo+
Party 1
Sol
Sol
Honor Eco
Sol
Level 93
God Stats
23W - 16L
1,583 SR
Queue Stats
149W - 165L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
UnkeptSolid3
Gilgamesh
Level 69
God Stats
13W - 6L
1,502 SR
Queue Stats
85W - 79L
1,440 Elo+
Party 4
Artemis
Artemis
ZapnZay
Artemis
Level 125
God Stats
1W - 0L
1,244 SR
Queue Stats
226W - 250L
1,437 Elo+
Party 1
Team Averages
Level 97
1,468 SR
1,447 Elo+

VS

Team Averages
Level 92
1,488 SR
1,445 Elo+
Odin
Odin
AllGingerNoSnap
Odin
Level 69
God Stats
5W - 11L
1,332 SR
Queue Stats
512W - 511L
1,428 Elo+
Party 2
Chiron
Chiron
PlatinumOdin3
Chiron
Level 107
God Stats
20W - 23L
1,523 SR
Queue Stats
108W - 118L
1,421 Elo+
Party 3
Arachne
Arachne
RagingTitan414
Arachne
Level 86
God Stats
2W - 3L
1,249 SR
Queue Stats
73W - 72L
1,435 Elo+
Party 3
Tiamat
Tiamat
barrentine97
Tiamat
Level 71
God Stats
39W - 34L
1,520 SR
Queue Stats
456W - 440L
1,455 Elo+
Party 2
Atlas
Atlas
sgt ghost05
Atlas
Level 127
God Stats
4W - 1L
1,817 SR
Queue Stats
187W - 194L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 13
6,233
567
3,157
11,808
4,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ADumbBaby
Arachne
10
2 / 1 / 5
6,092
554
2,594
6,697
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
14 / 1 / 5
8,158
742
11,040
7,765
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
UnkeptSolid3
Gilgamesh
11
0 / 1 / 0
6,022
547
3,551
6,636
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
ZapnZay
Artemis
10
4 / 0 / 9
6,202
564
7,761
4,469
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,905
537
4,020
5,995
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 5 / 1
5,885
535
5,417
7,618
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 1
4,757
432
1,400
7,234
2,029
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
10
1 / 5 / 2
6,393
581
2,942
6,058
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 8 / 1
4,662
424
3,995
12,797
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
5
5
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
13
3.75
W
Arachne
ADumbBaby
Arachne
2
1
5
4.5
L
1
0
0
1
W
14
1
5
16.5
L
3
5
1
0.7
L
0
3
1
0.17
W
Gilgamesh
UnkeptSolid3
Gilgamesh
0
1
0
0
W
Artemis
ZapnZay
Artemis
4
0
9
8.5
L
Tiamat
1
5
2
0.4
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,103
Damage
17,774
37,375
Taken
39,702
16,368
Mitigated
16,691
12,453
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,157
1,289
1,329
4,838
11,808
4,986
0
2,562
9,206
0
15,745
W
Arachne
ADumbBaby
Arachne
2,594
1,822
0
1,000
6,697
2,673
458
820
5,728
0
33,905
L
4,020
589
0
2,527
5,995
3,941
0
0
5,580
4,460
24,984
W
11,040
5,831
0
4,293
7,765
2,829
426
2,765
4,850
41,505
5,531
L
5,417
2,792
297
2,182
7,618
1,947
0
2,398
5,203
0
24,395
L
1,400
1,053
0
1,070
7,234
2,029
0
2,086
5,120
0
19,350
W
Gilgamesh
UnkeptSolid3
Gilgamesh
3,551
853
0
493
6,636
4,750
0
909
5,343
0
26,794
W
Artemis
ZapnZay
Artemis
7,761
4,901
0
500
4,469
1,130
526
904
3,565
0
25,941
L
Tiamat
2,942
266
0
642
6,058
3,598
0
2,152
3,906
27,021
0
L
3,995
1,519
142
1,891
12,797
5,176
0
3,065
9,732
11,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
27,602
299
Minions Killed
250
0
Camps Cleared
0
1,077,911
Distance Traveled
1,009,606
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,233
567
20
2
0
219,934
2
W
Arachne
6,092
554
74
7
0
244,548
3
L
Odin
5,905
537
72
7
0
210,102
1
W
Sol
8,158
742
91
8
0
199,248
2
L
Chiron
5,885
535
42
4
0
186,629
4
L
Arachne
4,757
432
52
5
0
234,046
0
W
Gilgamesh
6,022
547
68
6
0
196,767
1
W
Artemis
6,202
564
46
4
0
217,414
0
L
Tiamat
6,393
581
66
6
0
194,606
3
L
Atlas
4,662
424
18
2
0
184,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role